Fixes Issue 2004

This also mutes the sound when paused in Debug mode.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4825 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
ayuanx committed 2010-01-13 14:18:13 +00:00
1 parent 429691ce96
commit 5aac8a5437
5 files changed
+10 -9

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-4
View File
@@ -490,13 +490,9 @@ void SetState(EState _State)
break;
case CORE_PAUSE:
CCPU::EnableStepping(true); // Break
CPluginManager::GetInstance().GetDSP()->DSP_ClearAudioBuffer();
CPluginManager::GetInstance().EmuStateChange(PLUGIN_EMUSTATE_PAUSE);
break;
case CORE_RUN:
CCPU::EnableStepping(false);
CPluginManager::GetInstance().GetDSP()->DSP_ClearAudioBuffer();
CPluginManager::GetInstance().EmuStateChange(PLUGIN_EMUSTATE_PLAY);
break;
default:
PanicAlert("Invalid state");
+3
View File
@@ -18,6 +18,7 @@
#include "Common.h"
#include "Thread.h"
#include "../PluginManager.h"
#include "../PowerPC/PowerPC.h"
#include "../Host.h"
#include "../Core.h"
@@ -117,12 +118,14 @@ void CCPU::EnableStepping(const bool _bStepping)
PowerPC::Pause();
// TODO(ector): why a sleep?
Host_SetDebugMode(true);
CPluginManager::GetInstance().EmuStateChange(PLUGIN_EMUSTATE_PAUSE);
}
else
{
Host_SetDebugMode(false);
PowerPC::Start();
m_StepEvent.Set();
CPluginManager::GetInstance().EmuStateChange(PLUGIN_EMUSTATE_PLAY);
}
}