NetPlay: Refactor some functions into a common header

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Techjar committed 2021-07-06 06:41:23 -04:00
1 parent 56fdde5d74
commit 3d5cf5286b
9 files changed
+262 -230

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@@ -120,8 +120,6 @@ private:
bool SyncSaveData();
bool SyncCodes();
void CheckSyncAndStartGame();
bool CompressFileIntoPacket(const std::string& file_path, sf::Packet& packet);
bool CompressBufferIntoPacket(const std::vector<u8>& in_buffer, sf::Packet& packet);
u64 GetInitialNetPlayRTC() const;