Fix tooltip translation in the Video config dialog.

Fix Pad 1-4 and Wiimote 1-4 translation in the input dialogs.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6850 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2011-01-14 19:27:18 +00:00
parent 8ad402cdde
commit 2d1b84febe
22 changed files with 1947 additions and 1763 deletions
+110 -99
View File
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emu\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2011-01-14 12:21-0600\n"
"POT-Creation-Date: 2011-01-14 13:15-0600\n"
"PO-Revision-Date: 2011-01-11 13:50+0100\n"
"Last-Translator: MADCreations <http://www.dpro.freehosting.org>\n"
"Language-Team: DevPro Team. <[email protected]>\n"
@@ -259,7 +259,7 @@ msgstr "&Bekijk "
msgid "&Wiimote Settings"
msgstr "&Wiimote Instellingen "
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:440
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:442
msgid "(off)"
msgstr "(uit) "
@@ -267,7 +267,7 @@ msgstr "(uit) "
msgid "32-bit platforms do not support fastmem yet. Report this bug."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:221
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:223
msgid "3D Vision (Requires Fullscreen)"
msgstr "3D Vision (Vereist volledig scherm) "
@@ -361,7 +361,7 @@ msgid "Acceleration"
msgstr "Acceleratie"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:342
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:294
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:296
msgid "Accurate Texture Cache"
msgstr "Nauwkeurige Textuur Cache"
@@ -442,7 +442,7 @@ msgstr ""
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:148
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:150
msgid "Adapter:"
msgstr "Adapter:"
@@ -478,7 +478,7 @@ msgid "Adjust the analog control pressure required to activate buttons."
msgstr ""
"Stel de analoge besturing af druk is nodig voor het activeren van knoppen."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:344
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:346
msgid "Advanced"
msgstr "Geavanceerd"
@@ -515,7 +515,7 @@ msgstr "Alle gecomprimeerde GC/Wii ISO-bestanden (GCZ)"
msgid "All files (*.*)|*.*"
msgstr "Alle Bestanden (*.*)|*.*"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:77
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:79
msgid ""
"Allows the CPU to read or write to the EFB (render buffer).\n"
"This is needed for certain gameplay functionality (e.g. star pointer in "
@@ -536,11 +536,11 @@ msgstr ""
msgid "Alternate RFI"
msgstr "Alternatieve RFI"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:188
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:190
msgid "Anisotropic Filtering:"
msgstr "Anisotropic Filteren:"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:193
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:195
msgid "Anti-Aliasing:"
msgstr "Anti-Aliasing:"
@@ -582,7 +582,7 @@ msgstr ""
"terug te halen!"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:685
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:167
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:169
msgid "Aspect Ratio:"
msgstr "Aspect Ratio:"
@@ -603,7 +603,7 @@ msgstr ""
msgid "Auto"
msgstr "Auto"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:164
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:166
msgid "Auto [recommended]"
msgstr "Auto [aanbevolen]"
@@ -647,7 +647,7 @@ msgstr "Banner:"
msgid "Bar"
msgstr "Banner"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:128
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:130
msgid "Basic"
msgstr "Basis"
@@ -731,7 +731,7 @@ msgstr ""
msgid "CPU Emulator Engine"
msgstr "CPU Emulator Motor"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:72
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:74
msgid ""
"Calculates lighting of 3D graphics on a per-pixel basis rather than per "
"vertex.\n"
@@ -920,7 +920,7 @@ msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:274
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:110
#: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:463
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:465
msgid "Close"
msgstr "Sluit"
@@ -1054,7 +1054,7 @@ msgstr "Bestuur"
msgid "Convert to GCI"
msgstr "omzetten naar GCI"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:259
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:261
msgid "Copy"
msgstr "Kopieer"
@@ -1175,7 +1175,7 @@ msgstr ""
msgid "Creator: "
msgstr "Auteur:"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:426
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:428
msgid "Crop"
msgstr "Krop"
@@ -1325,23 +1325,23 @@ msgid ""
" and Directory backup checksum failed"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:358
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:360
msgid "Disable Dest. Alpha Pass"
msgstr "Schakel Dest. Alpha Pass uit"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:357
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:359
msgid "Disable Fog"
msgstr "Schakel Fog uit"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:355
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:357
msgid "Disable Lighting"
msgstr "Schakel Lighting uit"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:356
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:358
msgid "Disable Textures"
msgstr "Schakel Textures uit/"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:87
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:89
msgid ""
"Disable fog. Improves performance but causes glitches in games which rely on "
"proper fog emulation."
@@ -1349,7 +1349,7 @@ msgstr ""
"Uitschakelen fog. Verbetert de prestaties, maar veroorzaakt glitches in "
"spellen die gebaseerd zijn op juiste mist emulatie."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:85
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:87
msgid ""
"Disable lighting. Improves performance but causes lighting to disappear in "
"games which use it."
@@ -1357,7 +1357,7 @@ msgstr ""
"Uitschakelen lighting. Verbetert de prestaties, maar veroorzaakt verlichting "
"te verdwijnen in games die het gebruiken."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:86
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:88
msgid ""
"Disable texturing.\n"
"This is only useful for debugging purposes."
@@ -1365,7 +1365,7 @@ msgstr ""
"Uitschakelen texturing.\n"
"Dit is alleen handig voor debugging doeleinden."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:88
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:90
msgid ""
"Disables an alpha-setting pass.\n"
"Breaks certain effects but might help performance."
@@ -1406,7 +1406,7 @@ msgstr "Wil je de emulatie stoppen?"
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:110
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:112
#, fuzzy, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Grafische Configuratie"
@@ -1514,19 +1514,19 @@ msgstr ""
msgid "Dummy"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:414
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:416
msgid "Dump EFB Target"
msgstr "Dump EFB Doel"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:415
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:417
msgid "Dump Frames"
msgstr "Dump Frames"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:412
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:414
msgid "Dump Textures"
msgstr "Dump texturen"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:95
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:97
msgid "Dump game textures to User/Dump/Textures/<game id>/"
msgstr "Dump spel texturen naar User/Dump/Textures/<game id>/"
@@ -1540,15 +1540,15 @@ msgstr "Nederlands"
msgid "E&xit"
msgstr "Sl&uiten"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:228
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:230
msgid "EFB"
msgstr "EFB"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:372
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:374
msgid "EFB Copy Regions"
msgstr "EFB Kopie Regio"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:214
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:216
msgid "EFB Scaled Copy"
msgstr "EFB Verkleinde Kopie"
@@ -1599,11 +1599,11 @@ msgstr "Perfect"
msgid "Emu Thread already running"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:249
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:251
msgid "Emulate format changes"
msgstr "Emuleer formaat is veranderd"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:80
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:82
msgid ""
"Emulate frame buffer copies directly to textures.\n"
"This is not so accurate, but it's good enough for the way many games use "
@@ -1627,9 +1627,9 @@ msgid "Emulator Display Settings"
msgstr "Emulator Scherm Instellingen"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:262
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:297
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:381
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:264
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:299
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:383
msgid "Enable"
msgstr "Activeer"
@@ -1651,7 +1651,7 @@ msgid "Enable Block Merging"
msgstr "Activeer Block Merging"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:340
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:248
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:250
msgid "Enable CPU Access"
msgstr "Activer CPU Toegang"
@@ -1668,7 +1668,7 @@ msgstr "Activeer Kopie naar EFB"
msgid "Enable DTK Music"
msgstr "Activeer DTK Muziek"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:428
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:430
msgid "Enable Display List Caching"
msgstr "Activeer Scherm llijst Caching"
@@ -1688,7 +1688,7 @@ msgstr "Activeer EFB To Texture"
msgid "Enable HLE Audio"
msgstr "Activeer HLE Audio"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:429
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:431
msgid "Enable Hotkeys"
msgstr "Activeer Hotkeys"
@@ -1708,7 +1708,7 @@ msgstr "Activeer JIT Dynarec"
msgid "Enable MMU"
msgstr "Activeer MMU"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:427
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:429
msgid "Enable OpenCL"
msgstr "Activeer OpenCL"
@@ -1725,11 +1725,11 @@ msgstr "Activeer Screen Saver (burn-in reduction)"
msgid "Enable WideScreen"
msgstr "Activeer breedbeeld"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:354
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:356
msgid "Enable Wireframe"
msgstr "Activeer Wireframe"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:268
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:270
msgid "Enable cache"
msgstr "Activeer cache"
@@ -1763,7 +1763,7 @@ msgstr ""
"Management Unit. Nauwkeurig tot de hardware, maar langzaam te emuleren. (ON "
"= Compatible, UIT = Fast)"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:68
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:70
msgid ""
"Enables anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles."
@@ -1779,7 +1779,7 @@ msgstr ""
"Schakel dynamische hercompilatie van de DSP-code in.\n"
"Veranderen zal geen effect hebben terwijl de emulator draait!"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:79
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:81
msgid ""
"Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n"
"Games often need this for post-processing or other things, but if you can "
@@ -1790,7 +1790,7 @@ msgstr ""
"Games hebben vaak behoefte aan dit voor post-processing of andere dingen, "
"maar als je kan leven zonder haar, soms vindt je een grote snelheidswinst."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:78
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:80
msgid ""
"Enables reinterpreting the data inside the EFB when the pixel format "
"changes.\n"
@@ -1824,7 +1824,7 @@ msgstr "Einde"
msgid "English"
msgstr "Engels"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:183
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:185
msgid "Enhancements"
msgstr "Verbeteringen"
@@ -2090,7 +2090,7 @@ msgstr ""
msgid "Failed to write header for file %d"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:313
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:315
msgid "Fast"
msgstr "Snel"
@@ -2098,7 +2098,7 @@ msgstr "Snel"
msgid "Fast version of the MMU. Does not work for every game."
msgstr "Snele versie van de MMU. Werkt niet voor elk spel."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:83
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:85
msgid ""
"Faster variants look at fewer pixels and thus have more potential for "
"errors.\n"
@@ -2157,15 +2157,15 @@ msgstr "Eerste Block"
msgid "Fix Checksums"
msgstr "Herstel Checksums"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:165
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:167
msgid "Force 16:9"
msgstr "Force 16:9"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:165
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:167
msgid "Force 4:3"
msgstr "Force 4:3"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:217
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:219
msgid "Force Bi/Trilinear Filtering"
msgstr "Force Bi/Trilinear Filtering"
@@ -2173,7 +2173,7 @@ msgstr "Force Bi/Trilinear Filtering"
msgid "Force Filtering"
msgstr "Force Filtering"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:66
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:68
msgid ""
"Force the game to output graphics for widescreen resolutions.\n"
"Note that this might cause graphical glitches"
@@ -2182,7 +2182,7 @@ msgstr ""
"resoluties.\n"
"Merk op dat dit beeldhaperingen zou kunnen veroorzaken"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:74
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:76
msgid ""
"Forces bilinear texture filtering even if the game explicitly disabled it.\n"
"Improves texture quality (especially when using a high internal resolution) "
@@ -2203,7 +2203,7 @@ msgstr ""
msgid "Forward"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:235
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:237
msgid "Fractional"
msgstr "Fractional"
@@ -2215,7 +2215,7 @@ msgstr "Frame O&verslaan"
msgid "Framelimit :"
msgstr "Framelimiet :"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:416
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:418
msgid "Free Look"
msgstr "Vrije kijk"
@@ -2237,7 +2237,7 @@ msgstr "Vollscherm"
msgid "Fullscreen Display Resolution:"
msgstr "Volledige Scherm Resolutie:"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:81
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:83
msgid ""
"Fully emulate embedded frame buffer copies.\n"
"This is more accurate than EFB Copy to Texture, and some games need this to "
@@ -2305,7 +2305,7 @@ msgid ""
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:435
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:123
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:125
msgid "General"
msgstr "Generaal"
@@ -2530,7 +2530,7 @@ msgstr "In-Game"
msgid "Info"
msgstr "Info"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:363
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:365
#: Source/Core/Common/Src/MsgHandler.cpp:65
msgid "Information"
msgstr "Informatie"
@@ -2580,7 +2580,7 @@ msgstr ""
msgid "Installing WAD to Wii Menu..."
msgstr "Het installeren van WAD naar de Wii Menu ..."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:235
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:237
msgid "Integral [recommended]"
msgstr "Integral [aanbevolen]"
@@ -2683,7 +2683,7 @@ msgstr "Japanse"
msgid "KOREA"
msgstr "KOREA"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:82
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:84
msgid ""
"Keeps track of textures based on looking at the actual pixels in the "
"texture.\n"
@@ -2761,11 +2761,11 @@ msgstr "Minder dan"
msgid "Load"
msgstr "Laad"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:413
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:415
msgid "Load Hi-Res Textures"
msgstr "Laad Hi-Res Texturen"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:213
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:215
msgid "Load Native Mipmaps"
msgstr "Laad Native Mipmaps"
@@ -2782,12 +2782,12 @@ msgstr "Laad staat..."
msgid "Load Wii System Menu (%d %c)"
msgstr "Laad Wii System Menu(%d %c)"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:96
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:98
msgid "Load high-resolution textures from User/Load/Textures/<game id>/"
msgstr ""
"Laad een hoge resolutie texturen van User / Load / Textures / <game id> /"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:70
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:72
msgid ""
"Loads native mipmaps instead of generating them.\n"
"Loading native mipmaps is the more accurate behavior, but might also "
@@ -2902,7 +2902,7 @@ msgstr "Metroid Other M"
msgid "Mic"
msgstr "Misc"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:421
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:423
msgid "Misc"
msgstr "Misc"
@@ -2919,7 +2919,7 @@ msgstr ""
msgid "Modifier"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:92
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:94
msgid ""
"Modify textures to show the format they're using.\n"
"This is only useful for debugging purposes."
@@ -3099,7 +3099,7 @@ msgstr ""
msgid "None"
msgstr "Geen"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:308
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:310
msgid "Normal"
msgstr "Normaal"
@@ -3252,6 +3252,11 @@ msgstr "Uitgang"
msgid "P&lay Recording..."
msgstr "P&lay Opnemen"
#: Source/Core/Core/Src/HW/GCPad.cpp:29
#, fuzzy
msgid "Pad"
msgstr "Pad"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:557
msgid "Pad "
msgstr "Pad"
@@ -3304,11 +3309,11 @@ msgstr "Perfect"
msgid "Perspective %d"
msgstr "perspectief %d"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:216
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:218
msgid "Pixel Depth"
msgstr "Pixel Diepte"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:215
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:217
msgid "Pixel Lighting"
msgstr "Pixel Verlichting"
@@ -3362,7 +3367,7 @@ msgid ""
"dolphin is not located in?"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:436
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:438
msgid "Post-Processing Shader:"
msgstr "Post-Processing Shader:"
@@ -3390,7 +3395,7 @@ msgstr "Profiel"
msgid "Projection Hack for: "
msgstr "Projectie Hack voor:"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:370
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:372
msgid "Projection Stats"
msgstr "Projectie Staaten"
@@ -3425,7 +3430,7 @@ msgstr "R Knop"
msgid "R-Analog"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:266
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:268
msgid "RAM"
msgstr "RAM"
@@ -3437,7 +3442,7 @@ msgstr "RUSLAND"
msgid "Range"
msgstr "Afstand"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:384
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:386
msgid "Real"
msgstr "Echt"
@@ -3464,7 +3469,7 @@ msgstr "NP Links"
msgid "Red Right"
msgstr "Rechts"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:69
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:71
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This makes the rendered picture look less blocky but also heavily decreases "
@@ -3495,7 +3500,7 @@ msgstr ""
msgid "Remove"
msgstr "Verwijder"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:84
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:86
msgid ""
"Render the scene as a wireframe.\n"
"This is only useful for debugging purposes."
@@ -3511,7 +3516,7 @@ msgstr "Geef weer op hoofdscherm"
msgid "Render to main window."
msgstr "Geef weer op hoofdscherm"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:349
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:351
msgid "Rendering"
msgstr "Weergave"
@@ -3561,7 +3566,7 @@ msgstr "Russisch"
msgid "Sa&ve State"
msgstr "Sa&ve Staat"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:302
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:304
msgid "Safe"
msgstr "Safe"
@@ -3605,7 +3610,7 @@ msgstr "Save gedecomprimeerd GCM / ISO"
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:241
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:243
msgid "Scale:"
msgstr "Schaal:"
@@ -3649,7 +3654,7 @@ msgstr "Selecteer"
msgid "Select The Recording File"
msgstr "Selecteer de opname Bestand"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:64
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:66
msgid ""
"Select a hardware adapter to use.\n"
"When in doubt, use the first one"
@@ -3694,7 +3699,7 @@ msgstr "Selecteer de Staat om te laden"
msgid "Select the state to save"
msgstr "Selecteer de Staat om op te slaan"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:65
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:67
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio (4:3)\n"
@@ -3792,7 +3797,7 @@ msgstr "Toon &Toolbar"
msgid "Show Drives"
msgstr "Toon Drives"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:368
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:370
msgid "Show FPS"
msgstr "Toon FPS"
@@ -3832,7 +3837,7 @@ msgstr "Toon Platforms"
msgid "Show Regions"
msgstr "Toon Regio"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:373
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:375
msgid "Show Shader Errors"
msgstr "Toon Shader Fouten"
@@ -3868,7 +3873,7 @@ msgstr ""
"betekenen dat Dolphin\n"
"plotseling crasht zonder enige uitleg op alle."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:91
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:93
msgid ""
"Show projection statistics.\n"
"This is only useful for debugging purposes."
@@ -3896,7 +3901,7 @@ msgstr "Toon save icon"
msgid "Show save title"
msgstr "Toon save titel"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:89
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:91
msgid "Show the number of frames rendered per second."
msgstr "Toon het aantal frames per seconde."
@@ -3908,7 +3913,7 @@ msgstr "Toon deze help bericht"
msgid "Show unknown"
msgstr "Toon onbekend"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:90
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:92
msgid ""
"Show various statistics.\n"
"This is only useful for debugging purposes."
@@ -3975,7 +3980,7 @@ msgstr "Ruimte"
msgid "Spanish"
msgstr "Spaans"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:76
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:78
msgid ""
"Specifies the resolution used to render at. A high resolution will improve "
"visual quality but is also quite heavy on performance and might cause "
@@ -4058,7 +4063,7 @@ msgstr ""
msgid "Stop"
msgstr "Stop"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:165
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:167
msgid "Stretch to Window"
msgstr "Uitrekken naar Window"
@@ -4121,11 +4126,11 @@ msgstr "Neem een Scherm foto"
msgid "Test"
msgstr "Test"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:264
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:266
msgid "Texture"
msgstr "Textuur"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:371
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:373
msgid "Texture Format"
msgstr "Textuur Formaat"
@@ -4444,7 +4449,7 @@ msgstr "Gebruik Panic Handlers"
msgid "Use XFB"
msgstr "Gebruik XFB"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:71
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:73
msgid ""
"Uses the high-resolution render buffer for EFB copies instead of scaling "
"them down to native resolution.\n"
@@ -4456,11 +4461,11 @@ msgstr ""
"Sterk verbetert visuele kwaliteit van games die EFB kopieën gebruiken, maar "
"kan misschien glitches veroorzaken in sommige games."
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:407
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:409
msgid "Utility"
msgstr "Hulpprogramma"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:178
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:180
msgid "V-Sync"
msgstr "V-Sync"
@@ -4476,7 +4481,7 @@ msgstr "Waarde:"
msgid "Value: "
msgstr "Waarde:"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:369
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:371
msgid "Various Statistics"
msgstr "Diverse statistieken"
@@ -4488,7 +4493,7 @@ msgstr "Breedsprakigheid"
msgid "Video"
msgstr "Video"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:383
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:385
msgid "Virtual"
msgstr "Virtual"
@@ -4504,7 +4509,7 @@ msgstr "Volume"
msgid "WAD installation failed: error creating %s"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:67
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:69
msgid ""
"Wait for vertical blanks.\n"
"Reduces tearing but might also decrease performance"
@@ -4556,7 +4561,7 @@ msgstr ""
msgid "Whammy"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:106
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:108
msgid ""
"When using EFB to RAM we very often need to decode RAM data to a VRAM "
"texture, which is a very time-consuming task.\n"
@@ -4579,7 +4584,7 @@ msgstr ""
"zijn; nauwkeurige textuur cache ingesteld op \"veilige \" misschien wel "
"langzamer!)"
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:176
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:178
msgid "Widescreen Hack"
msgstr "Breedbeeld Hack"
@@ -4608,6 +4613,7 @@ msgid "WiiWAD: Could not read from file"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:371
#: Source/Core/Core/Src/HW/Wiimote.cpp:15
msgid "Wiimote"
msgstr "Wiimote"
@@ -4616,6 +4622,11 @@ msgstr "Wiimote"
msgid "Wiimote "
msgstr "Wiimote"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1223
#, fuzzy, c-format
msgid "Wiimote %i %s"
msgstr "Wiimote"
#: Source/Core/DolphinWX/Src/Frame.cpp:174
#, c-format
msgid ""
@@ -4712,7 +4723,7 @@ msgstr ""
msgid "XAudio2 master voice creation failed: %#X"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:378
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:380
msgid "XFB"
msgstr "XFB"