More formatting and consistency fixes

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Stevoisiak authored and Stevoisiak committed 2014-11-24 17:16:59 -05:00
1 parent 60e9301f40
commit 6da394a4d0
19 files changed
+33 -55

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@@ -553,7 +553,7 @@ namespace EfbInterface
}
}
// Like CopyToXFB, but we copy directly into the opengl color texture without going via GameCube main memory or doing a yuyv conversion
// Like CopyToXFB, but we copy directly into the OpenGL color texture without going via GameCube main memory or doing a yuyv conversion
void BypassXFB(u8* texture, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc, float Gamma)
{
if (fbWidth*fbHeight > MAX_XFB_WIDTH*MAX_XFB_HEIGHT)