Merge pull request #7535 from UnclePunch/synccodes

Netplay: Sync AR and gecko codes with clients
This commit is contained in:
Pierre Bourdon authored and GitHub committed 2018-11-13 22:39:25 +01:00
commit 6b7a1ca6d1
17 files changed
+545 -7

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@@ -40,6 +40,7 @@ const ConfigInfo<bool> NETPLAY_WRITE_SAVE_SDCARD_DATA{
{System::Main, "NetPlay", "WriteSaveSDCardData"}, false};
const ConfigInfo<bool> NETPLAY_LOAD_WII_SAVE{{System::Main, "NetPlay", "LoadWiiSave"}, false};
const ConfigInfo<bool> NETPLAY_SYNC_SAVES{{System::Main, "NetPlay", "SyncSaves"}, true};
const ConfigInfo<bool> NETPLAY_SYNC_CODES{{System::Main, "NetPlay", "SyncCodes"}, true};
const ConfigInfo<bool> NETPLAY_RECORD_INPUTS{{System::Main, "NetPlay", "RecordInputs"}, false};
const ConfigInfo<bool> NETPLAY_REDUCE_POLLING_RATE{{System::Main, "NetPlay", "ReducePollingRate"},
false};