Fix an issue using render to main in combination with the log window or console window, in which the renderer was not resized when the panes were resized.
Also refresh the log window at that time so artifacts are cleared. A little more code cleanup of the debugger windows. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5983 8ced0084-cf51-0410-be5f-012b33b47a6e
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@@ -45,9 +45,13 @@ class CBreakPointWindow
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public:
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CBreakPointWindow(CCodeWindow* _pCodeWindow, wxWindow* parent, wxWindowID id = 1, const wxString& title = wxT("Breakpoints"),
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const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(400, 250),
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long style = wxNO_BORDER);
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CBreakPointWindow(CCodeWindow* _pCodeWindow,
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wxWindow* parent,
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wxWindowID id = wxID_ANY,
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const wxString& title = wxT("Breakpoints"),
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxTAB_TRAVERSAL | wxBORDER_NONE);
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void NotifyUpdate();
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void OnDelete();
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