Use ffmpeg for Windows Video Dumping instead of VFW

This commit is contained in:
Fog
2015-01-21 19:47:45 -05:00
parent e7f2a04699
commit 6cad635bd8
313 changed files with 260584 additions and 379 deletions
+4 -2
View File
@@ -40,12 +40,14 @@
<BaseAddress>0x00400000</BaseAddress>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<FixedBaseAddress>true</FixedBaseAddress>
<AdditionalLibraryDirectories>$(ExternalsDir)OpenAL\$(PlatformName);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>$(ExternalsDir)ffmpeg\dev\lib\;$(ExternalsDir)OpenAL\$(PlatformName);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>iphlpapi.lib;winmm.lib;setupapi.lib;vfw32.lib;opengl32.lib;glu32.lib;rpcrt4.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<ResourceCompile>
<AdditionalIncludeDirectories>$(ExternalsDir)wxWidgets3\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<ClCompile />
<ClCompile />
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="AboutDolphin.cpp" />
@@ -216,7 +218,7 @@
<!--Copy Exe, Data directory and DLLs which should be located in the executable directory-->
<ItemGroup>
<DataDirFiles Include="$(DolphinRootDir)Data\**\*.*" />
<ExternalDlls Include="$(ExternalsDir)OpenAL\$(PlatformName)\*.dll;$(ExternalsDir)msvcrt\$(PlatformName)\*.dll" />
<ExternalDlls Include="$(ExternalsDir)OpenAL\$(PlatformName)\*.dll;$(ExternalsDir)ffmpeg\shared\bin\*.dll;$(ExternalsDir)msvcrt\$(PlatformName)\*.dll" />
<BinaryFiles Include="$(TargetPath)" />
<AllInputFiles Include="@(DataDirFiles);@(ExternalDlls);@(BinaryFiles)" />
</ItemGroup>