Add support for sending game memory changes to outside processes
This commit is contained in:
@@ -552,6 +552,8 @@ endif()
|
||||
if(UNIX)
|
||||
message("Using named pipes as controller inputs")
|
||||
add_definitions(-DUSE_PIPES=1)
|
||||
message("Watching game memory for changes")
|
||||
add_definitions(-DUSE_MEMORYWATCHER=1)
|
||||
endif()
|
||||
|
||||
########################################
|
||||
|
||||
Reference in New Issue
Block a user