VideoCommon: Migrate over to fmt
Migrates off the printf-based formatting where applicable.
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@@ -1521,7 +1521,7 @@ static void WriteFog(ShaderCode& out, const pixel_shader_uid_data* uid_data)
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else
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{
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if (uid_data->fog_fsel != 2)
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WARN_LOG(VIDEO, "Unknown Fog Type! %08x", uid_data->fog_fsel);
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WARN_LOG_FMT(VIDEO, "Unknown Fog Type! {:08x}", uid_data->fog_fsel);
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}
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out.Write("\tint ifog = iround(fog * 256.0);\n");
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