Fix tooltip translation in the Video config dialog.
Fix Pad 1-4 and Wiimote 1-4 translation in the input dialogs. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6850 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
+110
-99
@@ -7,7 +7,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: Dolphin Emu\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2011-01-14 12:21-0600\n"
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"POT-Creation-Date: 2011-01-14 13:15-0600\n"
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"PO-Revision-Date: 2011-01-10 15:49+0900\n"
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"Last-Translator: DanbSky\n"
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"Language-Team: \n"
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@@ -259,7 +259,7 @@ msgstr "表示(&V)"
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msgid "&Wiimote Settings"
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msgstr "インプットプラグイン(Wii)"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:440
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:442
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msgid "(off)"
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msgstr ""
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@@ -267,7 +267,7 @@ msgstr ""
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msgid "32-bit platforms do not support fastmem yet. Report this bug."
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msgstr ""
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:221
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:223
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msgid "3D Vision (Requires Fullscreen)"
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msgstr ""
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@@ -345,7 +345,7 @@ msgid "Acceleration"
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msgstr "加速度"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:342
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:294
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:296
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msgid "Accurate Texture Cache"
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msgstr "Accurate Texture Cache"
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@@ -426,7 +426,7 @@ msgstr ""
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msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
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msgstr ""
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:148
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:150
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msgid "Adapter:"
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msgstr ""
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@@ -461,7 +461,7 @@ msgstr "接続先:"
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msgid "Adjust the analog control pressure required to activate buttons."
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msgstr ""
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:344
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:346
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msgid "Advanced"
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msgstr "高度な設定"
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@@ -498,7 +498,7 @@ msgstr "圧縮されたGC/Wii ISOファイル (gcz)"
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msgid "All files (*.*)|*.*"
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msgstr "すべてのファイル (*.*)|*.*"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:77
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:79
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#, fuzzy
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msgid ""
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"Allows the CPU to read or write to the EFB (render buffer).\n"
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@@ -518,11 +518,11 @@ msgstr ""
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msgid "Alternate RFI"
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msgstr "Alternate RFI"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:188
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:190
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msgid "Anisotropic Filtering:"
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msgstr "異方性フィルタリング:"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:193
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:195
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msgid "Anti-Aliasing:"
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msgstr "アンチエイリアス:"
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@@ -558,7 +558,7 @@ msgid "Are you sure you want to delete this file? It will be gone forever!"
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msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:685
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:167
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:169
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msgid "Aspect Ratio:"
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msgstr "アスペクト比:"
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@@ -579,7 +579,7 @@ msgstr ""
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msgid "Auto"
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msgstr "自動"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:164
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:166
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msgid "Auto [recommended]"
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msgstr "自動 [推奨]"
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@@ -622,7 +622,7 @@ msgstr "バナー表示"
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msgid "Bar"
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msgstr "バナー"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:128
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:130
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msgid "Basic"
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msgstr "基本"
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@@ -706,7 +706,7 @@ msgstr ""
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msgid "CPU Emulator Engine"
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msgstr "CPUエミュレーション方式"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:72
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:74
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msgid ""
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"Calculates lighting of 3D graphics on a per-pixel basis rather than per "
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"vertex.\n"
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@@ -889,7 +889,7 @@ msgstr ""
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:274
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#: Source/Core/DolphinWX/Src/LuaWindow.cpp:110
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#: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:463
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:465
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msgid "Close"
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msgstr "閉じる"
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@@ -1023,7 +1023,7 @@ msgstr "Control"
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msgid "Convert to GCI"
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msgstr "GCIファイルに変換"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:259
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:261
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msgid "Copy"
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msgstr "Copy"
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@@ -1144,7 +1144,7 @@ msgstr "Created by black_rider and published on ForumW.org > Web Developments"
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msgid "Creator: "
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msgstr "制作者:"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:426
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:428
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msgid "Crop"
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msgstr ""
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@@ -1294,43 +1294,43 @@ msgid ""
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" and Directory backup checksum failed"
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msgstr ""
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:358
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:360
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msgid "Disable Dest. Alpha Pass"
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msgstr ""
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:357
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:359
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msgid "Disable Fog"
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msgstr "Disable Fog"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:355
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:357
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msgid "Disable Lighting"
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msgstr ""
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:356
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:358
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msgid "Disable Textures"
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msgstr ""
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:87
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:89
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#, fuzzy
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msgid ""
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"Disable fog. Improves performance but causes glitches in games which rely on "
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"proper fog emulation."
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msgstr "フォグ処理を無効化します。"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:85
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:87
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#, fuzzy
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msgid ""
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"Disable lighting. Improves performance but causes lighting to disappear in "
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"games which use it."
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msgstr "光源処理を無効化します。"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:86
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:88
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msgid ""
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"Disable texturing.\n"
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"This is only useful for debugging purposes."
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msgstr ""
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:88
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:90
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msgid ""
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"Disables an alpha-setting pass.\n"
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"Breaks certain effects but might help performance."
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@@ -1369,7 +1369,7 @@ msgstr "動作中のゲームを停止しますか?"
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msgid "Dolphin"
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msgstr "Dolphin"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:110
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:112
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#, fuzzy, c-format
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msgid "Dolphin %s Graphics Configuration"
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msgstr "ビデオプラグイン"
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@@ -1476,19 +1476,19 @@ msgstr ""
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msgid "Dummy"
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msgstr ""
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:414
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:416
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msgid "Dump EFB Target"
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msgstr ""
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:415
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:417
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msgid "Dump Frames"
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msgstr ""
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:412
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:414
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msgid "Dump Textures"
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msgstr ""
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:95
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:97
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msgid "Dump game textures to User/Dump/Textures/<game id>/"
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msgstr ""
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@@ -1502,15 +1502,15 @@ msgstr "オランダ語"
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msgid "E&xit"
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msgstr "終了"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:228
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:230
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msgid "EFB"
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msgstr "EFB"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:372
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:374
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msgid "EFB Copy Regions"
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msgstr ""
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:214
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:216
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msgid "EFB Scaled Copy"
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msgstr ""
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@@ -1561,11 +1561,11 @@ msgstr "カンペキ!"
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msgid "Emu Thread already running"
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msgstr ""
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:249
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:251
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msgid "Emulate format changes"
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msgstr ""
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:80
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:82
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msgid ""
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"Emulate frame buffer copies directly to textures.\n"
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"This is not so accurate, but it's good enough for the way many games use "
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@@ -1586,9 +1586,9 @@ msgid "Emulator Display Settings"
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msgstr "エミュレーション画面に関する設定"
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#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:262
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:297
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:381
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:264
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:299
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:383
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msgid "Enable"
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msgstr "有効"
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@@ -1610,7 +1610,7 @@ msgid "Enable Block Merging"
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msgstr "Enable Block Merging"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:340
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:248
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:250
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msgid "Enable CPU Access"
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msgstr ""
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@@ -1627,7 +1627,7 @@ msgstr "Enable Copy to EFB"
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msgid "Enable DTK Music"
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msgstr "Enable DTK Music"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:428
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:430
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msgid "Enable Display List Caching"
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msgstr ""
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@@ -1647,7 +1647,7 @@ msgstr "Enable EFB To Texture"
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msgid "Enable HLE Audio"
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msgstr "Enable HLE Audio"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:429
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:431
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msgid "Enable Hotkeys"
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msgstr "ホットキーを有効化"
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@@ -1667,7 +1667,7 @@ msgstr "Enable JIT Dynarec"
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msgid "Enable MMU"
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msgstr "Enable MMU"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:427
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:429
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msgid "Enable OpenCL"
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msgstr "OpenCLを使用"
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@@ -1684,11 +1684,11 @@ msgstr "スクリーンセーバーを有効化(画面焼け軽減)"
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msgid "Enable WideScreen"
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msgstr "Enable WideScreen"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:354
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:356
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msgid "Enable Wireframe"
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msgstr "ワイヤーフレームを有効化"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:268
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:270
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msgid "Enable cache"
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msgstr ""
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@@ -1719,7 +1719,7 @@ msgid ""
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"Fast)"
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msgstr ""
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:68
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:70
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#, fuzzy
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msgid ""
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"Enables anisotropic filtering.\n"
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@@ -1734,14 +1734,14 @@ msgid ""
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"Changing this will have no effect while the emulator is running!"
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msgstr ""
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:79
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:81
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msgid ""
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"Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n"
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"Games often need this for post-processing or other things, but if you can "
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"live without it, you can sometimes get a big speedup."
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msgstr ""
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:78
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:80
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msgid ""
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"Enables reinterpreting the data inside the EFB when the pixel format "
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"changes.\n"
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@@ -1769,7 +1769,7 @@ msgstr "End"
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msgid "English"
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msgstr "英語"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:183
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:185
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msgid "Enhancements"
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msgstr ""
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@@ -2036,7 +2036,7 @@ msgstr ""
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msgid "Failed to write header for file %d"
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msgstr ""
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||||
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:313
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:315
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msgid "Fast"
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msgstr "Fast"
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@@ -2044,7 +2044,7 @@ msgstr "Fast"
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msgid "Fast version of the MMU. Does not work for every game."
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msgstr "高速なMMUを使用します。全てのゲームでうまく動くわけではありません"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:83
|
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:85
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msgid ""
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||||
"Faster variants look at fewer pixels and thus have more potential for "
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"errors.\n"
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@@ -2101,15 +2101,15 @@ msgstr "ブロック開始位置"
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msgid "Fix Checksums"
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msgstr "チェックサムを修正"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:165
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:167
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msgid "Force 16:9"
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msgstr "Force 16:9"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:165
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:167
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msgid "Force 4:3"
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msgstr "Force 4:3"
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||||
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:217
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:219
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msgid "Force Bi/Trilinear Filtering"
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msgstr "Force Bi/Trilinear Filtering"
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@@ -2117,13 +2117,13 @@ msgstr "Force Bi/Trilinear Filtering"
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msgid "Force Filtering"
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msgstr "Force Filtering"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:66
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:68
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msgid ""
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||||
"Force the game to output graphics for widescreen resolutions.\n"
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"Note that this might cause graphical glitches"
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msgstr ""
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||||
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:74
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:76
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msgid ""
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||||
"Forces bilinear texture filtering even if the game explicitly disabled it.\n"
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||||
"Improves texture quality (especially when using a high internal resolution) "
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||||
@@ -2140,7 +2140,7 @@ msgstr ""
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||||
msgid "Forward"
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||||
msgstr ""
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||||
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||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:235
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||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:237
|
||||
msgid "Fractional"
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||||
msgstr ""
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||||
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||||
@@ -2152,7 +2152,7 @@ msgstr "フレームスキップ(&K)"
|
||||
msgid "Framelimit :"
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||||
msgstr "FPS制限:"
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||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:416
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:418
|
||||
msgid "Free Look"
|
||||
msgstr ""
|
||||
|
||||
@@ -2174,7 +2174,7 @@ msgstr "全画面表示"
|
||||
msgid "Fullscreen Display Resolution:"
|
||||
msgstr "全画面表示解像度"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:81
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:83
|
||||
msgid ""
|
||||
"Fully emulate embedded frame buffer copies.\n"
|
||||
"This is more accurate than EFB Copy to Texture, and some games need this to "
|
||||
@@ -2239,7 +2239,7 @@ msgid ""
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:435
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:123
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:125
|
||||
msgid "General"
|
||||
msgstr "一般"
|
||||
|
||||
@@ -2463,7 +2463,7 @@ msgstr "ゲーム内"
|
||||
msgid "Info"
|
||||
msgstr "ゲーム情報"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:363
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:365
|
||||
#: Source/Core/Common/Src/MsgHandler.cpp:65
|
||||
msgid "Information"
|
||||
msgstr "情報"
|
||||
@@ -2513,7 +2513,7 @@ msgstr ""
|
||||
msgid "Installing WAD to Wii Menu..."
|
||||
msgstr "WADファイルをWiiメニューに追加"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:235
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:237
|
||||
msgid "Integral [recommended]"
|
||||
msgstr ""
|
||||
|
||||
@@ -2616,7 +2616,7 @@ msgstr "日本語"
|
||||
msgid "KOREA"
|
||||
msgstr "韓国"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:82
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:84
|
||||
msgid ""
|
||||
"Keeps track of textures based on looking at the actual pixels in the "
|
||||
"texture.\n"
|
||||
@@ -2691,11 +2691,11 @@ msgstr "より小さい"
|
||||
msgid "Load"
|
||||
msgstr "読込"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:413
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:415
|
||||
msgid "Load Hi-Res Textures"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:213
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:215
|
||||
msgid "Load Native Mipmaps"
|
||||
msgstr ""
|
||||
|
||||
@@ -2712,13 +2712,13 @@ msgstr "ファイルからロード"
|
||||
msgid "Load Wii System Menu (%d %c)"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:96
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:98
|
||||
msgid "Load high-resolution textures from User/Load/Textures/<game id>/"
|
||||
msgstr ""
|
||||
"有効にすると User/Load/Textures/<ゲームID>/ フォルダよりハイレゾテクスチャを"
|
||||
"読み込むようにします"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:70
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:72
|
||||
msgid ""
|
||||
"Loads native mipmaps instead of generating them.\n"
|
||||
"Loading native mipmaps is the more accurate behavior, but might also "
|
||||
@@ -2830,7 +2830,7 @@ msgstr ""
|
||||
msgid "Mic"
|
||||
msgstr "その他"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:421
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:423
|
||||
msgid "Misc"
|
||||
msgstr "その他"
|
||||
|
||||
@@ -2847,7 +2847,7 @@ msgstr ""
|
||||
msgid "Modifier"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:92
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:94
|
||||
msgid ""
|
||||
"Modify textures to show the format they're using.\n"
|
||||
"This is only useful for debugging purposes."
|
||||
@@ -3025,7 +3025,7 @@ msgstr ""
|
||||
msgid "None"
|
||||
msgstr "なし"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:308
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:310
|
||||
msgid "Normal"
|
||||
msgstr "Normal"
|
||||
|
||||
@@ -3179,6 +3179,11 @@ msgstr "出力"
|
||||
msgid "P&lay Recording..."
|
||||
msgstr "録画ファイルを再生(&L)"
|
||||
|
||||
#: Source/Core/Core/Src/HW/GCPad.cpp:29
|
||||
#, fuzzy
|
||||
msgid "Pad"
|
||||
msgstr "Pad "
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:557
|
||||
msgid "Pad "
|
||||
msgstr "Pad "
|
||||
@@ -3232,11 +3237,11 @@ msgstr "カンペキ!"
|
||||
msgid "Perspective %d"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:216
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:218
|
||||
msgid "Pixel Depth"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:215
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:217
|
||||
msgid "Pixel Lighting"
|
||||
msgstr ""
|
||||
|
||||
@@ -3290,7 +3295,7 @@ msgid ""
|
||||
"dolphin is not located in?"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:436
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:438
|
||||
msgid "Post-Processing Shader:"
|
||||
msgstr ""
|
||||
|
||||
@@ -3318,7 +3323,7 @@ msgstr "プロファイル"
|
||||
msgid "Projection Hack for: "
|
||||
msgstr "特定タイトル用設定:"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:370
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:372
|
||||
msgid "Projection Stats"
|
||||
msgstr ""
|
||||
|
||||
@@ -3353,7 +3358,7 @@ msgstr ""
|
||||
msgid "R-Analog"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:266
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:268
|
||||
msgid "RAM"
|
||||
msgstr ""
|
||||
|
||||
@@ -3365,7 +3370,7 @@ msgstr "ロシア"
|
||||
msgid "Range"
|
||||
msgstr "強さ"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:384
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:386
|
||||
msgid "Real"
|
||||
msgstr ""
|
||||
|
||||
@@ -3392,7 +3397,7 @@ msgstr "NP Left"
|
||||
msgid "Red Right"
|
||||
msgstr "Right"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:69
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:71
|
||||
msgid ""
|
||||
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
|
||||
"This makes the rendered picture look less blocky but also heavily decreases "
|
||||
@@ -3420,7 +3425,7 @@ msgstr ""
|
||||
msgid "Remove"
|
||||
msgstr "削除"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:84
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:86
|
||||
msgid ""
|
||||
"Render the scene as a wireframe.\n"
|
||||
"This is only useful for debugging purposes."
|
||||
@@ -3434,7 +3439,7 @@ msgstr "メインウィンドウ部分に描画"
|
||||
msgid "Render to main window."
|
||||
msgstr "ゲームリスト部分にゲーム画面を表示します"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:349
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:351
|
||||
msgid "Rendering"
|
||||
msgstr ""
|
||||
|
||||
@@ -3484,7 +3489,7 @@ msgstr "ロシア語"
|
||||
msgid "Sa&ve State"
|
||||
msgstr "クイックセーブ(&V)"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:302
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:304
|
||||
msgid "Safe"
|
||||
msgstr "Safe"
|
||||
|
||||
@@ -3529,7 +3534,7 @@ msgstr "解凍するタイトルの保存先を選択"
|
||||
msgid "Savestate movie %s is corrupted, movie recording stopping..."
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:241
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:243
|
||||
msgid "Scale:"
|
||||
msgstr "内部解像度"
|
||||
|
||||
@@ -3573,7 +3578,7 @@ msgstr "選択"
|
||||
msgid "Select The Recording File"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:64
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:66
|
||||
msgid ""
|
||||
"Select a hardware adapter to use.\n"
|
||||
"When in doubt, use the first one"
|
||||
@@ -3616,7 +3621,7 @@ msgstr "ロードするクイックセーブファイルを選択"
|
||||
msgid "Select the state to save"
|
||||
msgstr "クイックセーブの保存先を選択"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:65
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:67
|
||||
msgid ""
|
||||
"Select what aspect ratio to use when rendering:\n"
|
||||
"Auto: Use the native aspect ratio (4:3)\n"
|
||||
@@ -3707,7 +3712,7 @@ msgstr "ツールバー(&T)"
|
||||
msgid "Show Drives"
|
||||
msgstr "DVDドライブ内のソフトを表示"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:368
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:370
|
||||
msgid "Show FPS"
|
||||
msgstr "FPS表示"
|
||||
|
||||
@@ -3747,7 +3752,7 @@ msgstr "特定機種のソフトだけを表示"
|
||||
msgid "Show Regions"
|
||||
msgstr "特定リージョンのソフトだけを表示"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:373
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:375
|
||||
msgid "Show Shader Errors"
|
||||
msgstr ""
|
||||
|
||||
@@ -3783,7 +3788,7 @@ msgstr ""
|
||||
"が、\n"
|
||||
"クラッシュ時にエラー表示なしに突然強制終了されるようになります"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:91
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:93
|
||||
msgid ""
|
||||
"Show projection statistics.\n"
|
||||
"This is only useful for debugging purposes."
|
||||
@@ -3811,7 +3816,7 @@ msgstr "アイコン欄を表示"
|
||||
msgid "Show save title"
|
||||
msgstr "タイトル欄を表示"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:89
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:91
|
||||
msgid "Show the number of frames rendered per second."
|
||||
msgstr "画面左上にFPSを表示します"
|
||||
|
||||
@@ -3823,7 +3828,7 @@ msgstr ""
|
||||
msgid "Show unknown"
|
||||
msgstr "不明"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:90
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:92
|
||||
msgid ""
|
||||
"Show various statistics.\n"
|
||||
"This is only useful for debugging purposes."
|
||||
@@ -3890,7 +3895,7 @@ msgstr "Space"
|
||||
msgid "Spanish"
|
||||
msgstr "スペイン語"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:76
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:78
|
||||
msgid ""
|
||||
"Specifies the resolution used to render at. A high resolution will improve "
|
||||
"visual quality but is also quite heavy on performance and might cause "
|
||||
@@ -3962,7 +3967,7 @@ msgstr ""
|
||||
msgid "Stop"
|
||||
msgstr "停止"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:165
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:167
|
||||
msgid "Stretch to Window"
|
||||
msgstr "ウィンドウに合わせる"
|
||||
|
||||
@@ -4024,11 +4029,11 @@ msgstr "スクリーンショット"
|
||||
msgid "Test"
|
||||
msgstr "テスト"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:264
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:266
|
||||
msgid "Texture"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:371
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:373
|
||||
msgid "Texture Format"
|
||||
msgstr ""
|
||||
|
||||
@@ -4346,7 +4351,7 @@ msgstr "パニックハンドラを使用"
|
||||
msgid "Use XFB"
|
||||
msgstr "Use XFB"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:71
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:73
|
||||
msgid ""
|
||||
"Uses the high-resolution render buffer for EFB copies instead of scaling "
|
||||
"them down to native resolution.\n"
|
||||
@@ -4354,11 +4359,11 @@ msgid ""
|
||||
"glitches in some games."
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:407
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:409
|
||||
msgid "Utility"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:178
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:180
|
||||
msgid "V-Sync"
|
||||
msgstr "垂直同期を有効化"
|
||||
|
||||
@@ -4374,7 +4379,7 @@ msgstr "値:"
|
||||
msgid "Value: "
|
||||
msgstr "値:"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:369
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:371
|
||||
msgid "Various Statistics"
|
||||
msgstr ""
|
||||
|
||||
@@ -4386,7 +4391,7 @@ msgstr ""
|
||||
msgid "Video"
|
||||
msgstr "描画"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:383
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:385
|
||||
msgid "Virtual"
|
||||
msgstr ""
|
||||
|
||||
@@ -4402,7 +4407,7 @@ msgstr "音量"
|
||||
msgid "WAD installation failed: error creating %s"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:67
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:69
|
||||
msgid ""
|
||||
"Wait for vertical blanks.\n"
|
||||
"Reduces tearing but might also decrease performance"
|
||||
@@ -4454,7 +4459,7 @@ msgstr ""
|
||||
msgid "Whammy"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:106
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:108
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"When using EFB to RAM we very often need to decode RAM data to a VRAM "
|
||||
@@ -4472,7 +4477,7 @@ msgstr ""
|
||||
"このオプションを有効化すると、変化のないテクスチャのデコード処理をスキップし"
|
||||
"ます\n"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:176
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:178
|
||||
msgid "Widescreen Hack"
|
||||
msgstr "疑似ワイドスクリーン化"
|
||||
|
||||
@@ -4501,6 +4506,7 @@ msgid "WiiWAD: Could not read from file"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/FrameTools.cpp:371
|
||||
#: Source/Core/Core/Src/HW/Wiimote.cpp:15
|
||||
msgid "Wiimote"
|
||||
msgstr "入力(Wii)"
|
||||
|
||||
@@ -4509,6 +4515,11 @@ msgstr "入力(Wii)"
|
||||
msgid "Wiimote "
|
||||
msgstr "入力(Wii)"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1223
|
||||
#, fuzzy, c-format
|
||||
msgid "Wiimote %i %s"
|
||||
msgstr "入力(Wii)"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/Frame.cpp:174
|
||||
#, c-format
|
||||
msgid ""
|
||||
@@ -4605,7 +4616,7 @@ msgstr ""
|
||||
msgid "XAudio2 master voice creation failed: %#X"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:378
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:380
|
||||
msgid "XFB"
|
||||
msgstr "XFB"
|
||||
|
||||
|
||||
Reference in New Issue
Block a user