Fixed emulated Nunchuck in Mario Galaxy and Wii Sports

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1222 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson committed 2008-11-20 08:46:16 +00:00
1 parent aabee66444
commit 5fb23f879e
14 files changed
+328 -366

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@@ -944,7 +944,7 @@ namespace Core
{
LOGV(WII_IPC_WIIMOTE, 3, "=========================================================");
const u8* pData = (const u8*)_pData;
LOGV(WII_IPC_WIIMOTE, 3, "Callback_WiimoteInput: 0x%x", _channelID);
LOGV(WII_IPC_WIIMOTE, 3, "Callback_WiimoteInput:");
std::string Temp;
for (u32 j=0; j<_Size; j++)
{
@@ -953,6 +953,7 @@ namespace Core
Temp.append(Buffer);
}
LOGV(WII_IPC_WIIMOTE, 3, " Data: %s", Temp.c_str());
//LOGV(WII_IPC_WIIMOTE, 3, " Channel: %s", _channelID);
s_Usb->m_WiiMotes[0].SendL2capData(_channelID, _pData, _Size);
LOGV(WII_IPC_WIIMOTE, 3, "=========================================================");