WiimoteReal: Rename IONix to IOLinux
IONix.cpp really isn't for Unix, as the name would imply, but only for Linux, so there is no reason to name it IONix.
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@@ -256,7 +256,7 @@ elseif(APPLE)
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elseif(UNIX)
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set(SRCS ${SRCS} HW/BBA-TAP/TAP_Unix.cpp)
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if(${CMAKE_SYSTEM_NAME} STREQUAL "Linux" AND BLUEZ_FOUND)
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set(SRCS ${SRCS} HW/WiimoteReal/IONix.cpp)
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set(SRCS ${SRCS} HW/WiimoteReal/IOLinux.cpp)
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set(LIBS ${LIBS} bluetooth)
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elseif(ANDROID)
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set(SRCS ${SRCS} HW/WiimoteReal/IOAndroid.cpp)
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@@ -10,7 +10,7 @@
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#include "Common/CommonTypes.h"
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#include "Common/Logging/Log.h"
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#include "Core/HW/WiimoteReal/IONix.h"
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#include "Core/HW/WiimoteReal/IOLinux.h"
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namespace WiimoteReal
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{
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File renamed without changes.
@@ -18,7 +18,7 @@
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#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
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#include "Core/HW/WiimoteEmu/WiimoteHid.h"
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#include "Core/HW/WiimoteReal/IOAndroid.h"
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#include "Core/HW/WiimoteReal/IONix.h"
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#include "Core/HW/WiimoteReal/IOLinux.h"
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#include "Core/HW/WiimoteReal/IOWin.h"
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#include "Core/HW/WiimoteReal/IOdarwin.h"
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#include "Core/Host.h"
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