fixed a freeze on emu shutdown in windows build
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@@ -78,7 +78,7 @@ void VideoBackend::UpdateFPSDisplay(const char *text)
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{
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TCHAR temp[512];
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swprintf_s(temp, sizeof(temp)/sizeof(TCHAR), _T("%hs | DX9 | %hs"), scm_rev_str, text);
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SetWindowText(EmuWindow::GetWnd(), temp);
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EmuWindow::SetWindowText(temp);
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}
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std::string VideoBackend::GetName()
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