ControllerInterface: Remove unused ClearInputState
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@@ -148,9 +148,6 @@ bool ControllerInterface::UpdateInput()
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{
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if (d->UpdateInput())
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++ok_count;
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//else
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// disabled. it might be causing problems
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//(*d)->ClearInputState();
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}
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return (m_devices.size() == ok_count);
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