Remove long-rotted vestiges of SDL video output.
Use SDL for input devices only on Windows and Linux. (Still globally enabled for the legacy Wiimote plugin.) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5886 8ced0084-cf51-0410-be5f-012b33b47a6e
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@@ -356,10 +356,6 @@ int main(int argc, char *argv[])
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int appleMain(int argc, char *argv[])
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#else
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// Include SDL header so it can hijack main().
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#if defined(USE_SDL) && USE_SDL
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#include <SDL.h>
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#endif
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int main(int argc, char* argv[])
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#endif
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{
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@@ -13,7 +13,6 @@ files = [
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libs = [
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'core', 'lzo2', 'discio', 'bdisasm', 'videocommon',
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'inputcommon', 'common', 'lua', 'z', 'sfml-network',
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'SDL'
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]
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if wxenv['HAVE_WX']:
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