Some more work on renaming variables and files to reflect that the plugins are no longer plugins.

Fix another minor issue with frame dumping.
Add the graphics config dialog button back to the main config.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7041 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2011-02-02 16:34:12 +00:00
parent 6f93d77106
commit 5a800b765a
33 changed files with 161 additions and 164 deletions
+6 -6
View File
@@ -29,8 +29,8 @@ Usage: Dolphin [-h] [-d] [-l] [-e <str>] [-b] [-V <str>] [-A <str>]
-l, --logger Opens the logger
-e, --exec=<str> Loads the specified file (DOL, ELF, WAD, GCM, ISO)
-b, --batch Exit Dolphin with emulator
-V, --video_plugin=<str> Specify a video plugin
-A, --audio_plugin=<str> Specify an audio plugin
-V, --video_backend=<str> Specify a video plugin
-A, --audio_emulation=<str> Specify low level (LLE) or high level (HLE) audio emulation
[Libraries]
Cg: Cg Shading API (http://developer.nvidia.com/object/cg_toolkit.html)
@@ -40,10 +40,10 @@ Cg: Cg Shading API (http://developer.nvidia.com/object/cg_toolkit.html)
Plugin_DSP_HLE: High Level DSP Emulation
Plugin_DSP_LLE: Low Level DSP Emulation
[Video Plugins]
Plugin_VideoDX9: Render with Direct3D 9
Plugin_VideoDX11: Render with Direct3D 11
Plugin_VideoOGL: Render with OpenGL + Cg Shader Language
[Video Backends]
Direct3D9: Render with Direct3D 9
Direct3D11: Render with Direct3D 11
OpenGL: Render with OpenGL + Cg Shader Language
[Sys Files]
totaldb.dsy: Database of symbols (for devs only)