Remove old XFB logic

This commit is contained in:
iwubcode committed 2017-11-17 22:11:29 -06:00
1 parent 081b92b8a7
commit 33bc286baa
25 files changed
+4 -1727

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@@ -7,7 +7,6 @@
// This backend tries not to do anything in the backend,
// but everything in VideoCommon.
#include "VideoBackends/Null/FramebufferManager.h"
#include "VideoBackends/Null/PerfQuery.h"
#include "VideoBackends/Null/Render.h"
#include "VideoBackends/Null/ShaderCache.h"
@@ -15,6 +14,7 @@
#include "VideoBackends/Null/VertexManager.h"
#include "VideoBackends/Null/VideoBackend.h"
#include "VideoCommon/FramebufferManagerBase.h"
#include "VideoCommon/VideoBackendBase.h"
#include "VideoCommon/VideoCommon.h"
#include "VideoCommon/VideoConfig.h"
@@ -68,7 +68,7 @@ void VideoBackend::Video_Prepare()
g_renderer = std::make_unique<Renderer>();
g_vertex_manager = std::make_unique<VertexManager>();
g_perf_query = std::make_unique<PerfQuery>();
g_framebuffer_manager = std::make_unique<FramebufferManager>();
g_framebuffer_manager = std::make_unique<FramebufferManagerBase>();
g_texture_cache = std::make_unique<TextureCache>();
VertexShaderCache::s_instance = std::make_unique<VertexShaderCache>();
GeometryShaderCache::s_instance = std::make_unique<GeometryShaderCache>();