Refactor CP array constants slightly

This commit is contained in:
Pokechu22 committed 2021-03-26 17:27:21 -07:00
1 parent c915b780cf
commit 51de3d0fd1
9 files changed
+30 -24

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@@ -352,7 +352,7 @@ TEST_F(VertexLoaderTest, LargeFloatVertexSpeed)
CreateAndCheckSizes(33, 156);
for (int i = 0; i < 12; i++)
for (int i = 0; i < NUM_VERTEX_COMPONENT_ARRAYS; i++)
{
VertexLoaderManager::cached_arraybases[i] = m_src.GetPointer();
g_main_cp_state.array_strides[i] = 129;