Fix tooltip translation in the Video config dialog.

Fix Pad 1-4 and Wiimote 1-4 translation in the input dialogs.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6850 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2011-01-14 19:27:18 +00:00
parent 8ad402cdde
commit 2d1b84febe
22 changed files with 1947 additions and 1763 deletions
+110 -99
View File
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emu\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2011-01-14 12:21-0600\n"
"POT-Creation-Date: 2011-01-14 13:15-0600\n"
"PO-Revision-Date: 2011-01-14 12:35+0100\n"
"Last-Translator: Pascal\n"
"Language-Team: \n"
@@ -263,7 +263,7 @@ msgstr "&Affichage"
msgid "&Wiimote Settings"
msgstr "Paramètres de la &Wiimote"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:440
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:442
msgid "(off)"
msgstr "(arrêté)"
@@ -273,7 +273,7 @@ msgstr ""
"Les plateformes 32-bit ne prennent pas encore en charge le fastmem. Signalez "
"ce bug."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:221
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:223
msgid "3D Vision (Requires Fullscreen)"
msgstr "3D Vision (Plein écran uniquement)"
@@ -369,7 +369,7 @@ msgid "Acceleration"
msgstr "Accéleration"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:342
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:294
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:296
msgid "Accurate Texture Cache"
msgstr "Cache de texture précis"
@@ -465,7 +465,7 @@ msgstr "Action Replay ; Code Normal %i : Sous-type non valide %08x (%s)"
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay : Code Normal 0 : Sous-type non valide %08x (%s)"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:148
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:150
msgid "Adapter:"
msgstr "Carte :"
@@ -501,7 +501,7 @@ msgid "Adjust the analog control pressure required to activate buttons."
msgstr ""
"Ajuste le contrôle analogique de pression requise pour activer les boutons."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:344
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:346
msgid "Advanced"
msgstr "Avancé"
@@ -538,7 +538,7 @@ msgstr "Tous les fichiers ISO compressés GC/Wii (gcz)"
msgid "All files (*.*)|*.*"
msgstr "Tous les fichiers (*.*)|*.*"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:77
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:79
msgid ""
"Allows the CPU to read or write to the EFB (render buffer).\n"
"This is needed for certain gameplay functionality (e.g. star pointer in "
@@ -558,11 +558,11 @@ msgstr ""
msgid "Alternate RFI"
msgstr "RFI alternatif"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:188
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:190
msgid "Anisotropic Filtering:"
msgstr "Filtrage anisotropique :"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:193
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:195
msgid "Anti-Aliasing:"
msgstr "Anti-Aliasing :"
@@ -602,7 +602,7 @@ msgstr ""
"définitivement !"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:685
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:167
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:169
msgid "Aspect Ratio:"
msgstr "Format d'écran :"
@@ -623,7 +623,7 @@ msgstr "AudioCommon : impossible d'ouvrir le périphérique AO.\n"
msgid "Auto"
msgstr "Auto"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:164
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:166
msgid "Auto [recommended]"
msgstr "Auto [recommandé]"
@@ -666,7 +666,7 @@ msgstr "Bannière :"
msgid "Bar"
msgstr "Bannière"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:128
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:130
msgid "Basic"
msgstr "Paramètres de base"
@@ -752,7 +752,7 @@ msgstr "Stick-C"
msgid "CPU Emulator Engine"
msgstr "Moteur d'émulation du CPU"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:72
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:74
msgid ""
"Calculates lighting of 3D graphics on a per-pixel basis rather than per "
"vertex.\n"
@@ -943,7 +943,7 @@ msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:274
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:110
#: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:463
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:465
msgid "Close"
msgstr "Fermer"
@@ -1077,7 +1077,7 @@ msgstr "Contrôle"
msgid "Convert to GCI"
msgstr "Convertir en GCI"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:259
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:261
msgid "Copy"
msgstr "Copier"
@@ -1212,7 +1212,7 @@ msgstr "Créé par black_rider et publié sur ForumW.org > Web Developments"
msgid "Creator: "
msgstr "Créateur"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:426
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:428
msgid "Crop"
msgstr "Couper"
@@ -1361,23 +1361,23 @@ msgid ""
" and Directory backup checksum failed"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:358
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:360
msgid "Disable Dest. Alpha Pass"
msgstr "Désactiver Passe Alpha de dest."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:357
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:359
msgid "Disable Fog"
msgstr "Désactiver la fumée"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:355
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:357
msgid "Disable Lighting"
msgstr "Désactiver l'éclairage"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:356
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:358
msgid "Disable Textures"
msgstr "Désactiver les textures"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:87
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:89
msgid ""
"Disable fog. Improves performance but causes glitches in games which rely on "
"proper fog emulation."
@@ -1386,7 +1386,7 @@ msgstr ""
"causer de petits pépins dans les jeux s'appuyant sur une émulation de "
"brouillard/fumée correcte."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:85
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:87
msgid ""
"Disable lighting. Improves performance but causes lighting to disappear in "
"games which use it."
@@ -1394,7 +1394,7 @@ msgstr ""
"Désactiver l'éclairage. Améliore les performances, mais peut faire "
"disparaître l'éclairage dans les jeux qui l'utilisent."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:86
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:88
msgid ""
"Disable texturing.\n"
"This is only useful for debugging purposes."
@@ -1402,7 +1402,7 @@ msgstr ""
"Désactiver le texturage.\n"
"Utile uniquement à des fins de débuguage."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:88
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:90
msgid ""
"Disables an alpha-setting pass.\n"
"Breaks certain effects but might help performance."
@@ -1441,7 +1441,7 @@ msgstr "Voulez-vous arrêter l'émulation en cours ?"
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:110
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:112
#, fuzzy, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Configuration de l'affichage"
@@ -1552,19 +1552,19 @@ msgstr ""
msgid "Dummy"
msgstr "Factice"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:414
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:416
msgid "Dump EFB Target"
msgstr "Copier l'EFB cible"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:415
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:417
msgid "Dump Frames"
msgstr "Copier les images"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:412
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:414
msgid "Dump Textures"
msgstr "Copier les textures"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:95
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:97
msgid "Dump game textures to User/Dump/Textures/<game id>/"
msgstr "Copier les textures du jeu vers User/Dump/Textures/<id du jeu>/"
@@ -1578,15 +1578,15 @@ msgstr "Néerlandais"
msgid "E&xit"
msgstr "&Quitter"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:228
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:230
msgid "EFB"
msgstr "EFB"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:372
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:374
msgid "EFB Copy Regions"
msgstr "Copie de l'EFB par régions"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:214
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:216
msgid "EFB Scaled Copy"
msgstr "Copie à l'échelle de l'EFB"
@@ -1641,11 +1641,11 @@ msgstr "Parfait"
msgid "Emu Thread already running"
msgstr "Thread d'émulation déjà en cours d'exécution"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:249
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:251
msgid "Emulate format changes"
msgstr "Emuler les changements de formats"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:80
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:82
msgid ""
"Emulate frame buffer copies directly to textures.\n"
"This is not so accurate, but it's good enough for the way many games use "
@@ -1666,9 +1666,9 @@ msgid "Emulator Display Settings"
msgstr "Paramètres d'affichage de l'émulateur"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:262
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:297
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:381
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:264
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:299
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:383
msgid "Enable"
msgstr "Activer"
@@ -1690,7 +1690,7 @@ msgid "Enable Block Merging"
msgstr "Activer l'assemblage de blocs"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:340
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:248
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:250
msgid "Enable CPU Access"
msgstr "Activer accès CPU"
@@ -1707,7 +1707,7 @@ msgstr "Activer Copie vers EFB"
msgid "Enable DTK Music"
msgstr "Activer la musique DTK"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:428
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:430
msgid "Enable Display List Caching"
msgstr "Activer le cache de la liste d'affichage"
@@ -1727,7 +1727,7 @@ msgstr "Activer l'EFB vers Texture"
msgid "Enable HLE Audio"
msgstr "Activer l'audio HLE"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:429
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:431
msgid "Enable Hotkeys"
msgstr "Activer les touches de raccourci"
@@ -1747,7 +1747,7 @@ msgstr "Activer le JIT Dynarec"
msgid "Enable MMU"
msgstr "Activer le MMU"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:427
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:429
msgid "Enable OpenCL"
msgstr "Aciver OpenCL"
@@ -1764,11 +1764,11 @@ msgstr "Activer l'économiseur d'écran"
msgid "Enable WideScreen"
msgstr "Activer l'écran large (16/9è)"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:354
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:356
msgid "Enable Wireframe"
msgstr "Activer le fil de fer"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:268
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:270
msgid "Enable cache"
msgstr "Activer le cache"
@@ -1799,7 +1799,7 @@ msgid ""
"Fast)"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:68
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:70
msgid ""
"Enables anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles."
@@ -1815,14 +1815,14 @@ msgstr ""
"Activer la recompilation dynamique du code DSP.\n"
"Ce changement n'a aucun effet pendant que l'émulation est en cours !"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:79
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:81
msgid ""
"Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n"
"Games often need this for post-processing or other things, but if you can "
"live without it, you can sometimes get a big speedup."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:78
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:80
msgid ""
"Enables reinterpreting the data inside the EFB when the pixel format "
"changes.\n"
@@ -1850,7 +1850,7 @@ msgstr "Fin"
msgid "English"
msgstr "Anglais"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:183
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:185
msgid "Enhancements"
msgstr "Améliorations"
@@ -2137,7 +2137,7 @@ msgstr "Impossible d'écrire l'entête de %s"
msgid "Failed to write header for file %d"
msgstr "Impossible d'écire l'entête du fichier %d"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:313
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:315
msgid "Fast"
msgstr "Rapide"
@@ -2145,7 +2145,7 @@ msgstr "Rapide"
msgid "Fast version of the MMU. Does not work for every game."
msgstr "Version rapide de la MMU. Ne fonctionne pas avec tous les jeux."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:83
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:85
msgid ""
"Faster variants look at fewer pixels and thus have more potential for "
"errors.\n"
@@ -2206,15 +2206,15 @@ msgstr "Premier bloc"
msgid "Fix Checksums"
msgstr "Corriger les sommes de contôle"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:165
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:167
msgid "Force 16:9"
msgstr "Forcer 16/9è"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:165
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:167
msgid "Force 4:3"
msgstr "Forcer 4/3"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:217
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:219
msgid "Force Bi/Trilinear Filtering"
msgstr "Forcer le filtrage Bi/Trilinéaire"
@@ -2222,7 +2222,7 @@ msgstr "Forcer le filtrage Bi/Trilinéaire"
msgid "Force Filtering"
msgstr "Forcer le filtrage"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:66
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:68
msgid ""
"Force the game to output graphics for widescreen resolutions.\n"
"Note that this might cause graphical glitches"
@@ -2231,7 +2231,7 @@ msgstr ""
"16/10è).\n"
"Notez que cela peut provoquer des petits problèmes graphiques"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:74
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:76
msgid ""
"Forces bilinear texture filtering even if the game explicitly disabled it.\n"
"Improves texture quality (especially when using a high internal resolution) "
@@ -2255,7 +2255,7 @@ msgstr ""
msgid "Forward"
msgstr "Avant"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:235
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:237
msgid "Fractional"
msgstr "Fractionnaire"
@@ -2267,7 +2267,7 @@ msgstr "Saut d'&image :"
msgid "Framelimit :"
msgstr "Image/s max :"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:416
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:418
msgid "Free Look"
msgstr "Vue libre"
@@ -2289,7 +2289,7 @@ msgstr "Plein écran"
msgid "Fullscreen Display Resolution:"
msgstr "Résolution en Plein écran :"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:81
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:83
msgid ""
"Fully emulate embedded frame buffer copies.\n"
"This is more accurate than EFB Copy to Texture, and some games need this to "
@@ -2356,7 +2356,7 @@ msgstr ""
"(ou c'est un mauvais code, ou il n'est pas encore pris en charge.)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:435
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:123
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:125
msgid "General"
msgstr "Général"
@@ -2604,7 +2604,7 @@ msgstr "Dans le jeu"
msgid "Info"
msgstr "Info"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:363
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:365
#: Source/Core/Common/Src/MsgHandler.cpp:65
msgid "Information"
msgstr "Information"
@@ -2654,7 +2654,7 @@ msgstr ""
msgid "Installing WAD to Wii Menu..."
msgstr "Installation du WAD dans le Menu Wii..."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:235
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:237
msgid "Integral [recommended]"
msgstr "Intégral [recommandé]"
@@ -2761,7 +2761,7 @@ msgstr "Japonais"
msgid "KOREA"
msgstr "Corée"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:82
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:84
msgid ""
"Keeps track of textures based on looking at the actual pixels in the "
"texture.\n"
@@ -2832,11 +2832,11 @@ msgstr "Plus petit que"
msgid "Load"
msgstr "Charger"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:413
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:415
msgid "Load Hi-Res Textures"
msgstr "Charger textures en Haute résolution"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:213
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:215
msgid "Load Native Mipmaps"
msgstr "Charger les Mipmaps natifs"
@@ -2853,13 +2853,13 @@ msgstr "Charger un état..."
msgid "Load Wii System Menu (%d %c)"
msgstr "Charger le Menu Système Wii (%d %c)"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:96
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:98
msgid "Load high-resolution textures from User/Load/Textures/<game id>/"
msgstr ""
"Charger les textures en haute résolution depuis User/Load/Textures/<id du "
"jeu>/"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:70
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:72
msgid ""
"Loads native mipmaps instead of generating them.\n"
"Loading native mipmaps is the more accurate behavior, but might also "
@@ -2980,7 +2980,7 @@ msgstr "Metroid Other M"
msgid "Mic"
msgstr "Micro"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:421
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:423
msgid "Misc"
msgstr "Divers"
@@ -2997,7 +2997,7 @@ msgstr "Mixeur : échantillonnage non pris en charge"
msgid "Modifier"
msgstr "Modif."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:92
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:94
msgid ""
"Modify textures to show the format they're using.\n"
"This is only useful for debugging purposes."
@@ -3177,7 +3177,7 @@ msgstr "Aucun dossier de sauvegarde trouvé pour le titre %s"
msgid "None"
msgstr "Aucune"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:308
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:310
msgid "Normal"
msgstr "Normal"
@@ -3336,6 +3336,11 @@ msgstr "Sortie"
msgid "P&lay Recording..."
msgstr "Jouer l'enregistrement..."
#: Source/Core/Core/Src/HW/GCPad.cpp:29
#, fuzzy
msgid "Pad"
msgstr "Manette "
#: Source/Core/DolphinWX/Src/NetWindow.cpp:557
msgid "Pad "
msgstr "Manette "
@@ -3388,11 +3393,11 @@ msgstr "Parfait"
msgid "Perspective %d"
msgstr "Perspective %d"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:216
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:218
msgid "Pixel Depth"
msgstr "Profondeur du pixel"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:215
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:217
msgid "Pixel Lighting"
msgstr "Eclairage de pixel"
@@ -3449,7 +3454,7 @@ msgstr ""
" Exécutez-vous Dolphin à partir d'un média en lecture seule ou d'un dossier "
"d'où Dolphin n'est pas situé ?"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:436
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:438
msgid "Post-Processing Shader:"
msgstr "Shader de Post-processing :"
@@ -3477,7 +3482,7 @@ msgstr "Profil"
msgid "Projection Hack for: "
msgstr "Hack de projection pour :"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:370
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:372
msgid "Projection Stats"
msgstr "Stats de projection"
@@ -3512,7 +3517,7 @@ msgstr "Bouton R"
msgid "R-Analog"
msgstr "R Analog."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:266
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:268
msgid "RAM"
msgstr "RAM"
@@ -3524,7 +3529,7 @@ msgstr "Russie"
msgid "Range"
msgstr "Etendue"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:384
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:386
msgid "Real"
msgstr "Réel"
@@ -3551,7 +3556,7 @@ msgstr "NP Gauche"
msgid "Red Right"
msgstr "Droite"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:69
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:71
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This makes the rendered picture look less blocky but also heavily decreases "
@@ -3583,7 +3588,7 @@ msgstr ""
msgid "Remove"
msgstr "Retirer"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:84
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:86
msgid ""
"Render the scene as a wireframe.\n"
"This is only useful for debugging purposes."
@@ -3599,7 +3604,7 @@ msgstr "Rendu dans la fenêtre principale"
msgid "Render to main window."
msgstr "Rendu dans la fenêtre principale"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:349
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:351
msgid "Rendering"
msgstr "Rendu"
@@ -3649,7 +3654,7 @@ msgstr "Russe"
msgid "Sa&ve State"
msgstr "Sau&vegarder l'état"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:302
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:304
msgid "Safe"
msgstr "Sûr "
@@ -3695,7 +3700,7 @@ msgstr ""
"Le film de sauvegarde d'état %s est corrompu, arrêt de l'enregistrement du "
"film..."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:241
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:243
msgid "Scale:"
msgstr "Echelle :"
@@ -3739,7 +3744,7 @@ msgstr "Select"
msgid "Select The Recording File"
msgstr "Sélectionner le fichier d'enregistrement"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:64
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:66
msgid ""
"Select a hardware adapter to use.\n"
"When in doubt, use the first one"
@@ -3786,7 +3791,7 @@ msgstr "Sélectionner l'état à charger"
msgid "Select the state to save"
msgstr "Sélectionner l'état à enregistrer"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:65
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:67
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio (4:3)\n"
@@ -3886,7 +3891,7 @@ msgstr "Afficher la barre d'&outils"
msgid "Show Drives"
msgstr "Afficher les lecteurs"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:368
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:370
msgid "Show FPS"
msgstr "Afficher les FPS"
@@ -3926,7 +3931,7 @@ msgstr "Afficher les plateformes"
msgid "Show Regions"
msgstr "Afficher les régions"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:373
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:375
msgid "Show Shader Errors"
msgstr "Afficher les erreurs de Shaders"
@@ -3962,7 +3967,7 @@ msgstr ""
"mais cela peut aussi faire que\n"
"Dolphin plante soudainement sans aucune explication."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:91
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:93
msgid ""
"Show projection statistics.\n"
"This is only useful for debugging purposes."
@@ -3988,7 +3993,7 @@ msgstr "Afficher l'icône de la sauvegarde"
msgid "Show save title"
msgstr "Afficher le titre de sauvegarde"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:89
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:91
msgid "Show the number of frames rendered per second."
msgstr "Afficher le nombre d'images rendues par seconde"
@@ -4000,7 +4005,7 @@ msgstr "Affiche ce message d'aide"
msgid "Show unknown"
msgstr "Afficher les inconnus"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:90
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:92
msgid ""
"Show various statistics.\n"
"This is only useful for debugging purposes."
@@ -4067,7 +4072,7 @@ msgstr "Espace"
msgid "Spanish"
msgstr "Espagnol"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:76
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:78
msgid ""
"Specifies the resolution used to render at. A high resolution will improve "
"visual quality but is also quite heavy on performance and might cause "
@@ -4140,7 +4145,7 @@ msgstr "Stick-C"
msgid "Stop"
msgstr "Arrêter"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:165
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:167
msgid "Stretch to Window"
msgstr "Etirer à la fenêtre"
@@ -4202,11 +4207,11 @@ msgstr "Capturer l'écran"
msgid "Test"
msgstr "Test"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:264
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:266
msgid "Texture"
msgstr "Texture"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:371
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:373
msgid "Texture Format"
msgstr "Format de texture"
@@ -4538,7 +4543,7 @@ msgstr "Utiliser les gestionnaires de panique"
msgid "Use XFB"
msgstr "Utiliser XFB"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:71
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:73
msgid ""
"Uses the high-resolution render buffer for EFB copies instead of scaling "
"them down to native resolution.\n"
@@ -4546,11 +4551,11 @@ msgid ""
"glitches in some games."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:407
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:409
msgid "Utility"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:178
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:180
msgid "V-Sync"
msgstr "V-Sync"
@@ -4566,7 +4571,7 @@ msgstr "Valeur :"
msgid "Value: "
msgstr "Valeur"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:369
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:371
msgid "Various Statistics"
msgstr "Statistiques diverses"
@@ -4578,7 +4583,7 @@ msgstr "Verbosité"
msgid "Video"
msgstr "Vidéo"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:383
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:385
msgid "Virtual"
msgstr "Virtuel"
@@ -4594,7 +4599,7 @@ msgstr "Volume"
msgid "WAD installation failed: error creating %s"
msgstr "Echec de l'installation du WAD : erreur lors de la création de %s"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:67
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:69
msgid ""
"Wait for vertical blanks.\n"
"Reduces tearing but might also decrease performance"
@@ -4655,7 +4660,7 @@ msgstr "WaveFileWriter - fichier non ouvert."
msgid "Whammy"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:106
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:108
msgid ""
"When using EFB to RAM we very often need to decode RAM data to a VRAM "
"texture, which is a very time-consuming task.\n"
@@ -4668,7 +4673,7 @@ msgid ""
"be; accurate texture cache set to \"safe\" might actually be slower!)"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:176
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:178
msgid "Widescreen Hack"
msgstr "Hack écran large (16/9è)"
@@ -4697,6 +4702,7 @@ msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD : impossible de lire le fichier"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:371
#: Source/Core/Core/Src/HW/Wiimote.cpp:15
msgid "Wiimote"
msgstr "Wiimote"
@@ -4704,6 +4710,11 @@ msgstr "Wiimote"
msgid "Wiimote "
msgstr "Wiimote "
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1223
#, fuzzy, c-format
msgid "Wiimote %i %s"
msgstr "Wiimote "
#: Source/Core/DolphinWX/Src/Frame.cpp:174
#, c-format
msgid ""
@@ -4798,7 +4809,7 @@ msgstr "Echec de l'initialisation de XAudio2 : %#X"
msgid "XAudio2 master voice creation failed: %#X"
msgstr "Echec de la création de la voix principale dans XAudio2 : %#X"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:378
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:380
msgid "XFB"
msgstr "XFB"