Second Stage: re implement zcomplock and correct all the logic error in PixelShaderGen.cpp. i disable fastzcomlock for the moment to avoid confusions.
please test for regressions
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@@ -63,7 +63,7 @@ private:
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public:
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static void Init();
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static void Shutdown();
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static bool SetShader(DSTALPHA_MODE dstAlphaMode, u32 componets);
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static bool SetShader(PSGRENDER_MODE PSGRenderMode, u32 componets);
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static bool InsertByteCode(const PIXELSHADERUID &uid, const u8 *bytecode, int bytecodelen, bool activate);
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static LPDIRECT3DPIXELSHADER9 GetColorMatrixProgram(int SSAAMode);
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static LPDIRECT3DPIXELSHADER9 GetColorCopyProgram(int SSAAMode);
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