Some housecleaning around the D3D plugin, start of preparations to share even more code with the GL plugin.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4183 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2009-09-03 19:24:16 +00:00
parent 2091fb3ceb
commit 562a4e25ac
24 changed files with 201 additions and 684 deletions
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="Plugin_VideoOGL"
ProjectGUID="{CFDCEE0E-FA45-4F72-9FCC-0B88F5A75160}"
RootNamespace="Plugin_VideoOGL"
@@ -932,14 +932,6 @@
RelativePath=".\Src\GLWindow.h"
>
</File>
<File
RelativePath=".\Src\TextureConversionShader.cpp"
>
</File>
<File
RelativePath=".\Src\TextureConversionShader.h"
>
</File>
<File
RelativePath=".\Src\TextureConverter.cpp"
>