Remove long-rotted vestiges of SDL video output.

Use SDL for input devices only on Windows and Linux. 
(Still globally enabled for the legacy Wiimote plugin.)


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5886 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Soren Jorvang
2010-07-16 19:17:35 +00:00
parent aa998896ac
commit 697480f5cc
9 changed files with 22 additions and 25 deletions
-4
View File
@@ -356,10 +356,6 @@ int main(int argc, char *argv[])
int appleMain(int argc, char *argv[])
#else
// Include SDL header so it can hijack main().
#if defined(USE_SDL) && USE_SDL
#include <SDL.h>
#endif
int main(int argc, char* argv[])
#endif
{
-1
View File
@@ -13,7 +13,6 @@ files = [
libs = [
'core', 'lzo2', 'discio', 'bdisasm', 'videocommon',
'inputcommon', 'common', 'lua', 'z', 'sfml-network',
'SDL'
]
if wxenv['HAVE_WX']: