Remove unnecessary Src/ folders

This commit is contained in:
Jasper St. Pierre committed 2013-12-31 14:03:19 -05:00
1 parent 43e618682e
commit 34692ab826
1026 files changed
+37648 -37646

No files matched your search

+381 -381
View File
@@ -43,391 +43,391 @@
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemGroup>
<ClCompile Include="Src\ActionReplay.cpp" />
<ClCompile Include="Src\ARDecrypt.cpp" />
<ClCompile Include="Src\BootManager.cpp" />
<ClCompile Include="Src\Boot\Boot.cpp" />
<ClCompile Include="Src\Boot\Boot_BS2Emu.cpp" />
<ClCompile Include="Src\Boot\Boot_DOL.cpp" />
<ClCompile Include="Src\Boot\Boot_ELF.cpp" />
<ClCompile Include="Src\Boot\Boot_WiiWAD.cpp" />
<ClCompile Include="Src\Boot\ElfReader.cpp" />
<ClCompile Include="Src\ConfigManager.cpp" />
<ClCompile Include="Src\Console.cpp" />
<ClCompile Include="Src\Core.cpp" />
<ClCompile Include="Src\CoreParameter.cpp" />
<ClCompile Include="Src\CoreTiming.cpp" />
<ClCompile Include="Src\Debugger\Debugger_SymbolMap.cpp" />
<ClCompile Include="Src\Debugger\Dump.cpp" />
<ClCompile Include="Src\Debugger\PPCDebugInterface.cpp" />
<ClCompile Include="Src\DSPEmulator.cpp" />
<ClCompile Include="Src\DSP\assemble.cpp" />
<ClCompile Include="Src\DSP\disassemble.cpp" />
<ClCompile Include="Src\DSP\DSPAccelerator.cpp" />
<ClCompile Include="Src\DSP\DSPAnalyzer.cpp" />
<ClCompile Include="Src\DSP\DSPCodeUtil.cpp" />
<ClCompile Include="Src\DSP\DSPCore.cpp" />
<ClCompile Include="Src\DSP\DSPEmitter.cpp" />
<ClCompile Include="Src\DSP\DSPHWInterface.cpp" />
<ClCompile Include="Src\DSP\DspIntArithmetic.cpp" />
<ClCompile Include="Src\DSP\DspIntBranch.cpp" />
<ClCompile Include="Src\DSP\DSPIntCCUtil.cpp" />
<ClCompile Include="Src\DSP\DSPInterpreter.cpp" />
<ClCompile Include="Src\DSP\DSPIntExtOps.cpp" />
<ClCompile Include="Src\DSP\DspIntLoadStore.cpp" />
<ClCompile Include="Src\DSP\DspIntMisc.cpp" />
<ClCompile Include="Src\DSP\DspIntMultiplier.cpp" />
<ClCompile Include="Src\DSP\DSPMemoryMap.cpp" />
<ClCompile Include="Src\DSP\DSPStacks.cpp" />
<ClCompile Include="Src\DSP\DSPTables.cpp" />
<ClCompile Include="Src\DSP\Jit\DSPJitArithmetic.cpp" />
<ClCompile Include="Src\DSP\Jit\DSPJitBranch.cpp" />
<ClCompile Include="Src\DSP\Jit\DSPJitCCUtil.cpp" />
<ClCompile Include="Src\DSP\Jit\DSPJitExtOps.cpp" />
<ClCompile Include="Src\DSP\Jit\DSPJitLoadStore.cpp" />
<ClCompile Include="Src\DSP\Jit\DSPJitMisc.cpp" />
<ClCompile Include="Src\DSP\Jit\DSPJitMultiplier.cpp" />
<ClCompile Include="Src\DSP\Jit\DSPJitRegCache.cpp" />
<ClCompile Include="Src\DSP\Jit\DSPJitUtil.cpp" />
<ClCompile Include="Src\DSP\LabelMap.cpp" />
<ClCompile Include="Src\ec_wii.cpp" />
<ClCompile Include="Src\FifoPlayer\FifoAnalyzer.cpp" />
<ClCompile Include="Src\FifoPlayer\FifoDataFile.cpp" />
<ClCompile Include="Src\FifoPlayer\FifoPlaybackAnalyzer.cpp" />
<ClCompile Include="Src\FifoPlayer\FifoPlayer.cpp" />
<ClCompile Include="Src\FifoPlayer\FifoRecordAnalyzer.cpp" />
<ClCompile Include="Src\FifoPlayer\FifoRecorder.cpp" />
<ClCompile Include="Src\GeckoCode.cpp" />
<ClCompile Include="Src\GeckoCodeConfig.cpp" />
<ClCompile Include="Src\HLE\HLE.cpp" />
<ClCompile Include="Src\HLE\HLE_Misc.cpp" />
<ClCompile Include="Src\HLE\HLE_OS.cpp" />
<ClCompile Include="Src\HW\AudioInterface.cpp" />
<ClCompile Include="Src\HW\BBA-TAP\TAP_Win32.cpp" />
<ClCompile Include="Src\HW\CPU.cpp" />
<ClCompile Include="Src\HW\DSP.cpp" />
<ClCompile Include="Src\HW\DSPHLE\DSPHLE.cpp" />
<ClCompile Include="Src\HW\DSPHLE\HLEMixer.cpp" />
<ClCompile Include="Src\HW\DSPHLE\MailHandler.cpp" />
<ClCompile Include="Src\HW\DSPHLE\UCodes\UCodes.cpp" />
<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_AX.cpp" />
<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_AXWii.cpp" />
<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_CARD.cpp" />
<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_GBA.cpp" />
<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_InitAudioSystem.cpp" />
<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_ROM.cpp" />
<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_Zelda.cpp" />
<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_Zelda_ADPCM.cpp" />
<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_Zelda_Synth.cpp" />
<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_Zelda_Voice.cpp" />
<ClCompile Include="Src\HW\DSPLLE\DSPDebugInterface.cpp" />
<ClCompile Include="Src\HW\DSPLLE\DSPHost.cpp" />
<ClCompile Include="Src\HW\DSPLLE\DSPLLE.cpp" />
<ClCompile Include="Src\HW\DSPLLE\DSPLLEGlobals.cpp" />
<ClCompile Include="Src\HW\DSPLLE\DSPLLETools.cpp" />
<ClCompile Include="Src\HW\DSPLLE\DSPSymbols.cpp" />
<ClCompile Include="Src\HW\DVDInterface.cpp" />
<ClCompile Include="Src\HW\EXI.cpp" />
<ClCompile Include="Src\HW\EXI_Channel.cpp" />
<ClCompile Include="Src\HW\EXI_Device.cpp" />
<ClCompile Include="Src\HW\EXI_DeviceAD16.cpp" />
<ClCompile Include="Src\HW\EXI_DeviceAMBaseboard.cpp" />
<ClCompile Include="Src\HW\EXI_DeviceEthernet.cpp" />
<ClCompile Include="Src\HW\EXI_DeviceGecko.cpp" />
<ClCompile Include="Src\HW\EXI_DeviceIPL.cpp" />
<ClCompile Include="Src\HW\EXI_DeviceMemoryCard.cpp" />
<ClCompile Include="Src\HW\EXI_DeviceMic.cpp" />
<ClCompile Include="Src\HW\GCMemcard.cpp" />
<ClCompile Include="Src\HW\GCPad.cpp" />
<ClCompile Include="Src\HW\GCPadEmu.cpp" />
<ClCompile Include="Src\HW\GPFifo.cpp" />
<ClCompile Include="Src\HW\HW.cpp" />
<ClCompile Include="Src\HW\Memmap.cpp" />
<ClCompile Include="Src\HW\MemmapFunctions.cpp" />
<ClCompile Include="Src\HW\MemoryInterface.cpp" />
<ClCompile Include="Src\HW\ProcessorInterface.cpp" />
<ClCompile Include="Src\HW\SI.cpp" />
<ClCompile Include="Src\HW\SI_Device.cpp" />
<ClCompile Include="Src\HW\SI_DeviceAMBaseboard.cpp" />
<ClCompile Include="Src\HW\SI_DeviceDanceMat.cpp" />
<ClCompile Include="Src\HW\SI_DeviceGBA.cpp" />
<ClCompile Include="Src\HW\SI_DeviceGCController.cpp" />
<ClCompile Include="Src\HW\SI_DeviceGCSteeringWheel.cpp" />
<ClCompile Include="Src\HW\Sram.cpp" />
<ClCompile Include="Src\HW\StreamADPCM.cpp" />
<ClCompile Include="Src\HW\SystemTimers.cpp" />
<ClCompile Include="Src\HW\VideoInterface.cpp" />
<ClCompile Include="Src\HW\Wiimote.cpp" />
<ClCompile Include="Src\HW\WiimoteEmu\Attachment\Attachment.cpp" />
<ClCompile Include="Src\HW\WiimoteEmu\Attachment\Classic.cpp" />
<ClCompile Include="Src\HW\WiimoteEmu\Attachment\Drums.cpp" />
<ClCompile Include="Src\HW\WiimoteEmu\Attachment\Guitar.cpp" />
<ClCompile Include="Src\HW\WiimoteEmu\Attachment\Nunchuk.cpp" />
<ClCompile Include="Src\HW\WiimoteEmu\Attachment\Turntable.cpp" />
<ClCompile Include="Src\HW\WiimoteEmu\EmuSubroutines.cpp" />
<ClCompile Include="Src\HW\WiimoteEmu\Encryption.cpp" />
<ClCompile Include="Src\HW\WiimoteEmu\Speaker.cpp" />
<ClCompile Include="Src\HW\WiimoteEmu\WiimoteEmu.cpp" />
<ClCompile Include="Src\HW\WiimoteReal\IOWin.cpp" />
<ClCompile Include="Src\HW\WiimoteReal\WiimoteReal.cpp" />
<ClCompile Include="Src\HW\WII_IOB.cpp" />
<ClCompile Include="Src\HW\WII_IPC.cpp" />
<ClCompile Include="Src\IPC_HLE\ICMPWin.cpp" />
<ClCompile Include="Src\IPC_HLE\WiiMote_HID_Attr.cpp" />
<ClCompile Include="Src\IPC_HLE\WII_IPC_HLE.cpp" />
<ClCompile Include="Src\IPC_HLE\WII_IPC_HLE_Device_DI.cpp" />
<ClCompile Include="Src\IPC_HLE\WII_IPC_HLE_Device_es.cpp" />
<ClCompile Include="Src\IPC_HLE\WII_IPC_HLE_Device_FileIO.cpp" />
<ClCompile Include="Src\IPC_HLE\WII_IPC_HLE_Device_fs.cpp" />
<ClCompile Include="Src\IPC_HLE\WII_IPC_HLE_Device_hid.cpp" />
<ClCompile Include="Src\IPC_HLE\WII_IPC_HLE_Device_net.cpp" />
<ClCompile Include="Src\IPC_HLE\WII_IPC_HLE_Device_net_ssl.cpp" />
<ClCompile Include="Src\IPC_HLE\WII_IPC_HLE_Device_sdio_slot0.cpp" />
<ClCompile Include="Src\IPC_HLE\WII_IPC_HLE_Device_usb.cpp" />
<ClCompile Include="Src\IPC_HLE\WII_IPC_HLE_Device_usb_kbd.cpp" />
<ClCompile Include="Src\IPC_HLE\WII_IPC_HLE_WiiMote.cpp" />
<ClCompile Include="Src\IPC_HLE\WII_Socket.cpp" />
<ClCompile Include="Src\Movie.cpp" />
<ClCompile Include="Src\NetPlayClient.cpp" />
<ClCompile Include="Src\NetPlayServer.cpp" />
<ClCompile Include="Src\PatchEngine.cpp" />
<ClCompile Include="Src\PowerPC\Interpreter\Interpreter.cpp" />
<ClCompile Include="Src\PowerPC\Interpreter\Interpreter_Branch.cpp" />
<ClCompile Include="Src\PowerPC\Interpreter\Interpreter_FloatingPoint.cpp" />
<ClCompile Include="Src\PowerPC\Interpreter\Interpreter_Integer.cpp" />
<ClCompile Include="Src\PowerPC\Interpreter\Interpreter_LoadStore.cpp" />
<ClCompile Include="Src\PowerPC\Interpreter\Interpreter_LoadStorePaired.cpp" />
<ClCompile Include="Src\PowerPC\Interpreter\Interpreter_Paired.cpp" />
<ClCompile Include="Src\PowerPC\Interpreter\Interpreter_SystemRegisters.cpp" />
<ClCompile Include="Src\PowerPC\Interpreter\Interpreter_Tables.cpp" />
<ClCompile Include="Src\PowerPC\JitILCommon\IR.cpp" />
<ClCompile Include="Src\PowerPC\JitILCommon\JitILBase_Branch.cpp" />
<ClCompile Include="Src\PowerPC\JitILCommon\JitILBase_FloatingPoint.cpp" />
<ClCompile Include="Src\PowerPC\JitILCommon\JitILBase_Integer.cpp" />
<ClCompile Include="Src\PowerPC\JitILCommon\JitILBase_LoadStore.cpp" />
<ClCompile Include="Src\PowerPC\JitILCommon\JitILBase_LoadStoreFloating.cpp" />
<ClCompile Include="Src\PowerPC\JitILCommon\JitILBase_LoadStorePaired.cpp" />
<ClCompile Include="Src\PowerPC\JitILCommon\JitILBase_Paired.cpp" />
<ClCompile Include="Src\PowerPC\JitILCommon\JitILBase_SystemRegisters.cpp" />
<ClCompile Include="Src\PowerPC\Jit64IL\IR_X86.cpp" />
<ClCompile Include="Src\PowerPC\Jit64IL\JitIL.cpp" />
<ClCompile Include="Src\PowerPC\Jit64IL\JitILAsm.cpp" />
<ClCompile Include="Src\PowerPC\Jit64IL\JitIL_Tables.cpp" />
<ClCompile Include="Src\PowerPC\Jit64\Jit.cpp" />
<ClCompile Include="Src\PowerPC\Jit64\Jit64_Tables.cpp" />
<ClCompile Include="Src\PowerPC\Jit64\JitAsm.cpp" />
<ClCompile Include="Src\PowerPC\Jit64\JitRegCache.cpp" />
<ClCompile Include="Src\PowerPC\Jit64\Jit_Branch.cpp" />
<ClCompile Include="Src\PowerPC\Jit64\Jit_FloatingPoint.cpp" />
<ClCompile Include="Src\PowerPC\Jit64\Jit_Integer.cpp" />
<ClCompile Include="Src\PowerPC\Jit64\Jit_LoadStore.cpp" />
<ClCompile Include="Src\PowerPC\Jit64\Jit_LoadStoreFloating.cpp" />
<ClCompile Include="Src\PowerPC\Jit64\Jit_LoadStorePaired.cpp" />
<ClCompile Include="Src\PowerPC\Jit64\Jit_Paired.cpp" />
<ClCompile Include="Src\PowerPC\Jit64\Jit_SystemRegisters.cpp" />
<ClCompile Include="Src\PowerPC\JitCommon\JitAsmCommon.cpp" />
<ClCompile Include="Src\PowerPC\JitCommon\JitBackpatch.cpp" />
<ClCompile Include="Src\PowerPC\JitCommon\JitBase.cpp" />
<ClCompile Include="Src\PowerPC\JitCommon\JitCache.cpp" />
<ClCompile Include="Src\PowerPC\JitCommon\Jit_Util.cpp" />
<ClCompile Include="Src\PowerPC\JitInterface.cpp" />
<ClCompile Include="Src\PowerPC\LUT_frsqrtex.cpp" />
<ClCompile Include="Src\PowerPC\PowerPC.cpp" />
<ClCompile Include="Src\PowerPC\PPCAnalyst.cpp" />
<ClCompile Include="Src\PowerPC\PPCCache.cpp" />
<ClCompile Include="Src\PowerPC\PPCSymbolDB.cpp" />
<ClCompile Include="Src\PowerPC\PPCTables.cpp" />
<ClCompile Include="Src\PowerPC\Profiler.cpp" />
<ClCompile Include="Src\PowerPC\SignatureDB.cpp" />
<ClCompile Include="Src\State.cpp" />
<ClCompile Include="Src\stdafx.cpp">
<ClCompile Include="ActionReplay.cpp" />
<ClCompile Include="ARDecrypt.cpp" />
<ClCompile Include="BootManager.cpp" />
<ClCompile Include="Boot\Boot.cpp" />
<ClCompile Include="Boot\Boot_BS2Emu.cpp" />
<ClCompile Include="Boot\Boot_DOL.cpp" />
<ClCompile Include="Boot\Boot_ELF.cpp" />
<ClCompile Include="Boot\Boot_WiiWAD.cpp" />
<ClCompile Include="Boot\ElfReader.cpp" />
<ClCompile Include="ConfigManager.cpp" />
<ClCompile Include="Console.cpp" />
<ClCompile Include="Core.cpp" />
<ClCompile Include="CoreParameter.cpp" />
<ClCompile Include="CoreTiming.cpp" />
<ClCompile Include="Debugger\Debugger_SymbolMap.cpp" />
<ClCompile Include="Debugger\Dump.cpp" />
<ClCompile Include="Debugger\PPCDebugInterface.cpp" />
<ClCompile Include="DSPEmulator.cpp" />
<ClCompile Include="DSP\assemble.cpp" />
<ClCompile Include="DSP\disassemble.cpp" />
<ClCompile Include="DSP\DSPAccelerator.cpp" />
<ClCompile Include="DSP\DSPAnalyzer.cpp" />
<ClCompile Include="DSP\DSPCodeUtil.cpp" />
<ClCompile Include="DSP\DSPCore.cpp" />
<ClCompile Include="DSP\DSPEmitter.cpp" />
<ClCompile Include="DSP\DSPHWInterface.cpp" />
<ClCompile Include="DSP\DspIntArithmetic.cpp" />
<ClCompile Include="DSP\DspIntBranch.cpp" />
<ClCompile Include="DSP\DSPIntCCUtil.cpp" />
<ClCompile Include="DSP\DSPInterpreter.cpp" />
<ClCompile Include="DSP\DSPIntExtOps.cpp" />
<ClCompile Include="DSP\DspIntLoadStore.cpp" />
<ClCompile Include="DSP\DspIntMisc.cpp" />
<ClCompile Include="DSP\DspIntMultiplier.cpp" />
<ClCompile Include="DSP\DSPMemoryMap.cpp" />
<ClCompile Include="DSP\DSPStacks.cpp" />
<ClCompile Include="DSP\DSPTables.cpp" />
<ClCompile Include="DSP\Jit\DSPJitArithmetic.cpp" />
<ClCompile Include="DSP\Jit\DSPJitBranch.cpp" />
<ClCompile Include="DSP\Jit\DSPJitCCUtil.cpp" />
<ClCompile Include="DSP\Jit\DSPJitExtOps.cpp" />
<ClCompile Include="DSP\Jit\DSPJitLoadStore.cpp" />
<ClCompile Include="DSP\Jit\DSPJitMisc.cpp" />
<ClCompile Include="DSP\Jit\DSPJitMultiplier.cpp" />
<ClCompile Include="DSP\Jit\DSPJitRegCache.cpp" />
<ClCompile Include="DSP\Jit\DSPJitUtil.cpp" />
<ClCompile Include="DSP\LabelMap.cpp" />
<ClCompile Include="ec_wii.cpp" />
<ClCompile Include="FifoPlayer\FifoAnalyzer.cpp" />
<ClCompile Include="FifoPlayer\FifoDataFile.cpp" />
<ClCompile Include="FifoPlayer\FifoPlaybackAnalyzer.cpp" />
<ClCompile Include="FifoPlayer\FifoPlayer.cpp" />
<ClCompile Include="FifoPlayer\FifoRecordAnalyzer.cpp" />
<ClCompile Include="FifoPlayer\FifoRecorder.cpp" />
<ClCompile Include="GeckoCode.cpp" />
<ClCompile Include="GeckoCodeConfig.cpp" />
<ClCompile Include="HLE\HLE.cpp" />
<ClCompile Include="HLE\HLE_Misc.cpp" />
<ClCompile Include="HLE\HLE_OS.cpp" />
<ClCompile Include="HW\AudioInterface.cpp" />
<ClCompile Include="HW\BBA-TAP\TAP_Win32.cpp" />
<ClCompile Include="HW\CPU.cpp" />
<ClCompile Include="HW\DSP.cpp" />
<ClCompile Include="HW\DSPHLE\DSPHLE.cpp" />
<ClCompile Include="HW\DSPHLE\HLEMixer.cpp" />
<ClCompile Include="HW\DSPHLE\MailHandler.cpp" />
<ClCompile Include="HW\DSPHLE\UCodes\UCodes.cpp" />
<ClCompile Include="HW\DSPHLE\UCodes\UCode_AX.cpp" />
<ClCompile Include="HW\DSPHLE\UCodes\UCode_AXWii.cpp" />
<ClCompile Include="HW\DSPHLE\UCodes\UCode_CARD.cpp" />
<ClCompile Include="HW\DSPHLE\UCodes\UCode_GBA.cpp" />
<ClCompile Include="HW\DSPHLE\UCodes\UCode_InitAudioSystem.cpp" />
<ClCompile Include="HW\DSPHLE\UCodes\UCode_ROM.cpp" />
<ClCompile Include="HW\DSPHLE\UCodes\UCode_Zelda.cpp" />
<ClCompile Include="HW\DSPHLE\UCodes\UCode_Zelda_ADPCM.cpp" />
<ClCompile Include="HW\DSPHLE\UCodes\UCode_Zelda_Synth.cpp" />
<ClCompile Include="HW\DSPHLE\UCodes\UCode_Zelda_Voice.cpp" />
<ClCompile Include="HW\DSPLLE\DSPDebugInterface.cpp" />
<ClCompile Include="HW\DSPLLE\DSPHost.cpp" />
<ClCompile Include="HW\DSPLLE\DSPLLE.cpp" />
<ClCompile Include="HW\DSPLLE\DSPLLEGlobals.cpp" />
<ClCompile Include="HW\DSPLLE\DSPLLETools.cpp" />
<ClCompile Include="HW\DSPLLE\DSPSymbols.cpp" />
<ClCompile Include="HW\DVDInterface.cpp" />
<ClCompile Include="HW\EXI.cpp" />
<ClCompile Include="HW\EXI_Channel.cpp" />
<ClCompile Include="HW\EXI_Device.cpp" />
<ClCompile Include="HW\EXI_DeviceAD16.cpp" />
<ClCompile Include="HW\EXI_DeviceAMBaseboard.cpp" />
<ClCompile Include="HW\EXI_DeviceEthernet.cpp" />
<ClCompile Include="HW\EXI_DeviceGecko.cpp" />
<ClCompile Include="HW\EXI_DeviceIPL.cpp" />
<ClCompile Include="HW\EXI_DeviceMemoryCard.cpp" />
<ClCompile Include="HW\EXI_DeviceMic.cpp" />
<ClCompile Include="HW\GCMemcard.cpp" />
<ClCompile Include="HW\GCPad.cpp" />
<ClCompile Include="HW\GCPadEmu.cpp" />
<ClCompile Include="HW\GPFifo.cpp" />
<ClCompile Include="HW\HW.cpp" />
<ClCompile Include="HW\Memmap.cpp" />
<ClCompile Include="HW\MemmapFunctions.cpp" />
<ClCompile Include="HW\MemoryInterface.cpp" />
<ClCompile Include="HW\ProcessorInterface.cpp" />
<ClCompile Include="HW\SI.cpp" />
<ClCompile Include="HW\SI_Device.cpp" />
<ClCompile Include="HW\SI_DeviceAMBaseboard.cpp" />
<ClCompile Include="HW\SI_DeviceDanceMat.cpp" />
<ClCompile Include="HW\SI_DeviceGBA.cpp" />
<ClCompile Include="HW\SI_DeviceGCController.cpp" />
<ClCompile Include="HW\SI_DeviceGCSteeringWheel.cpp" />
<ClCompile Include="HW\Sram.cpp" />
<ClCompile Include="HW\StreamADPCM.cpp" />
<ClCompile Include="HW\SystemTimers.cpp" />
<ClCompile Include="HW\VideoInterface.cpp" />
<ClCompile Include="HW\Wiimote.cpp" />
<ClCompile Include="HW\WiimoteEmu\Attachment\Attachment.cpp" />
<ClCompile Include="HW\WiimoteEmu\Attachment\Classic.cpp" />
<ClCompile Include="HW\WiimoteEmu\Attachment\Drums.cpp" />
<ClCompile Include="HW\WiimoteEmu\Attachment\Guitar.cpp" />
<ClCompile Include="HW\WiimoteEmu\Attachment\Nunchuk.cpp" />
<ClCompile Include="HW\WiimoteEmu\Attachment\Turntable.cpp" />
<ClCompile Include="HW\WiimoteEmu\EmuSubroutines.cpp" />
<ClCompile Include="HW\WiimoteEmu\Encryption.cpp" />
<ClCompile Include="HW\WiimoteEmu\Speaker.cpp" />
<ClCompile Include="HW\WiimoteEmu\WiimoteEmu.cpp" />
<ClCompile Include="HW\WiimoteReal\IOWin.cpp" />
<ClCompile Include="HW\WiimoteReal\WiimoteReal.cpp" />
<ClCompile Include="HW\WII_IOB.cpp" />
<ClCompile Include="HW\WII_IPC.cpp" />
<ClCompile Include="IPC_HLE\ICMPWin.cpp" />
<ClCompile Include="IPC_HLE\WiiMote_HID_Attr.cpp" />
<ClCompile Include="IPC_HLE\WII_IPC_HLE.cpp" />
<ClCompile Include="IPC_HLE\WII_IPC_HLE_Device_DI.cpp" />
<ClCompile Include="IPC_HLE\WII_IPC_HLE_Device_es.cpp" />
<ClCompile Include="IPC_HLE\WII_IPC_HLE_Device_FileIO.cpp" />
<ClCompile Include="IPC_HLE\WII_IPC_HLE_Device_fs.cpp" />
<ClCompile Include="IPC_HLE\WII_IPC_HLE_Device_hid.cpp" />
<ClCompile Include="IPC_HLE\WII_IPC_HLE_Device_net.cpp" />
<ClCompile Include="IPC_HLE\WII_IPC_HLE_Device_net_ssl.cpp" />
<ClCompile Include="IPC_HLE\WII_IPC_HLE_Device_sdio_slot0.cpp" />
<ClCompile Include="IPC_HLE\WII_IPC_HLE_Device_usb.cpp" />
<ClCompile Include="IPC_HLE\WII_IPC_HLE_Device_usb_kbd.cpp" />
<ClCompile Include="IPC_HLE\WII_IPC_HLE_WiiMote.cpp" />
<ClCompile Include="IPC_HLE\WII_Socket.cpp" />
<ClCompile Include="Movie.cpp" />
<ClCompile Include="NetPlayClient.cpp" />
<ClCompile Include="NetPlayServer.cpp" />
<ClCompile Include="PatchEngine.cpp" />
<ClCompile Include="PowerPC\Interpreter\Interpreter.cpp" />
<ClCompile Include="PowerPC\Interpreter\Interpreter_Branch.cpp" />
<ClCompile Include="PowerPC\Interpreter\Interpreter_FloatingPoint.cpp" />
<ClCompile Include="PowerPC\Interpreter\Interpreter_Integer.cpp" />
<ClCompile Include="PowerPC\Interpreter\Interpreter_LoadStore.cpp" />
<ClCompile Include="PowerPC\Interpreter\Interpreter_LoadStorePaired.cpp" />
<ClCompile Include="PowerPC\Interpreter\Interpreter_Paired.cpp" />
<ClCompile Include="PowerPC\Interpreter\Interpreter_SystemRegisters.cpp" />
<ClCompile Include="PowerPC\Interpreter\Interpreter_Tables.cpp" />
<ClCompile Include="PowerPC\JitILCommon\IR.cpp" />
<ClCompile Include="PowerPC\JitILCommon\JitILBase_Branch.cpp" />
<ClCompile Include="PowerPC\JitILCommon\JitILBase_FloatingPoint.cpp" />
<ClCompile Include="PowerPC\JitILCommon\JitILBase_Integer.cpp" />
<ClCompile Include="PowerPC\JitILCommon\JitILBase_LoadStore.cpp" />
<ClCompile Include="PowerPC\JitILCommon\JitILBase_LoadStoreFloating.cpp" />
<ClCompile Include="PowerPC\JitILCommon\JitILBase_LoadStorePaired.cpp" />
<ClCompile Include="PowerPC\JitILCommon\JitILBase_Paired.cpp" />
<ClCompile Include="PowerPC\JitILCommon\JitILBase_SystemRegisters.cpp" />
<ClCompile Include="PowerPC\Jit64IL\IR_X86.cpp" />
<ClCompile Include="PowerPC\Jit64IL\JitIL.cpp" />
<ClCompile Include="PowerPC\Jit64IL\JitILAsm.cpp" />
<ClCompile Include="PowerPC\Jit64IL\JitIL_Tables.cpp" />
<ClCompile Include="PowerPC\Jit64\Jit.cpp" />
<ClCompile Include="PowerPC\Jit64\Jit64_Tables.cpp" />
<ClCompile Include="PowerPC\Jit64\JitAsm.cpp" />
<ClCompile Include="PowerPC\Jit64\JitRegCache.cpp" />
<ClCompile Include="PowerPC\Jit64\Jit_Branch.cpp" />
<ClCompile Include="PowerPC\Jit64\Jit_FloatingPoint.cpp" />
<ClCompile Include="PowerPC\Jit64\Jit_Integer.cpp" />
<ClCompile Include="PowerPC\Jit64\Jit_LoadStore.cpp" />
<ClCompile Include="PowerPC\Jit64\Jit_LoadStoreFloating.cpp" />
<ClCompile Include="PowerPC\Jit64\Jit_LoadStorePaired.cpp" />
<ClCompile Include="PowerPC\Jit64\Jit_Paired.cpp" />
<ClCompile Include="PowerPC\Jit64\Jit_SystemRegisters.cpp" />
<ClCompile Include="PowerPC\JitCommon\JitAsmCommon.cpp" />
<ClCompile Include="PowerPC\JitCommon\JitBackpatch.cpp" />
<ClCompile Include="PowerPC\JitCommon\JitBase.cpp" />
<ClCompile Include="PowerPC\JitCommon\JitCache.cpp" />
<ClCompile Include="PowerPC\JitCommon\Jit_Util.cpp" />
<ClCompile Include="PowerPC\JitInterface.cpp" />
<ClCompile Include="PowerPC\LUT_frsqrtex.cpp" />
<ClCompile Include="PowerPC\PowerPC.cpp" />
<ClCompile Include="PowerPC\PPCAnalyst.cpp" />
<ClCompile Include="PowerPC\PPCCache.cpp" />
<ClCompile Include="PowerPC\PPCSymbolDB.cpp" />
<ClCompile Include="PowerPC\PPCTables.cpp" />
<ClCompile Include="PowerPC\Profiler.cpp" />
<ClCompile Include="PowerPC\SignatureDB.cpp" />
<ClCompile Include="State.cpp" />
<ClCompile Include="stdafx.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="Src\Tracer.cpp" />
<ClCompile Include="Src\VolumeHandler.cpp" />
<ClCompile Include="Src\x64MemTools.cpp" />
<ClCompile Include="Tracer.cpp" />
<ClCompile Include="VolumeHandler.cpp" />
<ClCompile Include="x64MemTools.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="Src\ActionReplay.h" />
<ClInclude Include="Src\ARDecrypt.h" />
<ClInclude Include="Src\BootManager.h" />
<ClInclude Include="Src\Boot\Boot.h" />
<ClInclude Include="Src\Boot\Boot_DOL.h" />
<ClInclude Include="Src\Boot\Boot_ELF.h" />
<ClInclude Include="Src\Boot\Boot_WiiWAD.h" />
<ClInclude Include="Src\Boot\ElfReader.h" />
<ClInclude Include="Src\Boot\ElfTypes.h" />
<ClInclude Include="Src\ConfigManager.h" />
<ClInclude Include="Src\Console.h" />
<ClInclude Include="Src\Core.h" />
<ClInclude Include="Src\CoreParameter.h" />
<ClInclude Include="Src\CoreTiming.h" />
<ClInclude Include="Src\Debugger\Debugger_SymbolMap.h" />
<ClInclude Include="Src\Debugger\Dump.h" />
<ClInclude Include="Src\Debugger\GCELF.h" />
<ClInclude Include="Src\Debugger\PPCDebugInterface.h" />
<ClInclude Include="Src\DSPEmulator.h" />
<ClInclude Include="Src\DSP\assemble.h" />
<ClInclude Include="Src\DSP\disassemble.h" />
<ClInclude Include="Src\DSP\DSPAccelerator.h" />
<ClInclude Include="Src\DSP\DSPAnalyzer.h" />
<ClInclude Include="Src\DSP\DSPBreakpoints.h" />
<ClInclude Include="Src\DSP\DSPCodeUtil.h" />
<ClInclude Include="Src\DSP\DSPCommon.h" />
<ClInclude Include="Src\DSP\DSPCore.h" />
<ClInclude Include="Src\DSP\DSPEmitter.h" />
<ClInclude Include="Src\DSP\DSPHost.h" />
<ClInclude Include="Src\DSP\DSPHWInterface.h" />
<ClInclude Include="Src\DSP\DSPIntCCUtil.h" />
<ClInclude Include="Src\DSP\DSPInterpreter.h" />
<ClInclude Include="Src\DSP\DSPIntExtOps.h" />
<ClInclude Include="Src\DSP\DSPIntUtil.h" />
<ClInclude Include="Src\DSP\DSPMemoryMap.h" />
<ClInclude Include="Src\DSP\DSPStacks.h" />
<ClInclude Include="Src\DSP\DSPTables.h" />
<ClInclude Include="Src\DSP\Jit\DSPJitRegCache.h" />
<ClInclude Include="Src\DSP\Jit\DSPJitUtil.h" />
<ClInclude Include="Src\DSP\LabelMap.h" />
<ClInclude Include="Src\ec_wii.h" />
<ClInclude Include="Src\FifoPlayer\FifoAnalyzer.h" />
<ClInclude Include="Src\FifoPlayer\FifoDataFile.h" />
<ClInclude Include="Src\FifoPlayer\FifoFileStruct.h" />
<ClInclude Include="Src\FifoPlayer\FifoPlaybackAnalyzer.h" />
<ClInclude Include="Src\FifoPlayer\FifoPlayer.h" />
<ClInclude Include="Src\FifoPlayer\FifoRecordAnalyzer.h" />
<ClInclude Include="Src\FifoPlayer\FifoRecorder.h" />
<ClInclude Include="Src\GeckoCode.h" />
<ClInclude Include="Src\GeckoCodeConfig.h" />
<ClInclude Include="Src\HLE\HLE.h" />
<ClInclude Include="Src\HLE\HLE_Misc.h" />
<ClInclude Include="Src\HLE\HLE_OS.h" />
<ClInclude Include="Src\Host.h" />
<ClInclude Include="Src\HW\AudioInterface.h" />
<ClInclude Include="Src\HW\BBA-TAP\TAP_Win32.h" />
<ClInclude Include="Src\HW\CPU.h" />
<ClInclude Include="Src\HW\DSP.h" />
<ClInclude Include="Src\HW\DSPHLE\DSPHLE.h" />
<ClInclude Include="Src\HW\DSPHLE\HLEMixer.h" />
<ClInclude Include="Src\HW\DSPHLE\MailHandler.h" />
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCodes.h" />
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_AX.h" />
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_AXStructs.h" />
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_AXWii.h" />
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_AX_Voice.h" />
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_CARD.h" />
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_GBA.h" />
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_InitAudioSystem.h" />
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_ROM.h" />
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_Zelda.h" />
<ClInclude Include="Src\HW\DSPLLE\DSPDebugInterface.h" />
<ClInclude Include="Src\HW\DSPLLE\DSPLLE.h" />
<ClInclude Include="Src\HW\DSPLLE\DSPLLEGlobals.h" />
<ClInclude Include="Src\HW\DSPLLE\DSPLLETools.h" />
<ClInclude Include="Src\HW\DSPLLE\DSPSymbols.h" />
<ClInclude Include="Src\HW\DVDInterface.h" />
<ClInclude Include="Src\HW\EXI.h" />
<ClInclude Include="Src\HW\EXI_Channel.h" />
<ClInclude Include="Src\HW\EXI_Device.h" />
<ClInclude Include="Src\HW\EXI_DeviceAD16.h" />
<ClInclude Include="Src\HW\EXI_DeviceAMBaseboard.h" />
<ClInclude Include="Src\HW\EXI_DeviceEthernet.h" />
<ClInclude Include="Src\HW\EXI_DeviceGecko.h" />
<ClInclude Include="Src\HW\EXI_DeviceIPL.h" />
<ClInclude Include="Src\HW\EXI_DeviceMemoryCard.h" />
<ClInclude Include="Src\HW\EXI_DeviceMic.h" />
<ClInclude Include="Src\HW\GCMemcard.h" />
<ClInclude Include="Src\HW\GCPad.h" />
<ClInclude Include="Src\HW\GCPadEmu.h" />
<ClInclude Include="Src\HW\GPFifo.h" />
<ClInclude Include="Src\HW\HW.h" />
<ClInclude Include="Src\HW\Memmap.h" />
<ClInclude Include="Src\HW\MemoryInterface.h" />
<ClInclude Include="Src\HW\ProcessorInterface.h" />
<ClInclude Include="Src\HW\SI.h" />
<ClInclude Include="Src\HW\SI_Device.h" />
<ClInclude Include="Src\HW\SI_DeviceAMBaseboard.h" />
<ClInclude Include="Src\HW\SI_DeviceDanceMat.h" />
<ClInclude Include="Src\HW\SI_DeviceGBA.h" />
<ClInclude Include="Src\HW\SI_DeviceGCController.h" />
<ClInclude Include="Src\HW\SI_DeviceGCSteeringWheel.h" />
<ClInclude Include="Src\HW\Sram.h" />
<ClInclude Include="Src\HW\StreamADPCM.h" />
<ClInclude Include="Src\HW\SystemTimers.h" />
<ClInclude Include="Src\HW\VideoInterface.h" />
<ClInclude Include="Src\HW\Wiimote.h" />
<ClInclude Include="Src\HW\WiimoteEmu\Attachment\Attachment.h" />
<ClInclude Include="Src\HW\WiimoteEmu\Attachment\Classic.h" />
<ClInclude Include="Src\HW\WiimoteEmu\Attachment\Drums.h" />
<ClInclude Include="Src\HW\WiimoteEmu\Attachment\Guitar.h" />
<ClInclude Include="Src\HW\WiimoteEmu\Attachment\Nunchuk.h" />
<ClInclude Include="Src\HW\WiimoteEmu\Attachment\Turntable.h" />
<ClInclude Include="Src\HW\WiimoteEmu\Encryption.h" />
<ClInclude Include="Src\HW\WiimoteEmu\MatrixMath.h" />
<ClInclude Include="Src\HW\WiimoteEmu\UDPTLayer.h" />
<ClInclude Include="Src\HW\WiimoteEmu\WiimoteEmu.h" />
<ClInclude Include="Src\HW\WiimoteEmu\WiimoteHid.h" />
<ClInclude Include="Src\HW\WiimoteReal\WiimoteReal.h" />
<ClInclude Include="Src\HW\WiimoteReal\WiimoteRealBase.h" />
<ClInclude Include="Src\HW\WII_IOB.h" />
<ClInclude Include="Src\HW\WII_IPC.h" />
<ClInclude Include="Src\IPC_HLE\fakepoll.h" />
<ClInclude Include="Src\IPC_HLE\hci.h" />
<ClInclude Include="Src\IPC_HLE\ICMP.h" />
<ClInclude Include="Src\IPC_HLE\l2cap.h" />
<ClInclude Include="Src\IPC_HLE\WiiMote_HID_Attr.h" />
<ClInclude Include="Src\IPC_HLE\WII_IPC_HLE.h" />
<ClInclude Include="Src\IPC_HLE\WII_IPC_HLE_Device.h" />
<ClInclude Include="Src\IPC_HLE\WII_IPC_HLE_Device_DI.h" />
<ClInclude Include="Src\IPC_HLE\WII_IPC_HLE_Device_es.h" />
<ClInclude Include="Src\IPC_HLE\WII_IPC_HLE_Device_FileIO.h" />
<ClInclude Include="Src\IPC_HLE\WII_IPC_HLE_Device_fs.h" />
<ClInclude Include="Src\IPC_HLE\WII_IPC_HLE_Device_hid.h" />
<ClInclude Include="Src\IPC_HLE\WII_IPC_HLE_Device_net.h" />
<ClInclude Include="Src\IPC_HLE\WII_IPC_HLE_Device_net_ssl.h" />
<ClInclude Include="Src\IPC_HLE\WII_IPC_HLE_Device_sdio_slot0.h" />
<ClInclude Include="Src\IPC_HLE\WII_IPC_HLE_Device_stm.h" />
<ClInclude Include="Src\IPC_HLE\WII_IPC_HLE_Device_usb.h" />
<ClInclude Include="Src\IPC_HLE\WII_IPC_HLE_Device_usb_kbd.h" />
<ClInclude Include="Src\IPC_HLE\WII_IPC_HLE_WiiMote.h" />
<ClInclude Include="Src\IPC_HLE\WII_Socket.h" />
<ClInclude Include="Src\MemTools.h" />
<ClInclude Include="Src\Movie.h" />
<ClInclude Include="Src\NetPlayClient.h" />
<ClInclude Include="Src\NetPlayProto.h" />
<ClInclude Include="Src\NetPlayServer.h" />
<ClInclude Include="Src\PatchEngine.h" />
<ClInclude Include="Src\PowerPC\CPUCoreBase.h" />
<ClInclude Include="Src\PowerPC\Gekko.h" />
<ClInclude Include="Src\PowerPC\Interpreter\Interpreter.h" />
<ClInclude Include="Src\PowerPC\Interpreter\Interpreter_FPUtils.h" />
<ClInclude Include="Src\PowerPC\Interpreter\Interpreter_Tables.h" />
<ClInclude Include="Src\PowerPC\Jit64IL\JitIL.h" />
<ClInclude Include="Src\PowerPC\Jit64IL\JitILAsm.h" />
<ClInclude Include="Src\PowerPC\Jit64IL\JitIL_Tables.h" />
<ClInclude Include="Src\PowerPC\Jit64\Jit.h" />
<ClInclude Include="Src\PowerPC\Jit64\Jit64_Tables.h" />
<ClInclude Include="Src\PowerPC\Jit64\JitAsm.h" />
<ClInclude Include="Src\PowerPC\Jit64\JitRegCache.h" />
<ClInclude Include="Src\PowerPC\JitILCommon\IR.h" />
<ClInclude Include="Src\PowerPC\JitILCommon\JitILBase.h" />
<ClInclude Include="Src\PowerPC\JitCommon\JitAsmCommon.h" />
<ClInclude Include="Src\PowerPC\JitCommon\JitBackpatch.h" />
<ClInclude Include="Src\PowerPC\JitCommon\JitBase.h" />
<ClInclude Include="Src\PowerPC\JitCommon\JitCache.h" />
<ClInclude Include="Src\PowerPC\JitCommon\Jit_Util.h" />
<ClInclude Include="Src\PowerPC\JitInterface.h" />
<ClInclude Include="Src\PowerPC\LUT_frsqrtex.h" />
<ClInclude Include="Src\PowerPC\PowerPC.h" />
<ClInclude Include="Src\PowerPC\PPCAnalyst.h" />
<ClInclude Include="Src\PowerPC\PPCCache.h" />
<ClInclude Include="Src\PowerPC\PPCSymbolDB.h" />
<ClInclude Include="Src\PowerPC\PPCTables.h" />
<ClInclude Include="Src\PowerPC\Profiler.h" />
<ClInclude Include="Src\PowerPC\SignatureDB.h" />
<ClInclude Include="Src\State.h" />
<ClInclude Include="Src\stdafx.h" />
<ClInclude Include="Src\Tracer.h" />
<ClInclude Include="Src\VolumeHandler.h" />
<ClInclude Include="ActionReplay.h" />
<ClInclude Include="ARDecrypt.h" />
<ClInclude Include="BootManager.h" />
<ClInclude Include="Boot\Boot.h" />
<ClInclude Include="Boot\Boot_DOL.h" />
<ClInclude Include="Boot\Boot_ELF.h" />
<ClInclude Include="Boot\Boot_WiiWAD.h" />
<ClInclude Include="Boot\ElfReader.h" />
<ClInclude Include="Boot\ElfTypes.h" />
<ClInclude Include="ConfigManager.h" />
<ClInclude Include="Console.h" />
<ClInclude Include="Core.h" />
<ClInclude Include="CoreParameter.h" />
<ClInclude Include="CoreTiming.h" />
<ClInclude Include="Debugger\Debugger_SymbolMap.h" />
<ClInclude Include="Debugger\Dump.h" />
<ClInclude Include="Debugger\GCELF.h" />
<ClInclude Include="Debugger\PPCDebugInterface.h" />
<ClInclude Include="DSPEmulator.h" />
<ClInclude Include="DSP\assemble.h" />
<ClInclude Include="DSP\disassemble.h" />
<ClInclude Include="DSP\DSPAccelerator.h" />
<ClInclude Include="DSP\DSPAnalyzer.h" />
<ClInclude Include="DSP\DSPBreakpoints.h" />
<ClInclude Include="DSP\DSPCodeUtil.h" />
<ClInclude Include="DSP\DSPCommon.h" />
<ClInclude Include="DSP\DSPCore.h" />
<ClInclude Include="DSP\DSPEmitter.h" />
<ClInclude Include="DSP\DSPHost.h" />
<ClInclude Include="DSP\DSPHWInterface.h" />
<ClInclude Include="DSP\DSPIntCCUtil.h" />
<ClInclude Include="DSP\DSPInterpreter.h" />
<ClInclude Include="DSP\DSPIntExtOps.h" />
<ClInclude Include="DSP\DSPIntUtil.h" />
<ClInclude Include="DSP\DSPMemoryMap.h" />
<ClInclude Include="DSP\DSPStacks.h" />
<ClInclude Include="DSP\DSPTables.h" />
<ClInclude Include="DSP\Jit\DSPJitRegCache.h" />
<ClInclude Include="DSP\Jit\DSPJitUtil.h" />
<ClInclude Include="DSP\LabelMap.h" />
<ClInclude Include="ec_wii.h" />
<ClInclude Include="FifoPlayer\FifoAnalyzer.h" />
<ClInclude Include="FifoPlayer\FifoDataFile.h" />
<ClInclude Include="FifoPlayer\FifoFileStruct.h" />
<ClInclude Include="FifoPlayer\FifoPlaybackAnalyzer.h" />
<ClInclude Include="FifoPlayer\FifoPlayer.h" />
<ClInclude Include="FifoPlayer\FifoRecordAnalyzer.h" />
<ClInclude Include="FifoPlayer\FifoRecorder.h" />
<ClInclude Include="GeckoCode.h" />
<ClInclude Include="GeckoCodeConfig.h" />
<ClInclude Include="HLE\HLE.h" />
<ClInclude Include="HLE\HLE_Misc.h" />
<ClInclude Include="HLE\HLE_OS.h" />
<ClInclude Include="Host.h" />
<ClInclude Include="HW\AudioInterface.h" />
<ClInclude Include="HW\BBA-TAP\TAP_Win32.h" />
<ClInclude Include="HW\CPU.h" />
<ClInclude Include="HW\DSP.h" />
<ClInclude Include="HW\DSPHLE\DSPHLE.h" />
<ClInclude Include="HW\DSPHLE\HLEMixer.h" />
<ClInclude Include="HW\DSPHLE\MailHandler.h" />
<ClInclude Include="HW\DSPHLE\UCodes\UCodes.h" />
<ClInclude Include="HW\DSPHLE\UCodes\UCode_AX.h" />
<ClInclude Include="HW\DSPHLE\UCodes\UCode_AXStructs.h" />
<ClInclude Include="HW\DSPHLE\UCodes\UCode_AXWii.h" />
<ClInclude Include="HW\DSPHLE\UCodes\UCode_AX_Voice.h" />
<ClInclude Include="HW\DSPHLE\UCodes\UCode_CARD.h" />
<ClInclude Include="HW\DSPHLE\UCodes\UCode_GBA.h" />
<ClInclude Include="HW\DSPHLE\UCodes\UCode_InitAudioSystem.h" />
<ClInclude Include="HW\DSPHLE\UCodes\UCode_ROM.h" />
<ClInclude Include="HW\DSPHLE\UCodes\UCode_Zelda.h" />
<ClInclude Include="HW\DSPLLE\DSPDebugInterface.h" />
<ClInclude Include="HW\DSPLLE\DSPLLE.h" />
<ClInclude Include="HW\DSPLLE\DSPLLEGlobals.h" />
<ClInclude Include="HW\DSPLLE\DSPLLETools.h" />
<ClInclude Include="HW\DSPLLE\DSPSymbols.h" />
<ClInclude Include="HW\DVDInterface.h" />
<ClInclude Include="HW\EXI.h" />
<ClInclude Include="HW\EXI_Channel.h" />
<ClInclude Include="HW\EXI_Device.h" />
<ClInclude Include="HW\EXI_DeviceAD16.h" />
<ClInclude Include="HW\EXI_DeviceAMBaseboard.h" />
<ClInclude Include="HW\EXI_DeviceEthernet.h" />
<ClInclude Include="HW\EXI_DeviceGecko.h" />
<ClInclude Include="HW\EXI_DeviceIPL.h" />
<ClInclude Include="HW\EXI_DeviceMemoryCard.h" />
<ClInclude Include="HW\EXI_DeviceMic.h" />
<ClInclude Include="HW\GCMemcard.h" />
<ClInclude Include="HW\GCPad.h" />
<ClInclude Include="HW\GCPadEmu.h" />
<ClInclude Include="HW\GPFifo.h" />
<ClInclude Include="HW\HW.h" />
<ClInclude Include="HW\Memmap.h" />
<ClInclude Include="HW\MemoryInterface.h" />
<ClInclude Include="HW\ProcessorInterface.h" />
<ClInclude Include="HW\SI.h" />
<ClInclude Include="HW\SI_Device.h" />
<ClInclude Include="HW\SI_DeviceAMBaseboard.h" />
<ClInclude Include="HW\SI_DeviceDanceMat.h" />
<ClInclude Include="HW\SI_DeviceGBA.h" />
<ClInclude Include="HW\SI_DeviceGCController.h" />
<ClInclude Include="HW\SI_DeviceGCSteeringWheel.h" />
<ClInclude Include="HW\Sram.h" />
<ClInclude Include="HW\StreamADPCM.h" />
<ClInclude Include="HW\SystemTimers.h" />
<ClInclude Include="HW\VideoInterface.h" />
<ClInclude Include="HW\Wiimote.h" />
<ClInclude Include="HW\WiimoteEmu\Attachment\Attachment.h" />
<ClInclude Include="HW\WiimoteEmu\Attachment\Classic.h" />
<ClInclude Include="HW\WiimoteEmu\Attachment\Drums.h" />
<ClInclude Include="HW\WiimoteEmu\Attachment\Guitar.h" />
<ClInclude Include="HW\WiimoteEmu\Attachment\Nunchuk.h" />
<ClInclude Include="HW\WiimoteEmu\Attachment\Turntable.h" />
<ClInclude Include="HW\WiimoteEmu\Encryption.h" />
<ClInclude Include="HW\WiimoteEmu\MatrixMath.h" />
<ClInclude Include="HW\WiimoteEmu\UDPTLayer.h" />
<ClInclude Include="HW\WiimoteEmu\WiimoteEmu.h" />
<ClInclude Include="HW\WiimoteEmu\WiimoteHid.h" />
<ClInclude Include="HW\WiimoteReal\WiimoteReal.h" />
<ClInclude Include="HW\WiimoteReal\WiimoteRealBase.h" />
<ClInclude Include="HW\WII_IOB.h" />
<ClInclude Include="HW\WII_IPC.h" />
<ClInclude Include="IPC_HLE\fakepoll.h" />
<ClInclude Include="IPC_HLE\hci.h" />
<ClInclude Include="IPC_HLE\ICMP.h" />
<ClInclude Include="IPC_HLE\l2cap.h" />
<ClInclude Include="IPC_HLE\WiiMote_HID_Attr.h" />
<ClInclude Include="IPC_HLE\WII_IPC_HLE.h" />
<ClInclude Include="IPC_HLE\WII_IPC_HLE_Device.h" />
<ClInclude Include="IPC_HLE\WII_IPC_HLE_Device_DI.h" />
<ClInclude Include="IPC_HLE\WII_IPC_HLE_Device_es.h" />
<ClInclude Include="IPC_HLE\WII_IPC_HLE_Device_FileIO.h" />
<ClInclude Include="IPC_HLE\WII_IPC_HLE_Device_fs.h" />
<ClInclude Include="IPC_HLE\WII_IPC_HLE_Device_hid.h" />
<ClInclude Include="IPC_HLE\WII_IPC_HLE_Device_net.h" />
<ClInclude Include="IPC_HLE\WII_IPC_HLE_Device_net_ssl.h" />
<ClInclude Include="IPC_HLE\WII_IPC_HLE_Device_sdio_slot0.h" />
<ClInclude Include="IPC_HLE\WII_IPC_HLE_Device_stm.h" />
<ClInclude Include="IPC_HLE\WII_IPC_HLE_Device_usb.h" />
<ClInclude Include="IPC_HLE\WII_IPC_HLE_Device_usb_kbd.h" />
<ClInclude Include="IPC_HLE\WII_IPC_HLE_WiiMote.h" />
<ClInclude Include="IPC_HLE\WII_Socket.h" />
<ClInclude Include="MemTools.h" />
<ClInclude Include="Movie.h" />
<ClInclude Include="NetPlayClient.h" />
<ClInclude Include="NetPlayProto.h" />
<ClInclude Include="NetPlayServer.h" />
<ClInclude Include="PatchEngine.h" />
<ClInclude Include="PowerPC\CPUCoreBase.h" />
<ClInclude Include="PowerPC\Gekko.h" />
<ClInclude Include="PowerPC\Interpreter\Interpreter.h" />
<ClInclude Include="PowerPC\Interpreter\Interpreter_FPUtils.h" />
<ClInclude Include="PowerPC\Interpreter\Interpreter_Tables.h" />
<ClInclude Include="PowerPC\Jit64IL\JitIL.h" />
<ClInclude Include="PowerPC\Jit64IL\JitILAsm.h" />
<ClInclude Include="PowerPC\Jit64IL\JitIL_Tables.h" />
<ClInclude Include="PowerPC\Jit64\Jit.h" />
<ClInclude Include="PowerPC\Jit64\Jit64_Tables.h" />
<ClInclude Include="PowerPC\Jit64\JitAsm.h" />
<ClInclude Include="PowerPC\Jit64\JitRegCache.h" />
<ClInclude Include="PowerPC\JitILCommon\IR.h" />
<ClInclude Include="PowerPC\JitILCommon\JitILBase.h" />
<ClInclude Include="PowerPC\JitCommon\JitAsmCommon.h" />
<ClInclude Include="PowerPC\JitCommon\JitBackpatch.h" />
<ClInclude Include="PowerPC\JitCommon\JitBase.h" />
<ClInclude Include="PowerPC\JitCommon\JitCache.h" />
<ClInclude Include="PowerPC\JitCommon\Jit_Util.h" />
<ClInclude Include="PowerPC\JitInterface.h" />
<ClInclude Include="PowerPC\LUT_frsqrtex.h" />
<ClInclude Include="PowerPC\PowerPC.h" />
<ClInclude Include="PowerPC\PPCAnalyst.h" />
<ClInclude Include="PowerPC\PPCCache.h" />
<ClInclude Include="PowerPC\PPCSymbolDB.h" />
<ClInclude Include="PowerPC\PPCTables.h" />
<ClInclude Include="PowerPC\Profiler.h" />
<ClInclude Include="PowerPC\SignatureDB.h" />
<ClInclude Include="State.h" />
<ClInclude Include="stdafx.h" />
<ClInclude Include="Tracer.h" />
<ClInclude Include="VolumeHandler.h" />
</ItemGroup>
<ItemGroup>
<Text Include="CMakeLists.txt" />