Fixes spacing for "for", "while", "switch" and "if"
Also moved && and || to ends of lines instead of start.
Fixed misc vertical alignments and some { needed newlining.
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@@ -309,7 +309,7 @@ void CpuThread()
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#ifdef USE_GDBSTUB
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if(_CoreParameter.iGDBPort > 0)
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if (_CoreParameter.iGDBPort > 0)
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{
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gdb_init(_CoreParameter.iGDBPort);
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// break at next instruction (the first instruction)
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@@ -353,7 +353,7 @@ void FifoPlayerThread()
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g_bStarted = false;
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if(!_CoreParameter.bCPUThread)
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if (!_CoreParameter.bCPUThread)
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g_video_backend->Video_Cleanup();
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return;
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@@ -492,7 +492,7 @@ void EmuThread()
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INFO_LOG(CONSOLE, "%s", StopMessage(true, "CPU thread stopped.").c_str());
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if(_CoreParameter.bCPUThread)
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if (_CoreParameter.bCPUThread)
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g_video_backend->Video_Cleanup();
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VolumeHandler::EjectVolume();
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@@ -644,7 +644,7 @@ bool ShouldSkipFrame(int skipped)
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// Should be called from GPU thread when a frame is drawn
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void Callback_VideoCopiedToXFB(bool video_update)
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{
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if(video_update)
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if (video_update)
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Common::AtomicIncrement(DrawnFrame);
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Movie::FrameUpdate();
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}
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