HybridXFB: Fix lint errors
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@@ -92,7 +92,7 @@ void SWOGLWindow::PrintText(const std::string& text, int x, int y, u32 color)
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void SWOGLWindow::ShowImage(AbstractTexture* image, float aspect)
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{
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SW::SWTexture * sw_image = static_cast<SW::SWTexture*>(image);
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SW::SWTexture* sw_image = static_cast<SW::SWTexture*>(image);
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GLInterface->Update(); // just updates the render window position and the backbuffer size
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GLsizei glWidth = (GLsizei)GLInterface->GetBackBufferWidth();
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