Fix EFB format change emulation in D3D11 if MSAA is enabled.
Fixes issue 4346. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7496 8ced0084-cf51-0410-be5f-012b33b47a6e
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@@ -44,8 +44,8 @@ public:
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static ID3D11PixelShader* GetColorCopyProgram(bool multisampled);
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static ID3D11PixelShader* GetDepthMatrixProgram(bool multisampled);
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static ID3D11PixelShader* GetClearProgram();
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static ID3D11PixelShader* ReinterpRGBA6ToRGB8();
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static ID3D11PixelShader* ReinterpRGB8ToRGBA6();
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static ID3D11PixelShader* ReinterpRGBA6ToRGB8(bool multisampled);
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static ID3D11PixelShader* ReinterpRGB8ToRGBA6(bool multisampled);
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static void InvalidateMSAAShaders();
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