Fix tooltip translation in the Video config dialog.
Fix Pad 1-4 and Wiimote 1-4 translation in the input dialogs. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6850 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
+116
-105
@@ -7,7 +7,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: Dolphin Emu\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2011-01-14 12:21-0600\n"
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"POT-Creation-Date: 2011-01-14 13:15-0600\n"
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"PO-Revision-Date: 2011-01-09 13:55-0800\n"
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"Last-Translator: thegfw <[email protected]>\n"
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"Language-Team: \n"
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@@ -259,7 +259,7 @@ msgstr "视图(&V)"
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msgid "&Wiimote Settings"
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msgstr "&Wiimote 设置"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:440
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:442
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msgid "(off)"
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msgstr "(关)"
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@@ -267,7 +267,7 @@ msgstr "(关)"
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msgid "32-bit platforms do not support fastmem yet. Report this bug."
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msgstr ""
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:221
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:223
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msgid "3D Vision (Requires Fullscreen)"
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msgstr "3D Vision (需要全屏)"
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@@ -360,7 +360,7 @@ msgid "Acceleration"
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msgstr "加速器"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:342
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:294
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:296
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msgid "Accurate Texture Cache"
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msgstr "准确纹理缓存"
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@@ -441,7 +441,7 @@ msgstr ""
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msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
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msgstr ""
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:148
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:150
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msgid "Adapter:"
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msgstr "适配器:"
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@@ -476,7 +476,7 @@ msgstr "地址 :"
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msgid "Adjust the analog control pressure required to activate buttons."
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msgstr "Adjust the analog control pressure required to activate buttons."
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:344
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:346
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msgid "Advanced"
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msgstr "高级"
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@@ -513,7 +513,7 @@ msgstr "所有压缩的 GC/Wii 镜像文件 (gcz)"
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msgid "All files (*.*)|*.*"
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msgstr "所有文件 (*.*)|*.*"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:77
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:79
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msgid ""
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"Allows the CPU to read or write to the EFB (render buffer).\n"
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"This is needed for certain gameplay functionality (e.g. star pointer in "
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@@ -533,11 +533,11 @@ msgstr ""
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msgid "Alternate RFI"
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msgstr "Alternate RFI"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:188
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:190
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msgid "Anisotropic Filtering:"
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msgstr "各向异性过滤:"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:193
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:195
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msgid "Anti-Aliasing:"
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msgstr "抗锯齿:"
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@@ -575,7 +575,7 @@ msgid "Are you sure you want to delete this file? It will be gone forever!"
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msgstr "请确认真的要删除这些文件?这将是永久性的删除!"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:685
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:167
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:169
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msgid "Aspect Ratio:"
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msgstr "高宽比:"
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@@ -596,7 +596,7 @@ msgstr ""
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msgid "Auto"
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msgstr "自动"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:164
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:166
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msgid "Auto [recommended]"
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msgstr "自动 [推荐]"
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@@ -640,7 +640,7 @@ msgstr "标志:"
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msgid "Bar"
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msgstr "标志"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:128
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:130
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msgid "Basic"
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msgstr "基本"
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@@ -724,7 +724,7 @@ msgstr ""
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msgid "CPU Emulator Engine"
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msgstr "CPU 模拟引擎"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:72
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:74
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msgid ""
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"Calculates lighting of 3D graphics on a per-pixel basis rather than per "
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"vertex.\n"
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@@ -912,7 +912,7 @@ msgstr ""
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:274
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#: Source/Core/DolphinWX/Src/LuaWindow.cpp:110
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#: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:463
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:465
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msgid "Close"
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msgstr "关闭"
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@@ -1046,7 +1046,7 @@ msgstr "控制"
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msgid "Convert to GCI"
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msgstr "转换到 GCI"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:259
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:261
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msgid "Copy"
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msgstr "复制"
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@@ -1167,7 +1167,7 @@ msgstr "Created by black_rider and published on ForumW.org > Web Developments"
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msgid "Creator: "
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msgstr "Creator: "
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:426
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:428
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msgid "Crop"
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msgstr "Crop"
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@@ -1317,39 +1317,39 @@ msgid ""
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" and Directory backup checksum failed"
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msgstr ""
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:358
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:360
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msgid "Disable Dest. Alpha Pass"
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msgstr "Disable Dest. Alpha Pass"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:357
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:359
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msgid "Disable Fog"
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msgstr "禁用雾化"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:355
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:357
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msgid "Disable Lighting"
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msgstr "禁用光线"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:356
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:358
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msgid "Disable Textures"
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msgstr "禁用材质"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:89
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msgid ""
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"Disable fog. Improves performance but causes glitches in games which rely on "
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"proper fog emulation."
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msgstr ""
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"Disable fog. Improves performance but causes glitches in games which rely on "
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"proper fog emulation."
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:87
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msgid ""
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"Disable fog. Improves performance but causes glitches in games which rely on "
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"proper fog emulation."
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msgstr ""
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"Disable fog. Improves performance but causes glitches in games which rely on "
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"proper fog emulation."
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:85
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msgid ""
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"Disable lighting. Improves performance but causes lighting to disappear in "
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"games which use it."
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msgstr ""
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"Disable lighting. Improves performance but causes lighting to disappear in "
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"games which use it."
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:86
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:88
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msgid ""
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"Disable texturing.\n"
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"This is only useful for debugging purposes."
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@@ -1357,7 +1357,7 @@ msgstr ""
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"禁用材质.\n"
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"这个只对调试有用处."
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:88
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:90
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msgid ""
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"Disables an alpha-setting pass.\n"
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"Breaks certain effects but might help performance."
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@@ -1398,7 +1398,7 @@ msgstr "您确定是否停止当前模拟?"
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msgid "Dolphin"
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msgstr "Dolphin"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:110
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:112
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#, fuzzy, c-format
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msgid "Dolphin %s Graphics Configuration"
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msgstr " 图形设置"
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@@ -1503,19 +1503,19 @@ msgstr ""
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msgid "Dummy"
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msgstr ""
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:414
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:416
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msgid "Dump EFB Target"
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msgstr "转储 EFB 目标"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:415
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:417
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msgid "Dump Frames"
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msgstr "转储框架"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:412
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:414
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msgid "Dump Textures"
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msgstr "转储材质"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:95
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:97
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msgid "Dump game textures to User/Dump/Textures/<game id>/"
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msgstr "转储游戏材质到 User/Dump/Textures/<游戏 ID>/"
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@@ -1529,15 +1529,15 @@ msgstr "荷兰"
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msgid "E&xit"
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msgstr "退出模拟(&X)"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:228
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:230
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msgid "EFB"
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msgstr "EFB"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:372
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:374
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msgid "EFB Copy Regions"
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msgstr "EFB 复制范围"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:214
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:216
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msgid "EFB Scaled Copy"
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msgstr "EFB Scaled Copy"
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@@ -1588,11 +1588,11 @@ msgstr "完美"
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msgid "Emu Thread already running"
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msgstr ""
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:249
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:251
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msgid "Emulate format changes"
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msgstr "模拟格式修改"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:80
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:82
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msgid ""
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"Emulate frame buffer copies directly to textures.\n"
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"This is not so accurate, but it's good enough for the way many games use "
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@@ -1616,9 +1616,9 @@ msgid "Emulator Display Settings"
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msgstr "模拟器显示设置"
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#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:262
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:297
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:381
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:264
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:299
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:383
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msgid "Enable"
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msgstr "启用"
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@@ -1640,7 +1640,7 @@ msgid "Enable Block Merging"
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msgstr "启用区块合并"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:340
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:248
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:250
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msgid "Enable CPU Access"
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msgstr "启用CPU访问"
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@@ -1657,7 +1657,7 @@ msgstr "启用复制到EFB"
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msgid "Enable DTK Music"
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msgstr "启用 DTK 音乐"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:428
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:430
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msgid "Enable Display List Caching"
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msgstr "启用显示列表缓存"
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@@ -1677,7 +1677,7 @@ msgstr "启用 EFB 到材质"
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msgid "Enable HLE Audio"
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msgstr "启用 HLE 音频"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:429
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:431
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msgid "Enable Hotkeys"
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msgstr "启用热键"
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@@ -1697,7 +1697,7 @@ msgstr "Enable JIT Dynarec"
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msgid "Enable MMU"
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msgstr "启用 MMU"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:427
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:429
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msgid "Enable OpenCL"
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msgstr "启用 OpenCL"
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@@ -1714,11 +1714,11 @@ msgstr "Enable Screen Saver (burn-in reduction)"
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msgid "Enable WideScreen"
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msgstr "启用宽屏"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:354
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:356
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msgid "Enable Wireframe"
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msgstr "启用线框"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:268
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:270
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msgid "Enable cache"
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msgstr "启用缓存"
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@@ -1750,7 +1750,7 @@ msgstr ""
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"Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = "
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"Fast)"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:68
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:70
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msgid ""
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"Enables anisotropic filtering.\n"
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"Enhances visual quality of textures that are at oblique viewing angles."
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@@ -1766,7 +1766,7 @@ msgstr ""
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"Enables dynamic recompilation of DSP code.\n"
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"Changing this will have no effect while the emulator is running!"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:79
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:81
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msgid ""
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"Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n"
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"Games often need this for post-processing or other things, but if you can "
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@@ -1776,7 +1776,7 @@ msgstr ""
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"Games often need this for post-processing or other things, but if you can "
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"live without it, you can sometimes get a big speedup."
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:78
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:80
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msgid ""
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"Enables reinterpreting the data inside the EFB when the pixel format "
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"changes.\n"
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@@ -1810,7 +1810,7 @@ msgstr "End"
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msgid "English"
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msgstr "英语"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:183
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:185
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msgid "Enhancements"
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msgstr "增强"
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@@ -2076,7 +2076,7 @@ msgstr ""
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msgid "Failed to write header for file %d"
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msgstr ""
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||||
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:313
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:315
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msgid "Fast"
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msgstr "快速"
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@@ -2084,7 +2084,7 @@ msgstr "快速"
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msgid "Fast version of the MMU. Does not work for every game."
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msgstr "MMU 快速版本. 任何游戏都不能工作"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:83
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:85
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msgid ""
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"Faster variants look at fewer pixels and thus have more potential for "
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"errors.\n"
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@@ -2144,15 +2144,15 @@ msgstr "第一个区块"
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msgid "Fix Checksums"
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msgstr "修正校检和"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:165
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:167
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msgid "Force 16:9"
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msgstr "强制 16:9"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:165
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:167
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msgid "Force 4:3"
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msgstr "强制 4:3"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:217
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:219
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msgid "Force Bi/Trilinear Filtering"
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msgstr "强制双/三线过滤"
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@@ -2160,7 +2160,7 @@ msgstr "强制双/三线过滤"
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msgid "Force Filtering"
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msgstr "强制过滤"
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||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:66
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:68
|
||||
msgid ""
|
||||
"Force the game to output graphics for widescreen resolutions.\n"
|
||||
"Note that this might cause graphical glitches"
|
||||
@@ -2168,7 +2168,7 @@ msgstr ""
|
||||
"Force the game to output graphics for widescreen resolutions.\n"
|
||||
"Note that this might cause graphical glitches"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:74
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:76
|
||||
msgid ""
|
||||
"Forces bilinear texture filtering even if the game explicitly disabled it.\n"
|
||||
"Improves texture quality (especially when using a high internal resolution) "
|
||||
@@ -2188,7 +2188,7 @@ msgstr ""
|
||||
msgid "Forward"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:235
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:237
|
||||
msgid "Fractional"
|
||||
msgstr "Fractional"
|
||||
|
||||
@@ -2200,7 +2200,7 @@ msgstr "帧数跳跃(&K)"
|
||||
msgid "Framelimit :"
|
||||
msgstr "帧限制 :"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:416
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:418
|
||||
msgid "Free Look"
|
||||
msgstr "Free Look"
|
||||
|
||||
@@ -2222,7 +2222,7 @@ msgstr "全屏"
|
||||
msgid "Fullscreen Display Resolution:"
|
||||
msgstr "全屏分辨率:"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:81
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:83
|
||||
msgid ""
|
||||
"Fully emulate embedded frame buffer copies.\n"
|
||||
"This is more accurate than EFB Copy to Texture, and some games need this to "
|
||||
@@ -2290,7 +2290,7 @@ msgid ""
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:435
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:123
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:125
|
||||
msgid "General"
|
||||
msgstr "常规"
|
||||
|
||||
@@ -2515,7 +2515,7 @@ msgstr "进游戏"
|
||||
msgid "Info"
|
||||
msgstr "信息"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:363
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:365
|
||||
#: Source/Core/Common/Src/MsgHandler.cpp:65
|
||||
msgid "Information"
|
||||
msgstr "信息"
|
||||
@@ -2565,7 +2565,7 @@ msgstr ""
|
||||
msgid "Installing WAD to Wii Menu..."
|
||||
msgstr "安装 WAD 到 Wii 菜单中..."
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:235
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:237
|
||||
msgid "Integral [recommended]"
|
||||
msgstr "Integral [recommended]"
|
||||
|
||||
@@ -2668,7 +2668,7 @@ msgstr "日语"
|
||||
msgid "KOREA"
|
||||
msgstr "韩国"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:82
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:84
|
||||
msgid ""
|
||||
"Keeps track of textures based on looking at the actual pixels in the "
|
||||
"texture.\n"
|
||||
@@ -2745,11 +2745,11 @@ msgstr "小于"
|
||||
msgid "Load"
|
||||
msgstr "载入"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:413
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:415
|
||||
msgid "Load Hi-Res Textures"
|
||||
msgstr "Load Hi-Res Textures"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:213
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:215
|
||||
msgid "Load Native Mipmaps"
|
||||
msgstr "Load Native Mipmaps"
|
||||
|
||||
@@ -2766,11 +2766,11 @@ msgstr "Load State..."
|
||||
msgid "Load Wii System Menu (%d %c)"
|
||||
msgstr "载入 Wii 系统菜单(%d %c)"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:96
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:98
|
||||
msgid "Load high-resolution textures from User/Load/Textures/<game id>/"
|
||||
msgstr "Load high-resolution textures from User/Load/Textures/<game id>/"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:70
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:72
|
||||
msgid ""
|
||||
"Loads native mipmaps instead of generating them.\n"
|
||||
"Loading native mipmaps is the more accurate behavior, but might also "
|
||||
@@ -2885,7 +2885,7 @@ msgstr "Metroid Other M"
|
||||
msgid "Mic"
|
||||
msgstr "其它"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:421
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:423
|
||||
msgid "Misc"
|
||||
msgstr "其它"
|
||||
|
||||
@@ -2902,7 +2902,7 @@ msgstr ""
|
||||
msgid "Modifier"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:92
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:94
|
||||
msgid ""
|
||||
"Modify textures to show the format they're using.\n"
|
||||
"This is only useful for debugging purposes."
|
||||
@@ -3082,7 +3082,7 @@ msgstr ""
|
||||
msgid "None"
|
||||
msgstr "无"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:308
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:310
|
||||
msgid "Normal"
|
||||
msgstr "正常"
|
||||
|
||||
@@ -3235,6 +3235,11 @@ msgstr "输出"
|
||||
msgid "P&lay Recording..."
|
||||
msgstr "播放录制(&L)..."
|
||||
|
||||
#: Source/Core/Core/Src/HW/GCPad.cpp:29
|
||||
#, fuzzy
|
||||
msgid "Pad"
|
||||
msgstr "手柄"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/NetWindow.cpp:557
|
||||
msgid "Pad "
|
||||
msgstr "手柄"
|
||||
@@ -3287,11 +3292,11 @@ msgstr "完美"
|
||||
msgid "Perspective %d"
|
||||
msgstr "Perspective %d"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:216
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:218
|
||||
msgid "Pixel Depth"
|
||||
msgstr "像素深度"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:215
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:217
|
||||
msgid "Pixel Lighting"
|
||||
msgstr "像素光线"
|
||||
|
||||
@@ -3345,7 +3350,7 @@ msgid ""
|
||||
"dolphin is not located in?"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:436
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:438
|
||||
msgid "Post-Processing Shader:"
|
||||
msgstr "Post-Processing Shader:"
|
||||
|
||||
@@ -3373,7 +3378,7 @@ msgstr "Profile"
|
||||
msgid "Projection Hack for: "
|
||||
msgstr "Projection Hack for: "
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:370
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:372
|
||||
msgid "Projection Stats"
|
||||
msgstr "Projection Stats"
|
||||
|
||||
@@ -3408,7 +3413,7 @@ msgstr "R 键"
|
||||
msgid "R-Analog"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:266
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:268
|
||||
msgid "RAM"
|
||||
msgstr "内存"
|
||||
|
||||
@@ -3420,7 +3425,7 @@ msgstr "俄语"
|
||||
msgid "Range"
|
||||
msgstr "范围"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:384
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:386
|
||||
msgid "Real"
|
||||
msgstr "真实"
|
||||
|
||||
@@ -3447,7 +3452,7 @@ msgstr "NP Left"
|
||||
msgid "Red Right"
|
||||
msgstr "Right"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:69
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:71
|
||||
msgid ""
|
||||
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
|
||||
"This makes the rendered picture look less blocky but also heavily decreases "
|
||||
@@ -3478,7 +3483,7 @@ msgstr ""
|
||||
msgid "Remove"
|
||||
msgstr "移除"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:84
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:86
|
||||
msgid ""
|
||||
"Render the scene as a wireframe.\n"
|
||||
"This is only useful for debugging purposes."
|
||||
@@ -3494,7 +3499,7 @@ msgstr "附加到主窗口"
|
||||
msgid "Render to main window."
|
||||
msgstr "附加到主窗口."
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:349
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:351
|
||||
msgid "Rendering"
|
||||
msgstr "Rendering"
|
||||
|
||||
@@ -3544,7 +3549,7 @@ msgstr "俄语"
|
||||
msgid "Sa&ve State"
|
||||
msgstr "保存状态(&V)"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:302
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:304
|
||||
msgid "Safe"
|
||||
msgstr "安全"
|
||||
|
||||
@@ -3588,7 +3593,7 @@ msgstr "保存解压缩的GCM/镜像"
|
||||
msgid "Savestate movie %s is corrupted, movie recording stopping..."
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:241
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:243
|
||||
msgid "Scale:"
|
||||
msgstr "Scale:"
|
||||
|
||||
@@ -3632,7 +3637,7 @@ msgstr "Select"
|
||||
msgid "Select The Recording File"
|
||||
msgstr "选择录制文件"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:64
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:66
|
||||
msgid ""
|
||||
"Select a hardware adapter to use.\n"
|
||||
"When in doubt, use the first one"
|
||||
@@ -3678,7 +3683,7 @@ msgstr "选择要载入的状态"
|
||||
msgid "Select the state to save"
|
||||
msgstr "选择要保存的状态"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:65
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:67
|
||||
msgid ""
|
||||
"Select what aspect ratio to use when rendering:\n"
|
||||
"Auto: Use the native aspect ratio (4:3)\n"
|
||||
@@ -3775,7 +3780,7 @@ msgstr "显示工具栏(&T)"
|
||||
msgid "Show Drives"
|
||||
msgstr "显示驱动器"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:368
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:370
|
||||
msgid "Show FPS"
|
||||
msgstr "显示 FPS"
|
||||
|
||||
@@ -3815,7 +3820,7 @@ msgstr "显示平台"
|
||||
msgid "Show Regions"
|
||||
msgstr "显示国家"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:373
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:375
|
||||
msgid "Show Shader Errors"
|
||||
msgstr "显示阴影错误"
|
||||
|
||||
@@ -3851,7 +3856,7 @@ msgstr ""
|
||||
"mean that Dolphin\n"
|
||||
"suddenly crashes without any explanation at all."
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:91
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:93
|
||||
msgid ""
|
||||
"Show projection statistics.\n"
|
||||
"This is only useful for debugging purposes."
|
||||
@@ -3879,7 +3884,7 @@ msgstr "显示存档图标"
|
||||
msgid "Show save title"
|
||||
msgstr "显示存档标题"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:89
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:91
|
||||
msgid "Show the number of frames rendered per second."
|
||||
msgstr "Show the number of frames rendered per second."
|
||||
|
||||
@@ -3891,7 +3896,7 @@ msgstr "显示这个帮助消息"
|
||||
msgid "Show unknown"
|
||||
msgstr "显示未知"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:90
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:92
|
||||
msgid ""
|
||||
"Show various statistics.\n"
|
||||
"This is only useful for debugging purposes."
|
||||
@@ -3958,7 +3963,7 @@ msgstr "空格"
|
||||
msgid "Spanish"
|
||||
msgstr "西班牙语"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:76
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:78
|
||||
msgid ""
|
||||
"Specifies the resolution used to render at. A high resolution will improve "
|
||||
"visual quality but is also quite heavy on performance and might cause "
|
||||
@@ -4041,7 +4046,7 @@ msgstr ""
|
||||
msgid "Stop"
|
||||
msgstr "停止"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:165
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:167
|
||||
msgid "Stretch to Window"
|
||||
msgstr "附加到窗口"
|
||||
|
||||
@@ -4104,11 +4109,11 @@ msgstr "屏幕截图(&T)"
|
||||
msgid "Test"
|
||||
msgstr "测试"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:264
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:266
|
||||
msgid "Texture"
|
||||
msgstr "材质"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:371
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:373
|
||||
msgid "Texture Format"
|
||||
msgstr "材质格式"
|
||||
|
||||
@@ -4426,7 +4431,7 @@ msgstr "使用警告程序"
|
||||
msgid "Use XFB"
|
||||
msgstr "使用 XFB"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:71
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:73
|
||||
msgid ""
|
||||
"Uses the high-resolution render buffer for EFB copies instead of scaling "
|
||||
"them down to native resolution.\n"
|
||||
@@ -4438,11 +4443,11 @@ msgstr ""
|
||||
"Vastly improves visual quality in games which use EFB copies but might cause "
|
||||
"glitches in some games."
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:407
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:409
|
||||
msgid "Utility"
|
||||
msgstr "Utility"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:178
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:180
|
||||
msgid "V-Sync"
|
||||
msgstr "垂直同步"
|
||||
|
||||
@@ -4458,7 +4463,7 @@ msgstr "值:"
|
||||
msgid "Value: "
|
||||
msgstr "值: "
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:369
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:371
|
||||
msgid "Various Statistics"
|
||||
msgstr "各种统计数据"
|
||||
|
||||
@@ -4470,7 +4475,7 @@ msgstr "详细"
|
||||
msgid "Video"
|
||||
msgstr "视频"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:383
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:385
|
||||
msgid "Virtual"
|
||||
msgstr "虚拟"
|
||||
|
||||
@@ -4486,7 +4491,7 @@ msgstr "音量"
|
||||
msgid "WAD installation failed: error creating %s"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:67
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:69
|
||||
msgid ""
|
||||
"Wait for vertical blanks.\n"
|
||||
"Reduces tearing but might also decrease performance"
|
||||
@@ -4538,7 +4543,7 @@ msgstr ""
|
||||
msgid "Whammy"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:106
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:108
|
||||
msgid ""
|
||||
"When using EFB to RAM we very often need to decode RAM data to a VRAM "
|
||||
"texture, which is a very time-consuming task.\n"
|
||||
@@ -4560,7 +4565,7 @@ msgstr ""
|
||||
"(NOTE: The safier the texture cache is adjusted the lower the speedup will "
|
||||
"be; accurate texture cache set to \"safe\" might actually be slower!)"
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:176
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:178
|
||||
msgid "Widescreen Hack"
|
||||
msgstr "宽屏破解"
|
||||
|
||||
@@ -4589,6 +4594,7 @@ msgid "WiiWAD: Could not read from file"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Src/FrameTools.cpp:371
|
||||
#: Source/Core/Core/Src/HW/Wiimote.cpp:15
|
||||
msgid "Wiimote"
|
||||
msgstr "Wiimote"
|
||||
|
||||
@@ -4597,6 +4603,11 @@ msgstr "Wiimote"
|
||||
msgid "Wiimote "
|
||||
msgstr "Wiimote"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1223
|
||||
#, fuzzy, c-format
|
||||
msgid "Wiimote %i %s"
|
||||
msgstr "Wiimote"
|
||||
|
||||
#: Source/Core/DolphinWX/Src/Frame.cpp:174
|
||||
#, c-format
|
||||
msgid ""
|
||||
@@ -4691,7 +4702,7 @@ msgstr ""
|
||||
msgid "XAudio2 master voice creation failed: %#X"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:378
|
||||
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:380
|
||||
msgid "XFB"
|
||||
msgstr "XFB"
|
||||
|
||||
|
||||
Reference in New Issue
Block a user