VideoCommon: Add dynamic vertex loader to ubershaders
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@@ -89,6 +89,7 @@ void VideoSoftware::InitBackendInfo()
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g_Config.backend_info.bSupportsLodBiasInSampler = false;
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g_Config.backend_info.bSupportsSettingObjectNames = false;
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g_Config.backend_info.bSupportsPartialMultisampleResolve = true;
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g_Config.backend_info.bSupportsDynamicVertexLoader = false;
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// aamodes
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g_Config.backend_info.AAModes = {1};
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