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Ryan Houdek authored and Sonicadvance1 committed 2012-10-09 23:29:30 -05:00
1 parent 3943840d5c
commit 34c7b3fd73
4 files changed
+164 -140

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@@ -75,12 +75,14 @@ void SetGLSLVSConstant4f(unsigned int const_number, float f1, float f2, float f3
void SetGLSLVSConstant4fv(unsigned int const_number, const float *f);
void SetMultiGLSLVSConstant4fv(unsigned int const_number, unsigned int count, const float *f);
void SetMultiGLSLVSConstant3fv(unsigned int const_number, unsigned int count, const float *f);
bool CompileGLSLVertexShader(VERTEXSHADER& vs, const char* pstrprogram);
// CG Specific
void SetCGVSConstant4f(unsigned int const_number, float f1, float f2, float f3, float f4);
void SetCGVSConstant4fv(unsigned int const_number, const float *f);
void SetMultiCGVSConstant4fv(unsigned int const_number, unsigned int count, const float *f);
void SetMultiCGVSConstant3fv(unsigned int const_number, unsigned int count, const float *f);
bool CompileCGVertexShader(VERTEXSHADER& vs, const char* pstrprogram);
} // namespace OGL
#endif // _VERTEXSHADERCACHE_H_