Fixes spacing for "for", "while", "switch" and "if"
Also moved && and || to ends of lines instead of start.
Fixed misc vertical alignments and some { needed newlining.
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4591464486
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189 files changed
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@@ -54,7 +54,7 @@ void GFXDebuggerCheckAndPause(bool update)
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if (GFXDebuggerPauseFlag)
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{
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g_pdebugger->OnPause();
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while( GFXDebuggerPauseFlag )
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while ( GFXDebuggerPauseFlag )
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{
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g_video_backend->UpdateFPSDisplay("Paused by Video Debugger");
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@@ -93,7 +93,7 @@ void GFXDebuggerBase::DumpPixelShader(const char* path)
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}
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else
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{
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if(g_ActiveConfig.backend_info.bSupportsDualSourceBlend)
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if (g_ActiveConfig.backend_info.bSupportsDualSourceBlend)
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{
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output = "Using dual source blending for destination alpha:\n";
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/// output += GeneratePixelShaderCode(DSTALPHA_DUAL_SOURCE_BLEND, g_ActiveConfig.backend_info.APIType, g_nativeVertexFmt->m_components);
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