ControllerInterface: Update sort priorities.
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@@ -136,7 +136,7 @@ public:
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std::string GetSource() const final override;
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std::optional<int> GetPreferredId() const final override;
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// Always add these at the end, given their hotplug nature
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int GetSortPriority() const override { return -4; }
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int GetSortPriority() const override { return -5; }
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private:
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void ResetPadData();
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