FramebufferManager: Implement EFB tile cache
The new tile cache is dynamic in size and can be turned on/off.
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@@ -113,6 +113,7 @@ bool IsSettingSaveable(const Config::ConfigLocation& config_location)
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// Graphics.Hacks
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Config::GFX_HACK_EFB_ACCESS_ENABLE.location,
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Config::GFX_HACK_EFB_ACCESS_TILE_SIZE.location,
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Config::GFX_HACK_BBOX_ENABLE.location,
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Config::GFX_HACK_FORCE_PROGRESSIVE.location,
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Config::GFX_HACK_SKIP_EFB_COPY_TO_RAM.location,
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