Translation resources sync with Transifex
This commit is contained in:
+26
-23
@@ -11,8 +11,8 @@ msgid ""
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msgstr ""
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"Project-Id-Version: Dolphin Emulator\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2019-09-02 11:06+0200\n"
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"PO-Revision-Date: 2019-09-02 09:07+0000\n"
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"POT-Creation-Date: 2019-10-01 15:34+0200\n"
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"PO-Revision-Date: 2019-10-01 13:35+0000\n"
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"Last-Translator: JosJuice\n"
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"Language-Team: Korean (http://www.transifex.com/delroth/dolphin-emu/language/"
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"ko/)\n"
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@@ -162,7 +162,7 @@ msgid "%1 doesn't support this feature on your system."
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msgstr "%1 는 당신의 시스템에서 이 특성을 지원하지 않습니다."
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#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:193
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:303
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:304
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msgid "%1 doesn't support this feature."
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msgstr "%1 는 이 특성을 지원하지 않습니다"
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@@ -1251,7 +1251,7 @@ msgstr "창 크기 자동 조정"
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msgid "Auto-Hide"
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msgstr "자동-숨기기"
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:215
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:216
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msgid ""
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"Automatically adjusts the window size to the internal resolution.\n"
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"\n"
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@@ -2911,7 +2911,7 @@ msgstr "내장형 프레임 버퍼 (EFB)"
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msgid "Empty"
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msgstr "비어있음"
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#: Source/Core/Core/Core.cpp:216
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#: Source/Core/Core/Core.cpp:217
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msgid "Emu Thread already running"
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msgstr "에뮬 쓰레드가 이미 구동중임"
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@@ -3330,7 +3330,6 @@ msgid "Export Recording..."
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msgstr "입력 기록 내보내기..."
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#: Source/Core/DolphinQt/GCMemcardManager.cpp:296
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#: Source/Core/DolphinQt/GCMemcardManager.cpp:335
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msgid "Export Save File"
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msgstr "저장 파일 내보내기"
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@@ -4557,6 +4556,10 @@ msgstr ""
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msgid "Import BootMii NAND Backup..."
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msgstr "BootMii NAND 백업 가져오기..."
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#: Source/Core/DolphinQt/GCMemcardManager.cpp:335
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msgid "Import Save File"
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msgstr ""
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#: Source/Core/DolphinQt/MenuBar.cpp:276
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msgid "Import Wii Save..."
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msgstr "Wii 저장 가져오기"
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@@ -5204,7 +5207,7 @@ msgstr "로그 타입"
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msgid "Logger Outputs"
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msgstr "로거 출력"
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:236
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:237
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msgid ""
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"Logs the render time of every frame to User/Logs/render_time.txt.\n"
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"\n"
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@@ -6138,7 +6141,7 @@ msgstr "동기화 버튼을 누르세요"
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msgid "Pressure"
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msgstr "압력"
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:255
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:256
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msgid ""
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"Prevents shader compilation stuttering by not rendering waiting objects. Can "
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"work in scenarios where Ubershaders doesn't, at the cost of introducing "
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@@ -7019,7 +7022,7 @@ msgstr "선택된 컨트롤러 프로파일이 존재하지 않습니다"
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msgid "Selected game doesn't exist in game list!"
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msgstr "선택된 게임은 게임 목록에 존재하지 않습니다!"
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:210
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:211
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msgid ""
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"Selects a hardware adapter to use.\n"
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"\n"
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@@ -7072,7 +7075,7 @@ msgstr ""
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"\n"
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"잘 모르겠으면, OpenGL을 선택하세요."
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:222
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:223
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msgid ""
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"Selects which aspect ratio to use when rendering.\n"
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"\n"
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@@ -7092,7 +7095,7 @@ msgstr ""
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"\n"
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"잘 모르겠으면, 자동을 선택하세요."
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:205
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:206
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msgid ""
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"Selects which graphics API to use internally.\n"
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"\n"
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@@ -7108,7 +7111,7 @@ msgstr ""
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"\n"
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"잘 모르겠으면, OpenGL을 선택하세요."
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:198
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:199
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msgid ""
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"Selects which graphics API to use internally.\n"
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"\n"
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@@ -7406,7 +7409,7 @@ msgstr ""
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"\n"
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"잘 모르겠으면, 체크 해제해 두세요."
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:240
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:241
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msgid ""
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"Shows chat messages, buffer changes, and desync alerts while playing "
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"NetPlay.\n"
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@@ -7417,7 +7420,7 @@ msgstr ""
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"\n"
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"잘 모르겠으면, 체크 해제해 두세요."
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:230
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:231
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msgid ""
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"Shows the number of frames rendered per second as a measure of emulation "
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"speed.\n"
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@@ -7428,7 +7431,7 @@ msgstr ""
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"\n"
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"잘 모르겠으면, 체크 해제해 두세요."
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:233
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:234
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msgid ""
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"Shows the player's maximum ping while playing on NetPlay.\n"
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"\n"
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@@ -8766,7 +8769,7 @@ msgstr "USB Gecko"
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msgid "USB Whitelist Error"
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msgstr "USB 와이트리스트 에러"
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:243
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:244
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msgid ""
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"Ubershaders are never used. Stuttering will occur during shader compilation, "
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"but GPU demands are low.\n"
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@@ -8782,7 +8785,7 @@ msgstr ""
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"\n"
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"모르겠으면, 이 모드를 선택하세요."
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:247
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:248
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msgid ""
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"Ubershaders will always be used. Provides a near stutter-free experience at "
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"the cost of high GPU performance requirements.\n"
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@@ -8794,7 +8797,7 @@ msgstr ""
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"\n"
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"하이-엔드 시스템에만 추천됩니다."
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:250
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:251
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msgid ""
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"Ubershaders will be used to prevent stuttering during shader compilation, "
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"but specialized shaders will be used when they will not cause stuttering.\n"
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@@ -8880,7 +8883,7 @@ msgstr "미국"
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msgid "Unknown"
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msgstr "알려지지 않음"
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#: Source/Core/Core/HW/DVD/DVDInterface.cpp:1137
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#: Source/Core/Core/HW/DVD/DVDInterface.cpp:1132
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#, c-format
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msgid "Unknown DVD command %08x - fatal error"
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msgstr "알려지지 않은 DVD 명령 %08x - 치명적 오류"
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@@ -9059,7 +9062,7 @@ msgstr ""
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"\n"
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"모르겠으면, 체크해 두세요."
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:212
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:213
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msgid ""
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"Uses the entire screen for rendering.\n"
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"\n"
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@@ -9073,7 +9076,7 @@ msgstr ""
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"\n"
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"잘 모르겠으면, 체크 해제해 두세요."
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:219
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:220
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msgid ""
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"Uses the main Dolphin window for rendering rather than a separate render "
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"window.\n"
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@@ -9195,7 +9198,7 @@ msgstr "WAD 설치를 실패했습니다: 선택된 파일은 적합한 WAD 가
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msgid "WASAPI (Exclusive Mode)"
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msgstr "WASAPI (전용 모드)"
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:259
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:260
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msgid ""
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"Waits for all shaders to finish compiling before starting a game. Enabling "
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"this option may reduce stuttering or hitching for a short time after the "
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@@ -9213,7 +9216,7 @@ msgstr ""
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"\n"
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"그렇지 않고, 잘 모르겠으면, 체크 해제해 두세요."
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:227
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#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:228
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msgid ""
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"Waits for vertical blanks in order to prevent tearing.\n"
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"\n"
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