Added safe pixel shader UIDs for debugging purposes.

This commit is contained in:
NeoBrainX
2011-09-07 21:10:06 +02:00
parent 231c13d6ce
commit 4702de591e
3 changed files with 63 additions and 17 deletions
@@ -57,7 +57,7 @@ public:
_VERTEXSHADERUID()
{
memset(values, 0, sizeof(values));
memset(values, 0, sizeof(values));
}
_VERTEXSHADERUID(const _VERTEXSHADERUID& r)