DolphinWX: rename CGameListCtrl -> GameListCtrl
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@@ -58,13 +58,13 @@ NetPlayServer* NetPlayDialog::netplay_server = nullptr;
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NetPlayClient* NetPlayDialog::netplay_client = nullptr;
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NetPlayDialog* NetPlayDialog::npd = nullptr;
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void NetPlayDialog::FillWithGameNames(wxListBox* game_lbox, const CGameListCtrl& game_list)
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void NetPlayDialog::FillWithGameNames(wxListBox* game_lbox, const GameListCtrl& game_list)
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{
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for (u32 i = 0; auto game = game_list.GetISO(i); ++i)
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game_lbox->Append(StrToWxStr(game->GetUniqueIdentifier()));
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}
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NetPlayDialog::NetPlayDialog(wxWindow* const parent, const CGameListCtrl* const game_list,
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NetPlayDialog::NetPlayDialog(wxWindow* const parent, const GameListCtrl* const game_list,
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const std::string& game, const bool is_hosting)
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: wxFrame(parent, wxID_ANY, _("Dolphin NetPlay")), m_selected_game(game), m_start_btn(nullptr),
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m_host_label(nullptr), m_host_type_choice(nullptr), m_host_copy_btn(nullptr),
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