Fix some strings for translation and update the pot file to include
those strings once again.
This commit is contained in:
+480
-410
File diff suppressed because it is too large
Load Diff
+481
-410
File diff suppressed because it is too large
Load Diff
+481
-410
File diff suppressed because it is too large
Load Diff
+467
-406
File diff suppressed because it is too large
Load Diff
+462
-394
File diff suppressed because it is too large
Load Diff
+481
-410
File diff suppressed because it is too large
Load Diff
+462
-394
File diff suppressed because it is too large
Load Diff
+481
-410
File diff suppressed because it is too large
Load Diff
+482
-410
File diff suppressed because it is too large
Load Diff
+482
-411
File diff suppressed because it is too large
Load Diff
+462
-394
File diff suppressed because it is too large
Load Diff
+482
-410
File diff suppressed because it is too large
Load Diff
+467
-406
File diff suppressed because it is too large
Load Diff
+482
-411
File diff suppressed because it is too large
Load Diff
+480
-409
File diff suppressed because it is too large
Load Diff
+479
-409
File diff suppressed because it is too large
Load Diff
+481
-410
File diff suppressed because it is too large
Load Diff
+480
-410
File diff suppressed because it is too large
Load Diff
+480
-410
File diff suppressed because it is too large
Load Diff
+481
-410
File diff suppressed because it is too large
Load Diff
+467
-406
File diff suppressed because it is too large
Load Diff
+462
-397
File diff suppressed because it is too large
Load Diff
+481
-410
File diff suppressed because it is too large
Load Diff
+479
-409
File diff suppressed because it is too large
Load Diff
+467
-406
File diff suppressed because it is too large
Load Diff
@@ -59,12 +59,12 @@ struct CPUCore
|
|||||||
const char *name;
|
const char *name;
|
||||||
};
|
};
|
||||||
const CPUCore CPUCores[] = {
|
const CPUCore CPUCores[] = {
|
||||||
{0, "Interpreter (VERY slow)"},
|
{0, wxTRANSLATE("Interpreter (VERY slow)")},
|
||||||
#ifdef _M_ARM
|
#ifdef _M_ARM
|
||||||
{3, "Arm JIT (experimental)"},
|
{3, wxTRANSLATE("Arm JIT (experimental)")},
|
||||||
#else
|
#else
|
||||||
{1, "JIT Recompiler (recommended)"},
|
{1, wxTRANSLATE("JIT Recompiler (recommended)")},
|
||||||
{2, "JITIL experimental recompiler"},
|
{2, wxTRANSLATE("JITIL experimental recompiler")},
|
||||||
#endif
|
#endif
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -268,7 +268,7 @@ void CConfigMain::InitializeGUILists()
|
|||||||
|
|
||||||
// Emulator Engine
|
// Emulator Engine
|
||||||
for (unsigned int a = 0; a < (sizeof(CPUCores) / sizeof(CPUCore)); ++a)
|
for (unsigned int a = 0; a < (sizeof(CPUCores) / sizeof(CPUCore)); ++a)
|
||||||
arrayStringFor_CPUEngine.Add(_(CPUCores[a].name));
|
arrayStringFor_CPUEngine.Add(wxGetTranslation(CPUCores[a].name));
|
||||||
|
|
||||||
// DSP Engine
|
// DSP Engine
|
||||||
arrayStringFor_DSPEngine.Add(_("DSP HLE emulation (fast)"));
|
arrayStringFor_DSPEngine.Add(_("DSP HLE emulation (fast)"));
|
||||||
@@ -998,7 +998,7 @@ void CConfigMain::AddAudioBackends()
|
|||||||
iter != backends.end(); ++iter)
|
iter != backends.end(); ++iter)
|
||||||
{
|
{
|
||||||
BackendSelection->Append(StrToWxStr(*iter));
|
BackendSelection->Append(StrToWxStr(*iter));
|
||||||
int num = BackendSelection->\
|
int num = BackendSelection->
|
||||||
FindString(StrToWxStr(SConfig::GetInstance().sBackend));
|
FindString(StrToWxStr(SConfig::GetInstance().sBackend));
|
||||||
BackendSelection->SetSelection(num);
|
BackendSelection->SetSelection(num);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -316,8 +316,8 @@ void CISOProperties::CreateGUIControls(bool IsWad)
|
|||||||
DCBZOFF->SetToolTip(_("Bypass the clearing of the data cache by the DCBZ instruction. Usually leave this option disabled."));
|
DCBZOFF->SetToolTip(_("Bypass the clearing of the data cache by the DCBZ instruction. Usually leave this option disabled."));
|
||||||
VBeam = new wxCheckBox(m_GameConfig, ID_VBEAM, _("Accurate VBeam emulation"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
|
VBeam = new wxCheckBox(m_GameConfig, ID_VBEAM, _("Accurate VBeam emulation"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
|
||||||
VBeam->SetToolTip(_("If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)"));
|
VBeam->SetToolTip(_("If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)"));
|
||||||
SyncGPU = new wxCheckBox(m_GameConfig, ID_SYNCGPU, _("Synchronise GPU thread"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
|
SyncGPU = new wxCheckBox(m_GameConfig, ID_SYNCGPU, _("Synchronize GPU thread"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
|
||||||
SyncGPU->SetToolTip(_("Synchonises the GPU and CPU threads to help prevent random freezes in Dual Core mode. (ON = Compatible, OFF = Fast)"));
|
SyncGPU->SetToolTip(_("Synchronizes the GPU and CPU threads to help prevent random freezes in Dual Core mode. (ON = Compatible, OFF = Fast)"));
|
||||||
FastDiscSpeed = new wxCheckBox(m_GameConfig, ID_DISCSPEED, _("Speed up Disc Transfer Rate"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
|
FastDiscSpeed = new wxCheckBox(m_GameConfig, ID_DISCSPEED, _("Speed up Disc Transfer Rate"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
|
||||||
FastDiscSpeed->SetToolTip(_("Enable fast disc access. Needed for a few games. (ON = Fast, OFF = Compatible)"));
|
FastDiscSpeed->SetToolTip(_("Enable fast disc access. Needed for a few games. (ON = Fast, OFF = Compatible)"));
|
||||||
BlockMerging = new wxCheckBox(m_GameConfig, ID_MERGEBLOCKS, _("Enable Block Merging"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
|
BlockMerging = new wxCheckBox(m_GameConfig, ID_MERGEBLOCKS, _("Enable Block Merging"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
|
||||||
|
|||||||
Reference in New Issue
Block a user