Revert "remove flag GL_SYNC_FLUSH_COMMANDS_BIT on syncing"
This reverts commit 025f8d342f.
OSX may wait forever, so fix osx freeze
This commit is contained in:
@@ -90,7 +90,7 @@ void StreamBuffer::Alloc ( size_t size, u32 stride )
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// wait for new slots to end of buffer
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// wait for new slots to end of buffer
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for(u32 i=SLOT(m_free_iterator)+1; i<=SLOT(iter_end) && i < SYNC_POINTS; i++)
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for(u32 i=SLOT(m_free_iterator)+1; i<=SLOT(iter_end) && i < SYNC_POINTS; i++)
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{
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{
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glClientWaitSync(fences[i], 0, GL_TIMEOUT_IGNORED);
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glClientWaitSync(fences[i], GL_SYNC_FLUSH_COMMANDS_BIT, GL_TIMEOUT_IGNORED);
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glDeleteSync(fences[i]);
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glDeleteSync(fences[i]);
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}
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}
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m_free_iterator = iter_end;
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m_free_iterator = iter_end;
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@@ -109,7 +109,7 @@ void StreamBuffer::Alloc ( size_t size, u32 stride )
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// wait for space at the start
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// wait for space at the start
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for(u32 i=0; i<=SLOT(iter_end); i++)
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for(u32 i=0; i<=SLOT(iter_end); i++)
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{
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{
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glClientWaitSync(fences[i], 0, GL_TIMEOUT_IGNORED);
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glClientWaitSync(fences[i], GL_SYNC_FLUSH_COMMANDS_BIT, GL_TIMEOUT_IGNORED);
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glDeleteSync(fences[i]);
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glDeleteSync(fences[i]);
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}
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}
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m_free_iterator = iter_end;
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m_free_iterator = iter_end;
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