DX11: Introduce a D3DBlob class.

Advantages:
- easier to use
- drops our dependence on d3d10.lib, without depending on the June 2010 DX SDK
- makes finding unreleased buffers easier
- possibly more ;P


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5728 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
NeoBrainX
2010-06-16 23:25:19 +00:00
parent b63e15e412
commit 4f339ebc82
11 changed files with 181 additions and 72 deletions
@@ -91,7 +91,7 @@
<Tool
Name="VCLinkerTool"
AdditionalOptions="&quot;..\..\core\common\win32\release\common.lib&quot;"
AdditionalDependencies="odbc32.lib d3dcompiler.lib odbccp32.lib comctl32.lib dxguid.lib d3d10.lib d3d11.lib d3dx11.lib dxgi.lib winmm.lib vfw32.lib wxbase28u.lib wxmsw28u_core.lib"
AdditionalDependencies="odbc32.lib d3dcompiler.lib odbccp32.lib comctl32.lib dxguid.lib d3d11.lib dxgi.lib winmm.lib vfw32.lib wxbase28u.lib wxmsw28u_core.lib"
OutputFile="..\..\..\Binary\Win32\Plugins\Plugin_VideoDX11.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
@@ -199,7 +199,7 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib d3dcompiler.lib odbccp32.lib comctl32.lib dxguid.lib d3d10.lib d3d11.lib d3dx11.lib dxgi.lib winmm.lib vfw32.lib wxbase28u.lib wxmsw28u_core.lib"
AdditionalDependencies="odbc32.lib d3dcompiler.lib odbccp32.lib comctl32.lib dxguid.lib d3d11.lib dxgi.lib winmm.lib vfw32.lib wxbase28u.lib wxmsw28u_core.lib"
OutputFile="..\..\..\Binary\x64\Plugins\Plugin_VideoDX11.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
@@ -297,7 +297,7 @@
<Tool
Name="VCLinkerTool"
AdditionalOptions="&quot;..\..\core\common\win32\debug\common.lib&quot;"
AdditionalDependencies="odbc32.lib d3dcompiler.lib odbccp32.lib comctl32.lib uuid.lib dxguid.lib d3d10.lib d3d11.lib d3dx11.lib dxgi.lib Rpcrt4.lib winmm.lib vfw32.lib wxbase28ud.lib wxmsw28ud_core.lib"
AdditionalDependencies="odbc32.lib d3dcompiler.lib odbccp32.lib comctl32.lib uuid.lib dxguid.lib d3d11.lib dxgi.lib Rpcrt4.lib winmm.lib vfw32.lib wxbase28ud.lib wxmsw28ud_core.lib"
OutputFile="..\..\..\Binary\Win32/Plugins\Plugin_VideoDX11D.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
@@ -393,7 +393,7 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib d3dcompiler.lib odbccp32.lib comctl32.lib uuid.lib dxguid.lib d3d10.lib d3d11.lib d3dx11.lib dxgi.lib Rpcrt4.lib winmm.lib vfw32.lib"
AdditionalDependencies="odbc32.lib d3dcompiler.lib odbccp32.lib comctl32.lib uuid.lib dxguid.lib d3d11.lib dxgi.lib Rpcrt4.lib winmm.lib vfw32.lib"
OutputFile="..\..\..\Binary\x64\Plugins\Plugin_VideoDX11D.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
@@ -499,7 +499,7 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib d3dcompiler.lib odbccp32.lib comctl32.lib uuid.lib dxguid.lib d3d10.lib d3d11.lib d3dx11.lib dxgi.lib Rpcrt4.lib winmm.lib vfw32.lib"
AdditionalDependencies="odbc32.lib d3dcompiler.lib odbccp32.lib comctl32.lib uuid.lib dxguid.lib d3d11.lib dxgi.lib Rpcrt4.lib winmm.lib vfw32.lib"
OutputFile="..\..\..\Binary\Win32\Plugins\Plugin_VideoDX11DF.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
@@ -608,7 +608,7 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib d3dcompiler.lib odbccp32.lib comctl32.lib uuid.lib dxguid.lib d3d10.lib d3d11.lib d3dx11.lib dxgi.lib Rpcrt4.lib winmm.lib vfw32.lib"
AdditionalDependencies="odbc32.lib d3dcompiler.lib odbccp32.lib comctl32.lib uuid.lib dxguid.lib d3d11.lib dxgi.lib Rpcrt4.lib winmm.lib vfw32.lib"
OutputFile="..\..\..\Binary\x64\Plugins\Plugin_VideoDX11DF.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
@@ -775,6 +775,14 @@
RelativePath=".\Src\D3DBase.h"
>
</File>
<File
RelativePath=".\Src\D3DBlob.cpp"
>
</File>
<File
RelativePath=".\Src\D3DBlob.h"
>
</File>
<File
RelativePath=".\Src\D3DShader.cpp"
>