USBUtils: Refactor USB device handling

This commit is contained in:
Joshua Vandaële
2025-07-23 03:26:25 +02:00
parent c39c8277b7
commit 4ae195ee60
20 changed files with 423 additions and 332 deletions
-2
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@@ -19,8 +19,6 @@ add_library(uicommon
ResourcePack/ResourcePack.h
UICommon.cpp
UICommon.h
USBUtils.cpp
USBUtils.h
)
target_link_libraries(uicommon
+1 -1
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@@ -42,13 +42,13 @@
#include "Core/IOS/IOS.h"
#include "Core/IOS/STM/STM.h"
#include "Core/System.h"
#include "Core/USBUtils.h"
#include "Core/WiiRoot.h"
#include "InputCommon/ControllerInterface/ControllerInterface.h"
#include "InputCommon/GCAdapter.h"
#include "UICommon/DiscordPresence.h"
#include "UICommon/USBUtils.h"
#include "VideoCommon/VideoBackendBase.h"
#include "VideoCommon/VideoConfig.h"
-83
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@@ -1,83 +0,0 @@
// Copyright 2017 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "UICommon/USBUtils.h"
#include <string_view>
#include <fmt/format.h>
#ifdef __LIBUSB__
#include <libusb.h>
#endif
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "Core/LibusbUtils.h"
// Because opening and getting the device name from devices is slow, especially on Windows
// with usbdk, we cannot do that for every single device. We should however still show
// device names for known Wii peripherals.
static const std::map<std::pair<u16, u16>, std::string_view> s_known_peripherals{{
{{0x046d, 0x0a03}, "Logitech Microphone"},
{{0x057e, 0x0308}, "Wii Speak"},
{{0x057e, 0x0309}, "Nintendo USB Microphone"},
{{0x057e, 0x030a}, "Ubisoft Motion Tracking Camera"},
{{0x0e6f, 0x0129}, "Disney Infinity Reader (Portal Device)"},
{{0x12ba, 0x0200}, "Harmonix Guitar for PlayStation 3"},
{{0x12ba, 0x0210}, "Harmonix Drum Kit for PlayStation 3"},
{{0x12ba, 0x0218}, "Harmonix Drum Kit for PlayStation 3"},
{{0x12ba, 0x2330}, "Harmonix RB3 Keyboard for PlayStation 3"},
{{0x12ba, 0x2338}, "Harmonix RB3 MIDI Keyboard Interface for PlayStation 3"},
{{0x12ba, 0x2430}, "Harmonix RB3 Mustang Guitar for PlayStation 3"},
{{0x12ba, 0x2438}, "Harmonix RB3 MIDI Guitar Interface for PlayStation 3"},
{{0x12ba, 0x2530}, "Harmonix RB3 Squier Guitar for PlayStation 3"},
{{0x12ba, 0x2538}, "Harmonix RB3 MIDI Guitar Interface for PlayStation 3"},
{{0x1430, 0x0100}, "Tony Hawk Ride Skateboard"},
{{0x1430, 0x0150}, "Skylanders Portal"},
{{0x1bad, 0x0004}, "Harmonix Guitar Controller for Nintendo Wii"},
{{0x1bad, 0x0005}, "Harmonix Drum Controller for Nintendo Wii"},
{{0x1bad, 0x3010}, "Harmonix Guitar Controller for Nintendo Wii"},
{{0x1bad, 0x3110}, "Harmonix Drum Controller for Nintendo Wii"},
{{0x1bad, 0x3138}, "Harmonix Drum Controller for Nintendo Wii"},
{{0x1bad, 0x3330}, "Harmonix RB3 Keyboard for Nintendo Wii"},
{{0x1bad, 0x3338}, "Harmonix RB3 MIDI Keyboard Interface for Nintendo Wii"},
{{0x1bad, 0x3430}, "Harmonix RB3 Mustang Guitar for Nintendo Wii"},
{{0x1bad, 0x3438}, "Harmonix RB3 MIDI Guitar Interface for Nintendo Wii"},
{{0x1bad, 0x3530}, "Harmonix RB3 Squier Guitar for Nintendo Wii"},
{{0x1bad, 0x3538}, "Harmonix RB3 MIDI Guitar Interface for Nintendo Wii"},
{{0x21a4, 0xac40}, "EA Active NFL"},
}};
namespace USBUtils
{
std::map<std::pair<u16, u16>, std::string> GetInsertedDevices()
{
std::map<std::pair<u16, u16>, std::string> devices;
#ifdef __LIBUSB__
LibusbUtils::Context context;
if (!context.IsValid())
return devices;
const int ret = context.GetDeviceList([&](libusb_device* device) {
libusb_device_descriptor descr;
libusb_get_device_descriptor(device, &descr);
const std::pair<u16, u16> vid_pid{descr.idVendor, descr.idProduct};
devices[vid_pid] = GetDeviceName(vid_pid);
return true;
});
if (ret != LIBUSB_SUCCESS)
WARN_LOG_FMT(COMMON, "GetDeviceList failed: {}", LibusbUtils::ErrorWrap(ret));
#endif
return devices;
}
std::string GetDeviceName(const std::pair<u16, u16> vid_pid)
{
const auto iter = s_known_peripherals.find(vid_pid);
const std::string_view device_name =
iter == s_known_peripherals.cend() ? "Unknown" : iter->second;
return fmt::format("{:04x}:{:04x} - {}", vid_pid.first, vid_pid.second, device_name);
}
} // namespace USBUtils
-16
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@@ -1,16 +0,0 @@
// Copyright 2017 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <map>
#include <string>
#include <utility>
#include "Common/CommonTypes.h"
namespace USBUtils
{
std::map<std::pair<u16, u16>, std::string> GetInsertedDevices();
std::string GetDeviceName(std::pair<u16, u16> vid_pid);
} // namespace USBUtils