Added a RAM Watch window to the debugger
Conflicts: Source/Core/Core/HW/Memmap.cpp Source/Core/Core/HW/Memmap.h Source/Core/DolphinWX/Debugger/CodeWindow.h
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@@ -71,6 +71,8 @@
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<ClCompile Include="Debugger\MemoryWindow.cpp" />
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<ClCompile Include="Debugger\RegisterView.cpp" />
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<ClCompile Include="Debugger\RegisterWindow.cpp" />
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<ClCompile Include="Debugger\WatchView.cpp" />
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<ClCompile Include="Debugger\WatchWindow.cpp" />
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<ClCompile Include="FifoPlayerDlg.cpp" />
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<ClCompile Include="Frame.cpp" />
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<ClCompile Include="FrameAui.cpp" />
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@@ -124,6 +126,8 @@
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<ClInclude Include="Debugger\MemoryWindow.h" />
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<ClInclude Include="Debugger\RegisterView.h" />
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<ClInclude Include="Debugger\RegisterWindow.h" />
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<ClInclude Include="Debugger\WatchView.h" />
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<ClInclude Include="Debugger\WatchWindow.h" />
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<ClInclude Include="FifoPlayerDlg.h" />
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<ClInclude Include="Frame.h" />
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<ClInclude Include="GameListCtrl.h" />
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