Fixes spacing for "for", "while", "switch" and "if"

Also moved && and || to ends of lines instead of start.
Fixed misc vertical alignments and some { needed newlining.
This commit is contained in:
Matthew Parlane
2014-03-11 00:35:07 +13:00
parent 4591464486
commit 31cfc73a09
189 changed files with 1250 additions and 1159 deletions
+4 -4
View File
@@ -309,7 +309,7 @@ void CpuThread()
#ifdef USE_GDBSTUB
if(_CoreParameter.iGDBPort > 0)
if (_CoreParameter.iGDBPort > 0)
{
gdb_init(_CoreParameter.iGDBPort);
// break at next instruction (the first instruction)
@@ -353,7 +353,7 @@ void FifoPlayerThread()
g_bStarted = false;
if(!_CoreParameter.bCPUThread)
if (!_CoreParameter.bCPUThread)
g_video_backend->Video_Cleanup();
return;
@@ -492,7 +492,7 @@ void EmuThread()
INFO_LOG(CONSOLE, "%s", StopMessage(true, "CPU thread stopped.").c_str());
if(_CoreParameter.bCPUThread)
if (_CoreParameter.bCPUThread)
g_video_backend->Video_Cleanup();
VolumeHandler::EjectVolume();
@@ -644,7 +644,7 @@ bool ShouldSkipFrame(int skipped)
// Should be called from GPU thread when a frame is drawn
void Callback_VideoCopiedToXFB(bool video_update)
{
if(video_update)
if (video_update)
Common::AtomicIncrement(DrawnFrame);
Movie::FrameUpdate();
}