DSPHLE: Rename files to remove redundant 'UCode' prefix.

This commit is contained in:
Pierre Bourdon committed 2014-03-30 00:01:15 +01:00
1 parent 646a97ce86
commit 6bc845a804
24 files changed
+76 -76

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+20 -20
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@@ -108,16 +108,16 @@
<ClCompile Include="HW\DSPHLE\DSPHLE.cpp" />
<ClCompile Include="HW\DSPHLE\MailHandler.cpp" />
<ClCompile Include="HW\DSPHLE\UCodes\UCodes.cpp" />
<ClCompile Include="HW\DSPHLE\UCodes\UCode_AX.cpp" />
<ClCompile Include="HW\DSPHLE\UCodes\UCode_AXWii.cpp" />
<ClCompile Include="HW\DSPHLE\UCodes\UCode_CARD.cpp" />
<ClCompile Include="HW\DSPHLE\UCodes\UCode_GBA.cpp" />
<ClCompile Include="HW\DSPHLE\UCodes\UCode_InitAudioSystem.cpp" />
<ClCompile Include="HW\DSPHLE\UCodes\UCode_ROM.cpp" />
<ClCompile Include="HW\DSPHLE\UCodes\UCode_Zelda.cpp" />
<ClCompile Include="HW\DSPHLE\UCodes\UCode_Zelda_ADPCM.cpp" />
<ClCompile Include="HW\DSPHLE\UCodes\UCode_Zelda_Synth.cpp" />
<ClCompile Include="HW\DSPHLE\UCodes\UCode_Zelda_Voice.cpp" />
<ClCompile Include="HW\DSPHLE\UCodes\AX.cpp" />
<ClCompile Include="HW\DSPHLE\UCodes\AXWii.cpp" />
<ClCompile Include="HW\DSPHLE\UCodes\CARD.cpp" />
<ClCompile Include="HW\DSPHLE\UCodes\GBA.cpp" />
<ClCompile Include="HW\DSPHLE\UCodes\INIT.cpp" />
<ClCompile Include="HW\DSPHLE\UCodes\ROM.cpp" />
<ClCompile Include="HW\DSPHLE\UCodes\Zelda.cpp" />
<ClCompile Include="HW\DSPHLE\UCodes\ZeldaADPCM.cpp" />
<ClCompile Include="HW\DSPHLE\UCodes\ZeldaSynth.cpp" />
<ClCompile Include="HW\DSPHLE\UCodes\ZeldaVoice.cpp" />
<ClCompile Include="HW\DSPLLE\DSPDebugInterface.cpp" />
<ClCompile Include="HW\DSPLLE\DSPHost.cpp" />
<ClCompile Include="HW\DSPLLE\DSPLLE.cpp" />
@@ -306,15 +306,15 @@
<ClInclude Include="HW\DSPHLE\DSPHLE.h" />
<ClInclude Include="HW\DSPHLE\MailHandler.h" />
<ClInclude Include="HW\DSPHLE\UCodes\UCodes.h" />
<ClInclude Include="HW\DSPHLE\UCodes\UCode_AX.h" />
<ClInclude Include="HW\DSPHLE\UCodes\UCode_AXStructs.h" />
<ClInclude Include="HW\DSPHLE\UCodes\UCode_AXWii.h" />
<ClInclude Include="HW\DSPHLE\UCodes\UCode_AX_Voice.h" />
<ClInclude Include="HW\DSPHLE\UCodes\UCode_CARD.h" />
<ClInclude Include="HW\DSPHLE\UCodes\UCode_GBA.h" />
<ClInclude Include="HW\DSPHLE\UCodes\UCode_InitAudioSystem.h" />
<ClInclude Include="HW\DSPHLE\UCodes\UCode_ROM.h" />
<ClInclude Include="HW\DSPHLE\UCodes\UCode_Zelda.h" />
<ClInclude Include="HW\DSPHLE\UCodes\AX.h" />
<ClInclude Include="HW\DSPHLE\UCodes\AXStructs.h" />
<ClInclude Include="HW\DSPHLE\UCodes\AXWii.h" />
<ClInclude Include="HW\DSPHLE\UCodes\AXVoice.h" />
<ClInclude Include="HW\DSPHLE\UCodes\CARD.h" />
<ClInclude Include="HW\DSPHLE\UCodes\GBA.h" />
<ClInclude Include="HW\DSPHLE\UCodes\INIT.h" />
<ClInclude Include="HW\DSPHLE\UCodes\ROM.h" />
<ClInclude Include="HW\DSPHLE\UCodes\Zelda.h" />
<ClInclude Include="HW\DSPLLE\DSPDebugInterface.h" />
<ClInclude Include="HW\DSPLLE\DSPLLE.h" />
<ClInclude Include="HW\DSPLLE\DSPLLEGlobals.h" />
@@ -470,4 +470,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>