Remove ABI_AlignStack/ABI_RestoreStack and the noProlog option to ABI_CallFunctionRR.
The latter being true was the only case where the former would do anything, and it was never true. They became obsolete with x86's removal.
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@@ -753,26 +753,17 @@ public:
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// Pass a register as a parameter.
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void ABI_CallFunctionR(void *func, X64Reg reg1);
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void ABI_CallFunctionRR(void *func, X64Reg reg1, X64Reg reg2, bool noProlog = false);
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void ABI_CallFunctionRR(void *func, X64Reg reg1, X64Reg reg2);
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// Helper method for the above, or can be used separately.
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void MOVTwo(int bits, Gen::X64Reg dst1, Gen::X64Reg src1, Gen::X64Reg dst2, Gen::X64Reg src2, Gen::X64Reg temp);
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// A function that doesn't have any control over what it will do to regs,
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// such as the dispatcher, should be surrounded by these.
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void ABI_PushAllCalleeSavedRegsAndAdjustStack();
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void ABI_PopAllCalleeSavedRegsAndAdjustStack();
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// Saves/restores the registers and adjusts the stack to be aligned as
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// required by the ABI, where the previous alignment was as specified.
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// Push returns the size of the shadow space, i.e. the offset of the frame.
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size_t ABI_PushRegistersAndAdjustStack(u32 mask, size_t rsp_alignment, size_t needed_frame_size = 0);
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void ABI_PopRegistersAndAdjustStack(u32 mask, size_t rsp_alignment, size_t needed_frame_size = 0);
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unsigned int ABI_GetAlignedFrameSize(unsigned int frameSize, bool noProlog = false);
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void ABI_AlignStack(unsigned int frameSize, bool noProlog = false);
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void ABI_RestoreStack(unsigned int frameSize, bool noProlog = false);
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inline int ABI_GetNumXMMRegs() { return 16; }
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// Strange call wrappers.
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