Merge pull request #11514 from JMC47/cpuculldefaults

Add CPU Cull to Twilight Princess and Metroid Prime Series
This commit is contained in:
Scott Mansell authored and GitHub committed 2023-01-30 19:29:35 +13:00
commit 5a8b8658f1
6 files changed
+36

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+5
View File
@@ -16,5 +16,10 @@ CPUThread = False
[Video_Settings]
SafeTextureCacheColorSamples = 512
# Because the minimap has a lot of unused triangles,
# CPU Cull can greatly speed up demanding areas of the game.
CPUCull = True
[Video_Hacks]
EFBToTextureEnable = False
+5
View File
@@ -15,4 +15,9 @@
[Video_Settings]
SafeTextureCacheColorSamples = 512
# Because the minimap has a lot of unused triangles,
# CPU Cull can greatly speed up demanding areas of the game.
CPUCull = True
[Video_Hacks]
+7
View File
@@ -21,5 +21,12 @@ ImmediateXFBEnable = False
VISkip = False
[Video_Settings]
# Because the minimap in Hyrule Field and Faron Woods
# has a ton of unused triangles, CPU Cull can greatly
# speed up demanding areas of the game.
CPUCull = True
[Video_Enhancements]
ArbitraryMipmapDetection = True
+7
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@@ -12,6 +12,13 @@
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
# Because the minimap has a lot of unused triangles,
# CPU Cull can greatly speed up demanding areas of the game.
CPUCull = True
[Video_Hacks]
EFBToTextureEnable = False
ImmediateXFBEnable = False
+5
View File
@@ -15,5 +15,10 @@
[Video_Settings]
SafeTextureCacheColorSamples = 512
# Because the minimap has a lot of unused triangles,
# CPU Cull can greatly speed up demanding areas of the game.
CPUCull = True
[Video_Hacks]
EFBToTextureEnable = False
+7
View File
@@ -21,5 +21,12 @@ ImmediateXFBEnable = False
VISkip = False
[Video_Settings]
# Because the minimap in Hyrule Field and Faron Woods
# has a ton of unused triangles, CPU Cull can greatly
# speed up demanding areas of the game.
CPUCull = True
[Video_Enhancements]
ArbitraryMipmapDetection = True