HiresTextures: Remove unused variable

This commit is contained in:
Lioncash committed 2015-06-19 17:31:04 -04:00
1 parent c19903e0fe
commit 4c79aa8216
1 file changed
-1
@@ -79,7 +79,6 @@ void HiresTexture::Update()
s_textureCache.clear();
}
std::vector<std::string> Directories;
const std::string& gameCode = SConfig::GetInstance().m_strUniqueID;
std::string szDir = StringFromFormat("%s%s", File::GetUserPath(D_HIRESTEXTURES_IDX).c_str(), gameCode.c_str());