video: change multisample/AA setting to u32
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@@ -57,7 +57,7 @@ const ConfigInfo<bool> GFX_ENABLE_GPU_TEXTURE_DECODING{
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const ConfigInfo<bool> GFX_ENABLE_PIXEL_LIGHTING{{System::GFX, "Settings", "EnablePixelLighting"},
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false};
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const ConfigInfo<bool> GFX_FAST_DEPTH_CALC{{System::GFX, "Settings", "FastDepthCalc"}, true};
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const ConfigInfo<int> GFX_MSAA{{System::GFX, "Settings", "MSAA"}, 1};
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const ConfigInfo<u32> GFX_MSAA{{System::GFX, "Settings", "MSAA"}, 1};
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const ConfigInfo<bool> GFX_SSAA{{System::GFX, "Settings", "SSAA"}, false};
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const ConfigInfo<int> GFX_EFB_SCALE{{System::GFX, "Settings", "EFBScale"},
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static_cast<int>(SCALE_1X)};
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@@ -47,7 +47,7 @@ extern const ConfigInfo<bool> GFX_INTERNAL_RESOLUTION_FRAME_DUMPS;
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extern const ConfigInfo<bool> GFX_ENABLE_GPU_TEXTURE_DECODING;
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extern const ConfigInfo<bool> GFX_ENABLE_PIXEL_LIGHTING;
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extern const ConfigInfo<bool> GFX_FAST_DEPTH_CALC;
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extern const ConfigInfo<int> GFX_MSAA;
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extern const ConfigInfo<u32> GFX_MSAA;
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extern const ConfigInfo<bool> GFX_SSAA;
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extern const ConfigInfo<int> GFX_EFB_SCALE;
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extern const ConfigInfo<bool> GFX_TEXFMT_OVERLAY_ENABLE;
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