VideoBackends:Metal: Properly set vsync on creation

This commit is contained in:
TellowKrinkle committed 2022-10-08 04:44:48 -05:00
1 parent 274d4679ca
commit 45ee1be6da
1 file changed
+1
@@ -20,6 +20,7 @@ Metal::Renderer::Renderer(MRCOwned<CAMetalLayer*> layer, int width, int height,
m_layer(std::move(layer))
{
UpdateActiveConfig();
[m_layer setDisplaySyncEnabled:g_ActiveConfig.bVSyncActive];
}
Metal::Renderer::~Renderer() = default;