DolphinAnalytics: Use Pascal case for GameQuirk enum

This commit is contained in:
Dentomologist committed 2025-08-14 13:54:23 -07:00
1 parent aa45b7fe61
commit 3cc00c0676
13 files changed
+90 -95

No files matched your search

+1 -1
View File
@@ -180,7 +180,7 @@ void AXUCode::HandleCommandList()
break;
case CMD_UNK_08:
DolphinAnalytics::Instance().ReportGameQuirk(GameQuirk::USES_UNIMPLEMENTED_AX_COMMAND);
DolphinAnalytics::Instance().ReportGameQuirk(GameQuirk::UsesUnimplementedAXCommand);
curr_idx += 10;
break; // TODO: check
+3 -3
View File
@@ -536,7 +536,7 @@ void ProcessVoice(HLEAccelerator* accelerator, PB_TYPE& pb, const AXBuffers& buf
if (pb.initial_time_delay.on)
{
// TODO
DolphinAnalytics::Instance().ReportGameQuirk(GameQuirk::USES_AX_INITIAL_TIME_DELAY);
DolphinAnalytics::Instance().ReportGameQuirk(GameQuirk::UsesAXInitialTimeDelay);
}
#ifdef AX_WII
@@ -548,12 +548,12 @@ void ProcessVoice(HLEAccelerator* accelerator, PB_TYPE& pb, const AXBuffers& buf
// Only one filter at most for Wiimotes.
if (pb.remote_iir.on == 2)
{
DolphinAnalytics::Instance().ReportGameQuirk(GameQuirk::USES_AX_WIIMOTE_BIQUAD);
DolphinAnalytics::Instance().ReportGameQuirk(GameQuirk::UsesAXWiimoteBiquad);
BiquadFilter(samples, count, pb.remote_iir.biquad);
}
else
{
DolphinAnalytics::Instance().ReportGameQuirk(GameQuirk::USES_AX_WIIMOTE_LOWPASS);
DolphinAnalytics::Instance().ReportGameQuirk(GameQuirk::UsesAXWiimoteLowPass);
LowPassFilter(samples, count, pb.remote_iir.lpf);
}
}
+6 -6
View File
@@ -885,14 +885,14 @@ void DVDInterface::ExecuteCommand(ReplyType reply_type)
// Wii-exclusive
case DICommand::StopLaser:
ERROR_LOG_FMT(DVDINTERFACE, "DVDLowStopLaser");
DolphinAnalytics::Instance().ReportGameQuirk(GameQuirk::USES_DVD_LOW_STOP_LASER);
DolphinAnalytics::Instance().ReportGameQuirk(GameQuirk::UsesDVDLowStopLaser);
SetDriveError(DriveError::InvalidCommand);
interrupt_type = DIInterruptType::DEINT;
break;
// Wii-exclusive
case DICommand::Offset:
ERROR_LOG_FMT(DVDINTERFACE, "DVDLowOffset");
DolphinAnalytics::Instance().ReportGameQuirk(GameQuirk::USES_DVD_LOW_OFFSET);
DolphinAnalytics::Instance().ReportGameQuirk(GameQuirk::UsesDVDLowOffset);
SetDriveError(DriveError::InvalidCommand);
interrupt_type = DIInterruptType::DEINT;
break;
@@ -900,7 +900,7 @@ void DVDInterface::ExecuteCommand(ReplyType reply_type)
case DICommand::ReadBCA:
{
WARN_LOG_FMT(DVDINTERFACE, "DVDLowReadDiskBca - supplying dummy data to appease NSMBW");
DolphinAnalytics::Instance().ReportGameQuirk(GameQuirk::USES_DVD_LOW_READ_DISK_BCA);
DolphinAnalytics::Instance().ReportGameQuirk(GameQuirk::UsesDVDLowReadDiskBCA);
// NSMBW checks that the first 0x33 bytes of the BCA are 0, then it expects a 1.
// Most (all?) other games have 0x34 0's at the start of the BCA, but don't actually
// read it. NSMBW doesn't care about the other 12 bytes (which contain manufacturing data?)
@@ -915,14 +915,14 @@ void DVDInterface::ExecuteCommand(ReplyType reply_type)
// Wii-exclusive
case DICommand::RequestDiscStatus:
ERROR_LOG_FMT(DVDINTERFACE, "DVDLowRequestDiscStatus");
DolphinAnalytics::Instance().ReportGameQuirk(GameQuirk::USES_DVD_LOW_REQUEST_DISC_STATUS);
DolphinAnalytics::Instance().ReportGameQuirk(GameQuirk::UsesDVDLowRequestDiscStatus);
SetDriveError(DriveError::InvalidCommand);
interrupt_type = DIInterruptType::DEINT;
break;
// Wii-exclusive
case DICommand::RequestRetryNumber:
ERROR_LOG_FMT(DVDINTERFACE, "DVDLowRequestRetryNumber");
DolphinAnalytics::Instance().ReportGameQuirk(GameQuirk::USES_DVD_LOW_REQUEST_RETRY_NUMBER);
DolphinAnalytics::Instance().ReportGameQuirk(GameQuirk::UsesDVDLowRequestRetryNumber);
SetDriveError(DriveError::InvalidCommand);
interrupt_type = DIInterruptType::DEINT;
break;
@@ -935,7 +935,7 @@ void DVDInterface::ExecuteCommand(ReplyType reply_type)
// Wii-exclusive
case DICommand::SerMeasControl:
ERROR_LOG_FMT(DVDINTERFACE, "DVDLowSerMeasControl");
DolphinAnalytics::Instance().ReportGameQuirk(GameQuirk::USES_DVD_LOW_SER_MEAS_CONTROL);
DolphinAnalytics::Instance().ReportGameQuirk(GameQuirk::UsesDVDLowSerMeasControl);
SetDriveError(DriveError::InvalidCommand);
interrupt_type = DIInterruptType::DEINT;
break;