Kill some horribly ugly hackery :( It's just not right to pass entire IniFile objects across DLLs. Only POD (plain-old-data, like int, float, char, char[] etc) are safe to pass across DLL boundaries.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4257 8ced0084-cf51-0410-be5f-012b33b47a6e
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@@ -49,12 +49,13 @@ void CConfig::Save()
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file.Save(FULL_CONFIG_DIR "DSP.ini");
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}
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void CConfig::GameIniLoad() {
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IniFile *iniFile = ((struct SConfig *)globals->config)->m_LocalCoreStartupParameter.gameIni;
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if (! iniFile)
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return;
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if (iniFile->Exists("HLEaudio", "UseRE0Fix"))
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iniFile->Get("HLEaudio", "UseRE0Fix", &m_EnableRE0Fix, 0);
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void CConfig::GameIniLoad(const char *game_ini)
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{
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if (game_ini && strlen(game_ini))
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{
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IniFile iniFile;
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iniFile.Load(game_ini);
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iniFile.Get("HLEaudio", "UseRE0Fix", &m_EnableRE0Fix, 0);
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}
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}
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@@ -28,7 +28,7 @@ struct CConfig
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CConfig();
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void Load();
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void GameIniLoad();
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void GameIniLoad(const char *game_ini);
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void Save();
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};
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@@ -31,10 +31,6 @@ END_EVENT_TABLE()
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DSPConfigDialogHLE::DSPConfigDialogHLE(wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &position, const wxSize& size, long style)
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: wxDialog(parent, id, title, position, size, style)
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{
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// Load config settings
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g_Config.Load();
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g_Config.GameIniLoad();
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// Center window
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CenterOnParent();
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@@ -78,7 +78,7 @@ void CUCode_AX::SaveLogFile(std::string f, int resizeTo, bool type, bool Wii)
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ci << (resizeTo - 1); // write ci
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cType << type; // write cType
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std::string FileName = FULL_MAIL_LOGS_DIR + ((struct SConfig *)globals->config)->m_LocalCoreStartupParameter.GetUniqueID();
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std::string FileName = FULL_MAIL_LOGS_DIR + std::string(globals->unique_id);
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FileName += "_sep"; FileName += ci.str(); FileName += "_sep"; FileName += cType.str();
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FileName += Wii ? "_sepWii_sep" : "_sepGC_sep"; FileName += ".log";
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@@ -98,25 +98,24 @@ void CUCode_AX::SaveLog_(bool Wii, const char* _fmt, va_list ap)
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vsprintf(Msg, _fmt, ap);
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#if defined(HAVE_WX) && HAVE_WX
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if(m_DebuggerFrame->ScanMails)
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if (m_DebuggerFrame->ScanMails)
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{
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if(strcmp(Msg, "Begin") == 0)
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if (strcmp(Msg, "Begin") == 0)
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{
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TmpMailLog = "";
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}
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else if(strcmp(Msg, "End") == 0)
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else if (strcmp(Msg, "End") == 0)
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{
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if(saveNext && saveNext < 100) // limit because saveNext is not initialized
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if (saveNext && saveNext < 100) // limit because saveNext is not initialized
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{
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// Save the timestamps and comment
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std::ostringstream ci;
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ci << (saveNext - 1);
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std::ostringstream ci;
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ci << (saveNext - 1);
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TmpMailLog += "\n\n";
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TmpMailLog += "-----------------------------------------------------------------------\n";
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TmpMailLog += "Current mail: " + ((struct SConfig *)globals->config)->m_LocalCoreStartupParameter.GetUniqueID() + " mail " + ci.str() + "\n";
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if(Wii)
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// TmpMailLog += "Current mail: " + std::string(globals->unique_id) + " mail " + ci + "\n";
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if (Wii)
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TmpMailLog += "Current CRC: " + StringFromFormat("0x%08x \n\n", _CRC);
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for (u32 i = 0; i < sMailTime.size(); i++)
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@@ -128,7 +127,7 @@ if(m_DebuggerFrame->ScanMails)
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sMailLog.push_back(TmpMailLog);
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// Save file to disc
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if(m_DebuggerFrame->StoreMails)
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if (m_DebuggerFrame->StoreMails)
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{
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SaveLogFile(TmpMailLog, saveNext, 1, Wii);
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}
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@@ -158,7 +157,7 @@ void CUCode_AX::SaveMail(bool Wii, u32 _uMail)
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{
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#if defined(HAVE_WX) && HAVE_WX
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if (!m_DebuggerFrame) return;
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if(m_DebuggerFrame->ScanMails)
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if (m_DebuggerFrame->ScanMails)
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{
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int i = 0;
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std::string sTemp;
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@@ -171,7 +170,7 @@ if(m_DebuggerFrame->ScanMails)
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{
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// Make a new row for each AX-Command
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u16 axcomm = Memory_Read_U16(_uMail + i);
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if(axcomm < 15 && axcomm != 0) // we can at most write 8 messages per log
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if (axcomm < 15 && axcomm != 0) // we can at most write 8 messages per log
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{
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*sAct += "\n";
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}
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@@ -195,7 +194,7 @@ if(m_DebuggerFrame->ScanMails)
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u32 addnew = 0;
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for (u32 j = 0; j < m_DebuggerFrame->sMail.size(); j++)
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{
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if(m_DebuggerFrame->sMail.at(j).length() != sTemp.length())
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if (m_DebuggerFrame->sMail.at(j).length() != sTemp.length())
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{
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//wxMessageBox( wxString::Format("%s \n\n%s", m_DebuggerFrame->sMail.at(i).c_str(),
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// sTemp.c_str()) );
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@@ -205,7 +204,7 @@ if(m_DebuggerFrame->ScanMails)
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// In case the mail didn't match any saved mail, save it
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if(addnew == m_DebuggerFrame->sMail.size())
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if (addnew == m_DebuggerFrame->sMail.size())
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{
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//Console::Print("%i | %i\n", addnew, m_DebuggerFrame->sMail.size());
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u32 resizeTo = (u32)(m_DebuggerFrame->sMail.size() + 1);
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@@ -225,7 +224,7 @@ if(m_DebuggerFrame->ScanMails)
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m_DebuggerFrame->sFullMail.push_back(lMail);
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// enable the radio button and update view
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if(resizeTo <= m_DebuggerFrame->m_RadioBox[3]->GetCount())
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if (resizeTo <= m_DebuggerFrame->m_RadioBox[3]->GetCount())
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{
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m_DebuggerFrame->m_RadioBox[3]->Enable(resizeTo - 1, true);
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m_DebuggerFrame->m_RadioBox[3]->Select(resizeTo - 1);
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@@ -236,7 +235,7 @@ if(m_DebuggerFrame->ScanMails)
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// ------------------------------------
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// Save as file
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if(m_DebuggerFrame->StoreMails)
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if (m_DebuggerFrame->StoreMails)
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{
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//Console::Print("m_DebuggerFrame->sMail.size(): %i | resizeTo:%i\n", m_DebuggerFrame->sMail.size(), resizeTo);
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SaveLogFile(lMail, resizeTo, 0, Wii);
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@@ -294,7 +293,7 @@ static void ProcessUpdates(AXParamBlock &PB)
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const u16 updpar = Memory_Read_U16(updaddr + k);
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const u16 upddata = Memory_Read_U16(updaddr + k + 2);
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// some safety checks, I hope it's enough
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if(updaddr > 0x80000000 && updaddr < 0x817fffff
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if (updaddr > 0x80000000 && updaddr < 0x817fffff
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&& updpar < 63 && updpar > 3 && upddata >= 0 // updpar > 3 because we don't want to change
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// 0-3, those are important
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//&& (upd0 || upd1 || upd2 || upd3 || upd4) // We should use these in some way to I think
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@@ -408,7 +407,7 @@ void CUCode_AX::SaveLog(const char* _fmt, ...)
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{
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#if defined(HAVE_WX) && HAVE_WX
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va_list ap; va_start(ap, _fmt);
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if(m_DebuggerFrame) SaveLog_(false, _fmt, ap);
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if (m_DebuggerFrame) SaveLog_(false, _fmt, ap);
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va_end(ap);
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#endif
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}
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@@ -443,7 +442,7 @@ bool CUCode_AX::AXTask(u32& _uMail)
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bool bExecuteList = true;
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#if defined(HAVE_WX) && HAVE_WX
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if(m_DebuggerFrame) SaveMail(false, _uMail); // Save mail for debugging
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if (m_DebuggerFrame) SaveMail(false, _uMail); // Save mail for debugging
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#endif
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while (bExecuteList)
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{
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@@ -179,6 +179,10 @@ void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals)
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void DllConfig(HWND _hParent)
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{
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#if defined(HAVE_WX) && HAVE_WX
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// Load config settings
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g_Config.Load();
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g_Config.GameIniLoad(globals->game_ini);
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if (!m_ConfigFrame)
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m_ConfigFrame = new DSPConfigDialogHLE(GetParentedWxWindow(_hParent));
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else if (!m_ConfigFrame->GetParent()->IsShown())
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@@ -33,8 +33,6 @@
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#include "TextureDecoder.h"
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#include "TextureCache.h"
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#include "../../../Core/Core/Src/ConfigManager.h" // FIXME
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u8 *TextureCache::temp = NULL;
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TextureCache::TexCache TextureCache::textures;
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@@ -235,7 +233,7 @@ TextureCache::TCacheEntry *TextureCache::Load(int stage, u32 address, int width,
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char szTemp[MAX_PATH];
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char szDir[MAX_PATH];
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const char* uniqueId = ((struct SConfig *)globals->config)->m_LocalCoreStartupParameter.GetUniqueID().c_str();
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const char* uniqueId = globals->unique_id;
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bool bCheckedDumpDir = false;
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sprintf(szDir,"%s/%s",FULL_DUMP_TEXTURES_DIR,uniqueId);
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@@ -177,8 +177,7 @@ void UpdateFPSDisplay(const char *text)
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bool Init()
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{
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g_Config.Load(FULL_CONFIG_DIR "gfx_dx9.ini");
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IniFile *iniFile = ((struct SConfig *)globals->config)->m_LocalCoreStartupParameter.gameIni;
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g_Config.GameIniLoad(iniFile);
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g_Config.GameIniLoad(globals->game_ini);
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UpdateProjectionHack(g_Config.iPhackvalue); // DX9 projection hack could be disabled by commenting out this line
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if (initCount == 0)
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@@ -52,8 +52,6 @@
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#include "FileUtil.h"
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#include "HiresTextures.h"
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#include "../../../Core/Core/Src/ConfigManager.h" // FIXME
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u8 *TextureMngr::temp = NULL;
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TextureMngr::TexCache TextureMngr::textures;
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@@ -161,7 +159,7 @@ void TextureMngr::Init()
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{
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temp = (u8*)AllocateMemoryPages(TEMP_SIZE);
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TexDecoder_SetTexFmtOverlayOptions(g_ActiveConfig.bTexFmtOverlayEnable, g_ActiveConfig.bTexFmtOverlayCenter);
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HiresTextures::Init(((struct SConfig *)globals->config)->m_LocalCoreStartupParameter.GetUniqueID().c_str());
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HiresTextures::Init(globals->unique_id);
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}
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void TextureMngr::Invalidate(bool shutdown)
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@@ -342,7 +340,7 @@ TextureMngr::TCacheEntry* TextureMngr::Load(int texstage, u32 address, int width
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int oldWidth = width;
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int oldHeight = height;
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sprintf(texPathTemp, "%s_%08x_%i", ((struct SConfig *)globals->config)->m_LocalCoreStartupParameter.GetUniqueID().c_str(), texHash, tex_format);
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sprintf(texPathTemp, "%s_%08x_%i", globals->unique_id, texHash, tex_format);
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dfmt = HiresTextures::GetHiresTex(texPathTemp, &width, &height, tex_format, temp);
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if (dfmt != PC_TEX_FMT_NONE)
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@@ -467,7 +465,7 @@ TextureMngr::TCacheEntry* TextureMngr::Load(int texstage, u32 address, int width
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char szTemp[MAX_PATH];
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char szDir[MAX_PATH];
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const char* uniqueId = ((struct SConfig *)globals->config)->m_LocalCoreStartupParameter.GetUniqueID().c_str();
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const char* uniqueId = globals->unique_id;
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bool bCheckedDumpDir = false;
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sprintf(szDir,"%s/%s",FULL_DUMP_TEXTURES_DIR,uniqueId);
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@@ -70,11 +70,6 @@ GFXDebuggerOGL *m_DebuggerFrame = NULL;
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#endif // HAVE_WX
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#include "Config.h"
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// Having to include this is TERRIBLY ugly. FIXME x100
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#include "Globals.h"
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#include "../../../Core/Core/Src/ConfigManager.h" // FIXME
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#include "LookUpTables.h"
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#include "ImageWrite.h"
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#include "Render.h"
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@@ -286,9 +281,7 @@ void CocaAddResolutions() {
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void DllConfig(HWND _hParent)
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{
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g_Config.Load(FULL_CONFIG_DIR "gfx_opengl.ini");
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// UGLY
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IniFile *iniFile = ((struct SConfig *)globals->config)->m_LocalCoreStartupParameter.gameIni;
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g_Config.GameIniLoad(iniFile);
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g_Config.GameIniLoad(globals->game_ini);
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g_Config.UpdateProjectionHack();
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UpdateActiveConfig();
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#if defined(HAVE_WX) && HAVE_WX
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@@ -326,9 +319,7 @@ void Initialize(void *init)
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InitXFBConvTables();
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g_Config.Load(FULL_CONFIG_DIR "gfx_opengl.ini");
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// UGLY
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IniFile *iniFile = ((struct SConfig *)globals->config)->m_LocalCoreStartupParameter.gameIni;
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g_Config.GameIniLoad(iniFile);
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g_Config.GameIniLoad(globals->game_ini);
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#if defined(HAVE_WX) && HAVE_WX
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g_Config.UpdateProjectionHack();
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