Core: Add freelook camera control type setting
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@@ -41,6 +41,8 @@ const Info<bool> GFX_DUMP_EFB_TARGET{{System::GFX, "Settings", "DumpEFBTarget"},
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const Info<bool> GFX_DUMP_XFB_TARGET{{System::GFX, "Settings", "DumpXFBTarget"}, false};
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const Info<bool> GFX_DUMP_FRAMES_AS_IMAGES{{System::GFX, "Settings", "DumpFramesAsImages"}, false};
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const Info<bool> GFX_FREE_LOOK{{System::GFX, "Settings", "FreeLook"}, false};
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const Info<FreelookControlType> GFX_FREE_LOOK_CONTROL_TYPE{
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{System::GFX, "Settings", "FreeLookControlType"}, FreelookControlType::SixAxis};
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const Info<bool> GFX_USE_FFV1{{System::GFX, "Settings", "UseFFV1"}, false};
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const Info<std::string> GFX_DUMP_FORMAT{{System::GFX, "Settings", "DumpFormat"}, "avi"};
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const Info<std::string> GFX_DUMP_CODEC{{System::GFX, "Settings", "DumpCodec"}, ""};
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@@ -11,6 +11,7 @@
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enum class AspectMode : int;
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enum class ShaderCompilationMode : int;
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enum class StereoMode : int;
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enum class FreelookControlType : int;
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namespace Config
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{
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@@ -41,6 +42,7 @@ extern const Info<bool> GFX_DUMP_EFB_TARGET;
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extern const Info<bool> GFX_DUMP_XFB_TARGET;
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extern const Info<bool> GFX_DUMP_FRAMES_AS_IMAGES;
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extern const Info<bool> GFX_FREE_LOOK;
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extern const Info<FreelookControlType> GFX_FREE_LOOK_CONTROL_TYPE;
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extern const Info<bool> GFX_USE_FFV1;
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extern const Info<std::string> GFX_DUMP_FORMAT;
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extern const Info<std::string> GFX_DUMP_CODEC;
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