Remove some warnings in ProgramShadercache, Was using wrong variable for checking dual source blending.
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@@ -960,8 +960,8 @@ void Renderer::SetBlendMode(bool forceUpdate)
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u32 changes = forceUpdate ? 0xFFFFFFFF : newval ^ s_blendMode;
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bool useDstAlpha = !g_ActiveConfig.bDstAlphaPass && bpmem.dstalpha.enable && bpmem.blendmode.alphaupdate
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&& bpmem.zcontrol.pixel_format == PIXELFMT_RGBA6_Z24 && g_ActiveConfig.bUseGLSL;
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bool useDualSource = useDstAlpha;
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&& bpmem.zcontrol.pixel_format == PIXELFMT_RGBA6_Z24;
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bool useDualSource = g_ActiveConfig.bUseGLSL && g_ActiveConfig.backend_info.bSupportsGLSLBind;
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if (changes & 1)
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// blend enable change
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