Android: Add backend multithreading option to gfx menu
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@@ -199,6 +199,8 @@
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<string name="stereoscopy_convergence_description">Control the distance of the convergence plane, this is the distance at which objects will appear to be in front of the screen.\nA higher value creates stronger out-of-screen effects while a lower value is more comfortable.</string>
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<string name="stereoscopy_swap_eyes">Swap Eyes</string>
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<string name="stereoscopy_swap_eyes_description">Swap the left and right eye, mostly useful if you want to view side-by-side cross-eyed.</string>
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<string name="backend_multithreading">Backend Multithreading</string> <!--Backend Multithreading is only disabled by default on Android -->
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<string name="backend_multithreading_description">Enables CPU multithreading(Vulkan only). May affect performance. If unsure, leave unchecked</string>
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<string name="hacks_submenu">Hacks</string>
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<string name="embedded_frame_buffer">Embedded Frame Buffer</string>
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